Player Matchup

Merlin
Merlin
Chakal1308
Merlin
Level 17
God Stats
31W - 27L
1,466 SR
Queue Stats
84W - 111L
1,310 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KnightDarkAnubis
Morgan Le Fay
Level 22
God Stats
2W - 1L
1,287 SR
Queue Stats
11W - 13L
1,509 Elo+
Solo
Artemis
Artemis
SerpentGangs
Artemis
Level 28
God Stats
17W - 16L
1,696 SR
Queue Stats
97W - 92L
1,372 Elo+
Solo
Tyr
Tyr
notsincere
Tyr
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
51W - 49L
1,465 Elo+
Solo
Cthulhu
Cthulhu
sovietsolo
Cthulhu
Level 27
God Stats
1W - 2L
1,144 SR
Queue Stats
64W - 136L
1,102 Elo+
Solo
Team Averages
Level 24
1,418 SR
1,352 Elo+

VS

Team Averages
Level 11
1,470 SR
1,338 Elo+
Chang'e
Chang'e
FANTASIA420
Chang'e
Level 17
God Stats
19W - 46L
1,094 SR
Queue Stats
69W - 111L
1,195 Elo+
Solo
Neith
Neith
Mage2468
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,100 Elo+
Solo
Fenrir
Fenrir
Megelismyname
Fenrir
Level 14
God Stats
9W - 6L
1,754 SR
Queue Stats
61W - 47L
1,394 Elo+
Solo
Artemis
Artemis
RipDMX5562
Artemis
Level 8
God Stats
72W - 83L
1,500 SR
Queue Stats
382W - 445L
1,519 Elo+
Solo
Danzaburou
Danzaburou
iamgay1
Danzaburou
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chakal1308
Merlin
20
11 / 10 / 10
15,717
1,048
31,513
24,261
10,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
KnightDarkAnubis
Morgan Le Fay
20
1 / 4 / 12
13,704
914
10,419
16,290
8,723
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SerpentGangs
Artemis
20
10 / 5 / 8
14,907
994
32,235
12,246
5,848
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 6 / 14
15,378
1,025
15,972
34,448
30,509
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
sovietsolo
Cthulhu
20
2 / 9 / 19
14,630
975
18,090
29,105
34,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FANTASIA420
Chang'e
20
4 / 9 / 12
14,114
941
5,068
23,380
8,750
Neith
Mage2468
Neith
20
5 / 11 / 10
14,350
957
26,464
27,519
10,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
19 / 3 / 4
17,307
1,154
33,070
21,463
9,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
RipDMX5562
Artemis
20
3 / 6 / 11
14,246
950
17,885
19,293
8,687
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
iamgay1
Danzaburou
20
3 / 1 / 16
14,978
999
22,602
25,973
15,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
87
30
Kills
34
34
Deaths
30
63
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chakal1308
Merlin
11
10
10
1.6
L
Chang'e
FANTASIA420
Chang'e
4
9
12
1.11
W
Morgan Le Fay
KnightDarkAnubis
Morgan Le Fay
1
4
12
1.75
L
Neith
Mage2468
Neith
5
11
10
0.91
L
19
3
4
7
L
Artemis
RipDMX5562
Artemis
3
6
11
1.42
W
Artemis
SerpentGangs
Artemis
10
5
8
2.8
L
Danzaburou
iamgay1
Danzaburou
3
1
16
11
W
6
6
14
2.17
W
Cthulhu
sovietsolo
Cthulhu
2
9
19
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,229
Damage
105,089
116,350
Taken
117,628
90,225
Mitigated
52,278
16,615
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chakal1308
Merlin
31,513
1,522
124
2,749
24,261
10,396
0
1,120
23,141
55,684
0
L
Chang'e
FANTASIA420
Chang'e
5,068
717
1,992
2,043
23,380
8,750
0
12,437
10,943
24,226
0
W
Morgan Le Fay
KnightDarkAnubis
Morgan Le Fay
10,419
3,399
0
2,468
16,290
8,723
0
1,078
15,212
38,410
0
L
Neith
Mage2468
Neith
26,464
9,199
0
2,932
27,519
10,280
0
14,183
13,336
0
51,057
L
33,070
7,881
0
1,749
21,463
9,425
0
10,349
11,114
0
41,683
L
Artemis
RipDMX5562
Artemis
17,885
10,795
0
2,929
19,293
8,687
0
7,739
11,554
0
32,851
W
Artemis
SerpentGangs
Artemis
32,235
23,964
0
69
12,246
5,848
0
541
11,705
0
54,252
L
Danzaburou
iamgay1
Danzaburou
22,602
15,321
0
2,195
25,973
15,136
0
15,314
10,659
0
55,753
W
15,972
4,045
0
3,312
34,448
30,509
0
1,027
33,421
0
43,210
W
Cthulhu
sovietsolo
Cthulhu
18,090
664
2,402
5,491
29,105
34,749
0
1,302
27,803
35,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,336
Gold Earned
74,995
271
Minions Killed
234
4
Camps Cleared
3
1,200,740
Distance Traveled
1,321,360
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,717
1,048
59
4
0
226,115
0
L
Chang'e
14,114
941
32
2
0
267,578
2
W
Morgan Le Fay
13,704
914
58
4
1
229,890
0
L
Neith
14,350
957
57
4
0
239,670
0
L
Fenrir
17,307
1,154
17
1
1
351,782
0
L
Artemis
14,246
950
44
3
1
207,483
0
W
Artemis
14,907
994
51
3
1
151,254
0
L
Danzaburou
14,978
999
84
6
1
254,847
0
W
Tyr
15,378
1,025
68
5
1
328,252
0
W
Cthulhu
14,630
975
35
2
1
265,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role