Player Matchup

Thanatos
Thanatos
Cragmites
Thanatos
Level 17
God Stats
1W - 6L
1,409 SR
Queue Stats
33W - 43L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
MSokkary
Sun Wukong
Level 29
God Stats
0W - 1L
1,687 SR
Queue Stats
24W - 31L
1,427 Elo+
Party 3
Geb
Geb
Nappet
Geb
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 235L
1,484 Elo+
Party 1
Merlin
Merlin
TheSecondAki
Merlin
Level 27
God Stats
10W - 9L
1,500 SR
Queue Stats
98W - 84L
1,429 Elo+
Party 1
Chernobog
Chernobog
overkiller129
Chernobog
Level 93
God Stats
0W - 1L
1,895 SR
Queue Stats
139W - 114L
1,529 Elo+
Party 3
Team Averages
Level 49
1,598 SR
1,466 Elo+

VS

Team Averages
Level 69
1,642 SR
1,508 Elo+
Chiron
Chiron
Banshimaimuna
Chiron
Level 65
God Stats
4W - 3L
1,665 SR
Queue Stats
40W - 34L
1,524 Elo+
Party 2
Osiris
Osiris
Hazard32
Osiris
Level 100
God Stats
38W - 43L
1,404 SR
Queue Stats
1,103W - 1,372L
1,411 Elo+
Solo
Sol
Sol
MolqTeUbiiMe
Sol
Level 50
God Stats
5W - 2L
1,824 SR
Queue Stats
50W - 39L
1,553 Elo+
Party 2
Athena
Athena
Yаbo
Athena
Level 99
God Stats
2W - 1L
1,599 SR
Queue Stats
37W - 30L
1,527 Elo+
Party 2
Loki
Loki
hazahi
Loki
Level 31
God Stats
11W - 5L
1,716 SR
Queue Stats
38W - 31L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cragmites
Thanatos
12
0 / 5 / 0
7,008
467
3,163
11,360
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MSokkary
Sun Wukong
14
0 / 1 / 0
7,782
519
2,674
7,166
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Nappet
Geb
10
0 / 4 / 0
6,740
449
2,799
12,605
8,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
0 / 4 / 0
7,219
481
2,921
8,883
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
overkiller129
Chernobog
11
0 / 2 / 0
6,786
452
3,257
8,022
2,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,738
516
8,751
5,291
1,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
Hazard32
Osiris
16
1 / 0 / 0
9,496
633
3,978
6,040
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 2
8,397
560
4,887
5,219
1,320
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Yаbo
Athena
12
1 / 0 / 6
7,685
512
2,273
6,972
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
hazahi
Loki
16
10 / 0 / 2
9,857
657
8,551
7,658
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
16
16
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Thanatos
Cragmites
Thanatos
0
5
0
0
W
Osiris
Hazard32
Osiris
1
0
0
1
L
Sun Wukong
MSokkary
Sun Wukong
0
1
0
0
W
2
0
2
3
L
Geb
Nappet
Geb
0
4
0
0
L
Merlin
0
4
0
0
W
Athena
Yаbo
Athena
1
0
6
4
W
Loki
hazahi
Loki
10
0
2
11
L
Chernobog
overkiller129
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,814
Damage
28,440
48,036
Taken
31,180
20,659
Mitigated
17,221
17,404
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,751
4,576
459
3,355
5,291
1,609
1,332
1,013
4,278
0
47,804
L
Thanatos
Cragmites
Thanatos
3,163
611
0
7,891
11,360
3,524
351
1,065
10,295
0
44,564
W
Osiris
Hazard32
Osiris
3,978
1,066
0
4,579
6,040
5,187
634
0
6,040
12,312
47,295
L
Sun Wukong
MSokkary
Sun Wukong
2,674
238
0
2,849
7,166
3,826
0
713
6,453
0
46,407
W
4,887
1,346
0
2,195
5,219
1,320
2,647
2,778
2,441
48,498
0
L
Geb
Nappet
Geb
2,799
350
0
1,710
12,605
8,059
0
2,859
9,746
13,162
0
L
Merlin
2,921
76
0
1,995
8,883
2,954
210
2,354
6,529
43,905
0
W
Athena
Yаbo
Athena
2,273
547
248
1,828
6,972
6,352
356
1,242
5,730
11,769
0
W
Loki
hazahi
Loki
8,551
2,028
0
4,762
7,658
2,753
0
687
6,971
0
67,130
L
Chernobog
overkiller129
Chernobog
3,257
1,896
0
2,959
8,022
2,296
753
1,356
6,666
0
48,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
43,173
398
Minions Killed
473
0
Camps Cleared
0
1,420,611
Distance Traveled
1,455,044
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,738
516
111
7
0
277,434
0
L
Thanatos
7,008
467
95
6
0
282,617
0
W
Osiris
9,496
633
138
9
0
243,004
3
L
Sun Wukong
7,782
519
113
8
0
282,363
5
W
Sol
8,397
560
97
6
0
277,988
1
L
Geb
6,740
449
18
1
0
318,534
5
L
Merlin
7,219
481
95
6
0
270,006
4
W
Athena
7,685
512
18
1
0
314,778
7
W
Loki
9,857
657
109
7
0
341,840
3
L
Chernobog
6,786
452
77
5
0
267,091
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role