Player Matchup

Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
LufkinTexas
Freya
Level 113
God Stats
44W - 57L
1,547 SR
Queue Stats
543W - 550L
1,433 Elo+
Party 1
Yemoja
Yemoja
MarvalzSon
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,597 Elo+
Party 1
Thor
Thor
PumpedBY_Javier
Thor
Level 19
God Stats
0W - 2L
1,223 SR
Queue Stats
3W - 10L
1,401 Elo+
Party 3
Gilgamesh
Gilgamesh
UnaccountableX
Gilgamesh
Level 114
God Stats
25W - 11L
1,628 SR
Queue Stats
332W - 299L
1,490 Elo+
Party 1
Team Averages
Level 68
1,480 SR
1,484 Elo+

VS

Team Averages
Level 33
1,500 SR
1,513 Elo+
Cabrakan
Cabrakan
AlvinTroll117
Cabrakan
Level 33
God Stats
24W - 19L
1,586 SR
Queue Stats
39W - 43L
1,464 Elo+
Solo
Nemesis
Nemesis
AnthonyTurner
Nemesis
Level 16
God Stats
17W - 20L
1,533 SR
Queue Stats
19W - 24L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
BigBoy2479
Zhong Kui
Level 40
God Stats
3W - 0L
1,449 SR
Queue Stats
24W - 22L
1,523 Elo+
Party 2
Bacchus
Bacchus
FatherBong
Bacchus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 133L
1,557 Elo+
Party 2
Chiron
Chiron
MeditationMeta
Chiron
Level 34
God Stats
3W - 2L
1,433 SR
Queue Stats
120W - 94L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 2
7,322
431
4,770
9,807
3,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 0
8,610
506
2,755
7,787
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
MarvalzSon
Yemoja
13
2 / 1 / 0
8,705
512
6,645
13,784
9,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 5 / 1
6,285
370
1,480
9,060
3,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
UnaccountableX
Gilgamesh
10
1 / 3 / 0
6,539
385
7,535
10,366
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlvinTroll117
Cabrakan
16
2 / 2 / 1
9,695
570
5,468
12,559
9,312
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
17
4 / 0 / 6
10,063
592
7,930
8,495
3,897
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
BigBoy2479
Zhong Kui
15
5 / 1 / 5
9,518
560
12,751
8,881
6,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
FatherBong
Bacchus
12
1 / 0 / 3
7,581
446
2,953
11,463
8,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 3
9,745
573
6,803
8,158
2,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
2
0.33
W
Cabrakan
AlvinTroll117
Cabrakan
2
2
1
1.25
W
Nemesis
4
0
6
7
W
Zhong Kui
BigBoy2479
Zhong Kui
5
1
5
7.5
W
Bacchus
FatherBong
Bacchus
1
0
3
2.5
L
1
2
0
0.5
L
Yemoja
MarvalzSon
Yemoja
2
1
0
2
W
2
1
3
3.5
L
0
5
1
0.1
L
Gilgamesh
UnaccountableX
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
35,905
50,804
Taken
49,556
26,466
Mitigated
30,715
11,546
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,770
244
963
2,804
9,807
3,649
0
5,807
4,000
44,129
0
W
Cabrakan
AlvinTroll117
Cabrakan
5,468
655
0
4,739
12,559
9,312
1,018
2,737
9,197
54,948
0
W
Nemesis
7,930
3,918
0
755
8,495
3,897
850
1,315
7,051
0
81,506
W
Zhong Kui
BigBoy2479
Zhong Kui
12,751
1,536
0
5,840
8,881
6,389
810
3,544
5,292
56,712
0
W
Bacchus
FatherBong
Bacchus
2,953
477
0
4,947
11,463
8,214
171
2,989
8,474
22,538
0
L
2,755
502
0
1,956
7,787
2,576
0
124
7,663
57,810
0
L
Yemoja
MarvalzSon
Yemoja
6,645
1,109
1,124
2,465
13,784
9,756
0
6,991
6,793
33,770
0
W
6,803
2,634
884
4,023
8,158
2,903
610
3,697
4,425
0
89,982
L
1,480
155
0
329
9,060
3,005
0
4,282
4,778
0
23,064
L
Gilgamesh
UnaccountableX
Gilgamesh
7,535
1,520
0
1,905
10,366
7,480
0
3,968
6,398
0
27,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
46,602
378
Minions Killed
560
0
Camps Cleared
0
1,538,731
Distance Traveled
1,698,829
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,322
431
85
5
0
281,428
0
W
Cabrakan
9,695
570
119
7
0
304,455
4
W
Nemesis
10,063
592
136
8
0
404,613
0
W
Zhong Kui
9,518
560
108
6
0
303,748
2
W
Bacchus
7,581
446
34
2
0
338,807
0
L
Freya
8,610
506
136
8
0
333,862
0
L
Yemoja
8,705
512
58
3
0
307,008
1
W
Chiron
9,745
573
163
10
0
347,206
7
L
Thor
6,285
370
51
3
0
358,730
0
L
Gilgamesh
6,539
385
48
3
0
257,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role