Player Matchup

Morgan Le Fay
Morgan Le Fay
Azterya
Morgan Le Fay
Level 69
God Stats
7W - 0L
1,665 SR
Queue Stats
11W - 7L
1,595 Elo+
Party 1
Set
Set
HardlineOlive
Set
Level 128
God Stats
2W - 0L
1,386 SR
Queue Stats
63W - 59L
1,607 Elo+
Party 1
Hercules
Hercules
souI kip
Hercules
Level 119
God Stats
2W - 1L
1,396 SR
Queue Stats
30W - 22L
1,664 Elo+
Party 1
Team Averages
Level 105
1,482 SR
1,622 Elo+

VS

Team Averages
Level 19
1,452 SR
1,355 Elo+
Zeus
Zeus
JueVioleGrace639
Zeus
Level 25
God Stats
0W - 1L
1,347 SR
Queue Stats
23W - 27L
1,405 Elo+
Solo
Heimdallr
Heimdallr
dannyboi12103
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,366 Elo+
Solo
Cthulhu
Cthulhu
viable_goat
Cthulhu
Level 25
God Stats
4W - 5L
1,509 SR
Queue Stats
47W - 69L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Azterya
Morgan Le Fay
14
2 / 2 / 8
10,514
618
12,592
10,031
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 8
11,856
697
16,659
17,026
10,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
souI kip
Hercules
17
10 / 0 / 6
12,370
728
12,802
23,287
15,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
8,527
502
5,274
8,247
2,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
dannyboi12103
Heimdallr
14
1 / 5 / 2
9,712
571
9,190
14,817
7,132
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
viable_goat
Cthulhu
13
2 / 6 / 2
10,168
598
12,732
25,089
25,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
3
4
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Azterya
Morgan Le Fay
2
2
8
3
W
6
2
8
5
L
0
7
1
0.07
L
Heimdallr
dannyboi12103
Heimdallr
1
5
2
0.4
W
Hercules
souI kip
Hercules
10
0
6
13
L
Cthulhu
viable_goat
Cthulhu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,053
Damage
27,196
50,344
Taken
48,153
29,545
Mitigated
35,239
12,186
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Azterya
Morgan Le Fay
12,592
835
0
1,227
10,031
3,815
1,713
5,448
4,583
49,621
0
W
16,659
7,714
0
5,157
17,026
10,580
144
6,758
10,268
0
53,715
L
5,274
679
0
442
8,247
2,164
0
712
7,499
18,204
0
L
Heimdallr
dannyboi12103
Heimdallr
9,190
4,274
0
985
14,817
7,132
0
3,822
10,647
0
40,371
W
Hercules
souI kip
Hercules
12,802
5,804
0
5,802
23,287
15,150
0
5,800
17,487
0
49,203
L
Cthulhu
viable_goat
Cthulhu
12,732
1,451
272
1,740
25,089
25,943
0
6,964
17,415
26,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
28,407
205
Minions Killed
120
0
Camps Cleared
0
1,018,664
Distance Traveled
727,821
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,514
618
103
6
0
313,490
0
W
Set
11,856
697
54
3
0
353,846
5
L
Zeus
8,527
502
31
2
0
159,500
3
L
Heimdallr
9,712
571
54
3
0
280,961
0
W
Hercules
12,370
728
48
3
0
351,328
1
L
Cthulhu
10,168
598
35
2
0
287,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role