Player Matchup

Olorun
Olorun
Im_rMxteo19
Olorun
Level 29
God Stats
4W - 7L
1,549 SR
Queue Stats
18W - 37L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
Kevinhoo-68
Danzaburou
Level 36
God Stats
12W - 8L
2,011 SR
Queue Stats
167W - 173L
1,450 Elo+
Party 3
Fenrir
Fenrir
Pt_timer
Fenrir
Level 40
God Stats
17W - 29L
1,892 SR
Queue Stats
53W - 78L
1,370 Elo+
Party 2
Poseidon
Poseidon
VKS_jorgenimoxX
Poseidon
Level 27
God Stats
9W - 9L
1,791 SR
Queue Stats
9W - 9L
1,602 Elo+
Party 2
Scylla
Scylla
XTrM_PSYCO_68
Scylla
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 93L
1,389 Elo+
Party 3
Team Averages
Level 32
1,749 SR
1,454 Elo+

VS

Team Averages
Level 55
1,488 SR
1,282 Elo+
Cthulhu
Cthulhu
AD_S_709
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,103 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NOTW Assassins
Morgan Le Fay
Level 124
God Stats
6W - 4L
1,615 SR
Queue Stats
173W - 168L
1,471 Elo+
Solo
Hachiman
Hachiman
Tiimal_sbl
Hachiman
Level 13
God Stats
2W - 2L
1,756 SR
Queue Stats
2W - 4L
1,036 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tizou509
Tsukuyomi
Level 57
God Stats
1W - 6L
1,072 SR
Queue Stats
15W - 27L
1,301 Elo+
Party 1
Achilles
Achilles
drakenslord
Achilles
Level 68
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 7 / 3
9,364
446
2,837
15,764
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Kevinhoo-68
Danzaburou
15
5 / 4 / 11
10,876
518
14,058
15,261
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Pt_timer
Fenrir
15
2 / 7 / 2
9,358
446
4,942
20,062
8,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Poseidon
17
11 / 5 / 2
11,100
529
8,879
11,796
3,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 1 / 0
9,826
468
1,994
7,139
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AD_S_709
Cthulhu
14
2 / 9 / 4
9,234
440
3,132
15,032
12,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
NOTW Assassins
Morgan Le Fay
20
11 / 3 / 7
13,016
620
24,233
16,541
7,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Tiimal_sbl
Hachiman
14
1 / 7 / 4
8,898
424
3,146
13,115
6,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Tizou509
Tsukuyomi
18
7 / 2 / 5
11,539
549
13,296
13,334
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
drakenslord
Achilles
20
3 / 0 / 1
11,932
568
6,394
6,989
7,743
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
21
Kills
24
24
Deaths
21
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AD_S_709
Cthulhu
2
9
4
0.44
L
Olorun
3
7
3
0.64
L
Danzaburou
Kevinhoo-68
Danzaburou
5
4
11
2.63
W
Morgan Le Fay
NOTW Assassins
Morgan Le Fay
11
3
7
4.83
L
Fenrir
Pt_timer
Fenrir
2
7
2
0.43
W
Hachiman
Tiimal_sbl
Hachiman
1
7
4
0.43
W
Tsukuyomi
Tizou509
Tsukuyomi
7
2
5
4.75
L
Poseidon
11
5
2
2.4
L
0
1
0
0
W
Achilles
drakenslord
Achilles
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,710
Damage
50,201
70,022
Taken
65,011
23,652
Mitigated
39,573
19,246
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AD_S_709
Cthulhu
3,132
162
0
0
15,032
12,227
0
4,474
10,558
19,171
0
L
Olorun
2,837
1,688
84
4,735
15,764
4,716
1,843
10,559
4,579
36,175
0
L
Danzaburou
Kevinhoo-68
Danzaburou
14,058
8,620
235
4,823
15,261
4,966
2,191
5,897
9,260
0
48,520
W
Morgan Le Fay
NOTW Assassins
Morgan Le Fay
24,233
1,941
0
3,816
16,541
7,875
1,347
2,459
14,082
113,784
0
L
Fenrir
Pt_timer
Fenrir
4,942
1,103
457
5,484
20,062
8,585
0
3,479
16,375
0
61,885
W
Hachiman
Tiimal_sbl
Hachiman
3,146
1,239
0
1,673
13,115
6,722
975
4,237
8,878
0
35,291
W
Tsukuyomi
Tizou509
Tsukuyomi
13,296
2,559
0
4,929
13,334
5,006
0
1,135
12,164
0
83,494
L
Poseidon
8,879
1,016
308
2,620
11,796
3,167
298
6,238
5,304
63,903
0
L
1,994
217
0
500
7,139
2,218
0
0
7,139
52,372
0
W
Achilles
drakenslord
Achilles
6,394
959
0
1,416
6,989
7,743
510
1,371
5,430
0
65,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
54,619
490
Minions Killed
532
0
Camps Cleared
0
1,784,782
Distance Traveled
1,992,689
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,234
440
31
1
0
372,374
0
L
Olorun
9,364
446
66
3
0
337,923
1
L
Danzaburou
10,876
518
78
4
0
325,656
2
W
Morgan Le Fay
13,016
620
147
7
0
415,003
0
L
Fenrir
9,358
446
90
4
0
382,213
2
W
Hachiman
8,898
424
71
3
0
325,281
0
W
Tsukuyomi
11,539
549
119
6
0
441,691
0
L
Poseidon
11,100
529
126
6
0
408,385
4
L
Scylla
9,826
468
130
6
0
330,605
9
W
Achilles
11,932
568
164
8
0
438,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role