Player Matchup

Tiamat
Tiamat
Beastboy5230
Tiamat
Level 18
God Stats
1W - 9L
1,386 SR
Queue Stats
5W - 17L
1,201 Elo+
Solo
Jormungandr
Jormungandr
ILOT HellScream
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,199 Elo+
Solo
Loki
Loki
Matts Good Eye
Loki
Level 27
God Stats
4W - 7L
1,296 SR
Queue Stats
28W - 38L
1,200 Elo+
Solo
Amaterasu
Amaterasu
Yoshikaga_Kira
Amaterasu
Level 28
God Stats
15W - 17L
1,452 SR
Queue Stats
69W - 90L
1,317 Elo+
Solo
Apollo
Apollo
dragon_firegem
Apollo
Level 27
God Stats
0W - 3L
1,472 SR
Queue Stats
15W - 19L
1,218 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,227 Elo+

VS

Team Averages
Level 38
1,563 SR
1,361 Elo+
Arachne
Arachne
Dirty Warne
Arachne
Level 118
God Stats
2W - 4L
1,542 SR
Queue Stats
421W - 420L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
MrElectridad
Heimdallr
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
49W - 42L
1,418 Elo+
Solo
Mulan
Mulan
Roland_PTRY12
Mulan
Level 15
God Stats
5W - 1L
1,859 SR
Queue Stats
21W - 33L
1,155 Elo+
Solo
Cthulhu
Cthulhu
cadoliyo
Cthulhu
Level 24
God Stats
36W - 31L
1,430 SR
Queue Stats
68W - 56L
1,278 Elo+
Solo
Ra
Ra
soulvanquisher1
Ra
Level 8
God Stats
3W - 1L
1,485 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
5
0 / 2 / 0
4,206
382
1,184
2,985
961
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ILOT HellScream
Jormungandr
8
0 / 0 / 0
4,911
446
1,083
4,210
2,209
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 0
5,659
514
2,229
7,254
1,978
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Yoshikaga_Kira
Amaterasu
5
2 / 2 / 0
4,759
433
785
3,469
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 3 / 0
5,451
496
2,025
7,738
1,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dirty Warne
Arachne
9
2 / 0 / 2
5,696
518
1,885
3,891
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
MrElectridad
Heimdallr
9
2 / 4 / 3
5,629
512
3,490
5,441
1,693
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 0
6,250
568
2,089
3,185
2,177
Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
cadoliyo
Cthulhu
9
2 / 0 / 1
5,603
509
3,435
4,485
4,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 0 / 1
6,107
555
2,173
3,098
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
5
Kills
10
11
Deaths
5
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
W
Arachne
Dirty Warne
Arachne
2
0
2
3
L
Jormungandr
ILOT HellScream
Jormungandr
0
0
0
0
L
1
4
0
0.25
W
Heimdallr
MrElectridad
Heimdallr
2
4
3
0.88
W
2
1
0
2
L
Amaterasu
Yoshikaga_Kira
Amaterasu
2
2
0
1
W
Cthulhu
cadoliyo
Cthulhu
2
0
1
2.5
L
2
3
0
0.67
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,306
Damage
13,072
25,656
Taken
20,100
8,372
Mitigated
11,177
6,110
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,184
241
0
593
2,985
961
0
1,222
1,763
8,410
0
W
Arachne
Dirty Warne
Arachne
1,885
970
0
2,575
3,891
1,494
304
140
3,707
0
21,616
L
Jormungandr
ILOT HellScream
Jormungandr
1,083
195
0
360
4,210
2,209
0
422
3,601
19,166
0
L
2,229
853
0
2,333
7,254
1,978
0
1,236
5,794
0
26,534
W
Heimdallr
MrElectridad
Heimdallr
3,490
1,600
0
0
5,441
1,693
876
286
5,091
0
20,719
W
2,089
625
0
690
3,185
2,177
1,064
351
2,792
0
22,582
L
Amaterasu
Yoshikaga_Kira
Amaterasu
785
76
48
854
3,469
1,382
0
119
3,304
0
6,666
W
Cthulhu
cadoliyo
Cthulhu
3,435
174
158
522
4,485
4,809
0
0
4,485
23,431
0
L
2,025
885
114
1,808
7,738
1,842
64
2,276
5,096
0
25,086
W
2,173
591
60
767
3,098
1,004
832
1,288
1,758
30,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,986
Gold Earned
29,285
162
Minions Killed
210
0
Camps Cleared
0
867,319
Distance Traveled
923,428
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,206
382
14
1
0
116,457
0
W
Arachne
5,696
518
40
4
0
139,273
0
L
Jormungandr
4,911
446
41
4
0
153,343
0
L
Loki
5,659
514
57
5
0
201,953
1
W
Heimdallr
5,629
512
32
3
0
207,950
1
W
Mulan
6,250
568
46
4
0
149,989
0
L
Amaterasu
4,759
433
10
1
0
139,968
1
W
Cthulhu
5,603
509
39
4
0
235,414
3
L
Apollo
5,451
496
40
4
0
255,598
4
W
Ra
6,107
555
53
5
0
190,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role