Player Matchup

Bellona
Bellona
Bartierboy
Bellona
Level 19
God Stats
1W - 2L
1,196 SR
Queue Stats
5W - 7L
1,046 Elo+
Solo
Jormungandr
Jormungandr
BrasilNoGame
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,252 Elo+
Solo
Da Ji
Da Ji
Sir-Sokoll
Da Ji
Level 22
God Stats
1W - 0L
1,751 SR
Queue Stats
25W - 28L
1,350 Elo+
Solo
Artemis
Artemis
jdavid_n_o
Artemis
Level 25
God Stats
36W - 35L
1,413 SR
Queue Stats
69W - 69L
1,236 Elo+
Solo
Izanami
Izanami
man_man_man00
Izanami
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
111W - 109L
1,359 Elo+
Solo
Team Averages
Level 24
1,472 SR
1,248 Elo+

VS

Team Averages
Level 19
1,431 SR
1,132 Elo+
Jormungandr
Jormungandr
FalseSafety
Jormungandr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 39L
1,291 Elo+
Solo
Anubis
Anubis
FatlyChallenged
Anubis
Level 17
God Stats
4W - 5L
1,383 SR
Queue Stats
6W - 9L
1,239 Elo+
Solo
Hades
Hades
Ishtar-Sama_
Hades
Level 16
God Stats
5W - 6L
1,368 SR
Queue Stats
17W - 41L
1,054 Elo+
Party 1
Set
Set
Son-Niku
Set
Level 16
God Stats
1W - 2L
1,403 SR
Queue Stats
17W - 37L
1,064 Elo+
Party 1
Apollo
Apollo
TTV-MrHayden07
Apollo
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bartierboy
Bellona
10
5 / 1 / 3
6,421
535
4,505
5,872
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
BrasilNoGame
Jormungandr
10
7 / 1 / 5
6,982
582
7,228
10,531
9,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
11
1 / 3 / 1
6,069
506
2,591
4,847
1,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
jdavid_n_o
Artemis
10
3 / 3 / 7
6,279
523
5,389
6,947
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
12
7 / 2 / 6
7,609
634
7,447
7,135
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FalseSafety
Jormungandr
10
2 / 3 / 0
6,419
535
4,281
10,129
7,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 3 / 0
7,684
640
4,881
7,962
4,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 6 / 0
6,201
517
6,659
9,139
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
5,654
471
3,633
9,412
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 7 / 0
4,935
411
3,249
8,447
2,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
23
Kills
10
10
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bartierboy
Bellona
5
1
3
6.5
W
Jormungandr
BrasilNoGame
Jormungandr
7
1
5
9.5
L
Jormungandr
FalseSafety
Jormungandr
2
3
0
0.67
L
5
3
0
1.67
L
2
6
0
0.33
W
Da Ji
1
3
1
0.5
L
0
4
2
0.25
L
1
7
0
0.14
W
Artemis
jdavid_n_o
Artemis
3
3
7
2.17
W
Izanami
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
22,703
35,332
Taken
45,089
19,240
Mitigated
23,310
4,832
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bartierboy
Bellona
4,505
1,263
0
344
5,872
3,550
870
2,508
3,364
0
20,587
W
Jormungandr
BrasilNoGame
Jormungandr
7,228
2,038
0
320
10,531
9,991
0
4,455
6,076
22,226
0
L
Jormungandr
FalseSafety
Jormungandr
4,281
789
0
0
10,129
7,946
90
325
9,804
23,158
0
L
4,881
279
0
3,631
7,962
4,379
716
0
7,962
43,662
0
L
6,659
1,452
342
1,970
9,139
4,837
594
3,941
5,198
28,237
0
W
Da Ji
2,591
389
182
559
4,847
1,045
650
3,281
1,566
0
24,352
L
3,633
1,886
0
3,349
9,412
3,732
0
2,470
6,942
0
26,986
L
3,249
1,769
0
1,073
8,447
2,416
266
492
7,955
0
12,379
W
Artemis
jdavid_n_o
Artemis
5,389
2,611
89
2,099
6,947
2,402
329
3,023
3,924
0
23,962
W
Izanami
7,447
5,850
0
1,239
7,135
2,252
890
2,620
4,515
0
34,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
30,893
223
Minions Killed
247
0
Camps Cleared
0
1,042,178
Distance Traveled
1,036,119
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,421
535
43
4
0
225,079
0
W
Jormungandr
6,982
582
25
2
0
214,719
2
L
Jormungandr
6,419
535
29
2
0
205,700
0
L
Anubis
7,684
640
91
8
0
192,486
0
L
Hades
6,201
517
59
5
0
205,234
1
W
Da Ji
6,069
506
48
4
0
223,172
0
L
Set
5,654
471
50
4
0
230,564
0
L
Apollo
4,935
411
18
2
0
202,135
0
W
Artemis
6,279
523
35
3
0
165,432
0
W
Izanami
7,609
634
72
6
0
213,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role