Player Matchup

Sol
Sol
Bronze III
Catplop
Sol
Bronze III
Level 100
God Stats
4W - 3L
1,864 SR
Queue Stats
4W - 3L
1,575 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,864 SR
1,575 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 66
1,559 SR
1,434 MMR
King Arthur
King Arthur
Gold V
TheGentleStorm
King Arthur
Gold V
Level 66
God Stats
80W - 88L
1,559 SR
Queue Stats
173W - 224L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
4 / 2 / 0
15,528
863
17,930
22,677
20,791
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
UllrAnhurHe BoAnubisBakasura

VS

Bans
GilgameshIzanamiAh Muzen CabSkadiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheGentleStorm
King Arthur
20
2 / 4 / 0
13,654
759
16,291
24,573
20,507
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
4
2
0
2
L
King Arthur
TheGentleStorm
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,930
Damage
16,291
22,677
Taken
24,573
20,791
Mitigated
20,507
10,976
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,930
10,101
0
10,976
22,677
20,791
2,492
0
22,677
122,027
0
L
King Arthur
TheGentleStorm
King Arthur
16,291
2,361
0
7,129
24,573
20,507
1,846
17,930
6,643
0
98,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,528
Gold Earned
13,654
201
Minions Killed
168
0
Camps Cleared
0
341,066
Distance Traveled
326,449
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,528
863
201
11
0
341,066
4
L
King Arthur
13,654
759
168
9
0
326,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role