Player Matchup

Khepri
Khepri
ArchIAm
Khepri
Level 48
God Stats
4W - 3L
1,604 SR
Queue Stats
21W - 26L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
KcDzombie
Ne Zha
Level 28
God Stats
1W - 2L
1,352 SR
Queue Stats
20W - 27L
1,502 Elo+
Party 2
Achilles
Achilles
MessYouUp
Achilles
Level 111
God Stats
14W - 10L
1,665 SR
Queue Stats
632W - 525L
1,622 Elo+
Party 2
Heimdallr
Heimdallr
NeonJamJar
Heimdallr
Level 129
God Stats
13W - 17L
1,546 SR
Queue Stats
647W - 603L
1,587 Elo+
Party 2
Merlin
Merlin
SamIAm023
Merlin
Level 69
God Stats
10W - 5L
1,704 SR
Queue Stats
48W - 55L
1,524 Elo+
Party 2
Team Averages
Level 77
1,574 SR
1,547 Elo+

VS

Team Averages
Level 93
1,645 SR
1,741 Elo+
Khepri
Khepri
CarrotKnight73
Khepri
Level 144
God Stats
18W - 5L
1,879 SR
Queue Stats
175W - 77L
1,816 Elo+
Party 1
Kukulkan
Kukulkan
Maukus
Kukulkan
Level 129
God Stats
2W - 1L
1,529 SR
Queue Stats
91W - 43L
1,741 Elo+
Party 1
Sun Wukong
Sun Wukong
WildfireSr
Sun Wukong
Level 121
God Stats
3W - 2L
1,789 SR
Queue Stats
215W - 95L
1,790 Elo+
Party 1
Mercury
Mercury
daneyell
Mercury
Level 29
God Stats
12W - 5L
1,526 SR
Queue Stats
180W - 81L
1,775 Elo+
Party 1
Heimdallr
Heimdallr
twitchcoomradec
Heimdallr
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 142L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArchIAm
Khepri
15
1 / 4 / 5
10,247
466
5,102
18,878
19,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
KcDzombie
Ne Zha
14
1 / 7 / 5
9,459
430
5,874
18,704
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
MessYouUp
Achilles
19
4 / 4 / 0
11,902
541
6,275
22,333
26,338
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
NeonJamJar
Heimdallr
17
4 / 5 / 2
10,675
485
19,653
16,010
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SamIAm023
Merlin
19
3 / 3 / 2
12,362
562
11,621
10,396
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 14
11,557
525
7,645
17,767
14,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Maukus
Kukulkan
20
4 / 3 / 7
13,406
609
11,744
11,963
4,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
WildfireSr
Sun Wukong
20
6 / 2 / 7
13,734
624
16,343
18,975
18,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
daneyell
Mercury
18
4 / 4 / 9
11,608
528
7,692
12,111
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
twitchcoomradec
Heimdallr
18
9 / 4 / 6
12,395
563
19,705
17,837
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
13
Kills
23
23
Deaths
14
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArchIAm
Khepri
1
4
5
0.88
W
0
1
14
7
L
Ne Zha
KcDzombie
Ne Zha
1
7
5
0.5
W
Kukulkan
Maukus
Kukulkan
4
3
7
2.5
L
Achilles
MessYouUp
Achilles
4
4
0
1
L
Heimdallr
NeonJamJar
Heimdallr
4
5
2
1
L
Merlin
SamIAm023
Merlin
3
3
2
1.33
W
Sun Wukong
WildfireSr
Sun Wukong
6
2
7
4.75
W
Mercury
daneyell
Mercury
4
4
9
2.13
W
Heimdallr
twitchcoomradec
Heimdallr
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,525
Damage
63,129
86,321
Taken
78,653
66,551
Mitigated
50,853
23,471
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArchIAm
Khepri
5,102
541
575
4,706
18,878
19,936
320
5,475
13,403
21,875
0
W
7,645
1,067
0
2,665
17,767
14,584
372
3,344
14,364
28,553
0
L
Ne Zha
KcDzombie
Ne Zha
5,874
1,418
0
5,148
18,704
6,937
0
3,332
15,372
0
48,194
W
Kukulkan
Maukus
Kukulkan
11,744
1,096
0
3,206
11,963
4,850
1,810
6,224
5,443
123,987
0
L
Achilles
MessYouUp
Achilles
6,275
1,129
0
7,132
22,333
26,338
0
5,157
17,016
0
80,703
L
Heimdallr
NeonJamJar
Heimdallr
19,653
9,094
0
4,437
16,010
8,903
2,801
5,340
10,491
0
104,246
L
Merlin
SamIAm023
Merlin
11,621
44
82
1,391
10,396
4,437
375
2,791
7,434
91,777
0
W
Sun Wukong
WildfireSr
Sun Wukong
16,343
3,263
0
10,392
18,975
18,716
1,261
3,723
15,156
10,613
89,463
W
Mercury
daneyell
Mercury
7,692
4,740
0
2,162
12,111
5,328
1,317
2,647
9,314
0
85,460
W
Heimdallr
twitchcoomradec
Heimdallr
19,705
12,402
0
7,731
17,837
7,375
1,508
4,303
13,470
0
71,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,645
Gold Earned
62,700
637
Minions Killed
620
0
Camps Cleared
0
2,056,912
Distance Traveled
2,356,533
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,247
466
27
1
0
422,763
3
W
Khepri
11,557
525
26
1
0
534,242
4
L
Ne Zha
9,459
430
77
4
0
400,116
2
W
Kukulkan
13,406
609
208
9
0
412,582
4
L
Achilles
11,902
541
177
8
0
425,197
3
L
Heimdallr
10,675
485
164
7
0
440,293
3
L
Merlin
12,362
562
192
9
0
368,543
3
W
Sun Wukong
13,734
624
166
8
0
484,013
5
W
Mercury
11,608
528
118
5
0
487,270
2
W
Heimdallr
12,395
563
102
5
0
438,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role