Player Matchup

Guan Yu
Guan Yu
Adam_mo3107
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,390 Elo+
Party 1
Ymir
Ymir
Habybi
Ymir
Level 28
God Stats
3W - 1L
1,725 SR
Queue Stats
93W - 91L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Idrinkuwaysis69
Morgan Le Fay
Level 8
God Stats
9W - 4L
1,763 SR
Queue Stats
15W - 13L
1,265 Elo+
Party 1
Apollo
Apollo
PiterTime
Apollo
Level 27
God Stats
1W - 3L
1,149 SR
Queue Stats
89W - 103L
1,351 Elo+
Solo
Arachne
Arachne
sufy205
Arachne
Level 28
God Stats
4W - 1L
1,664 SR
Queue Stats
85W - 80L
1,412 Elo+
Party 1
Team Averages
Level 20
1,560 SR
1,361 Elo+

VS

Team Averages
Level 18
1,362 SR
1,238 Elo+
Danzaburou
Danzaburou
Creepy641
Danzaburou
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 42L
1,413 Elo+
Solo
Nike
Nike
Nestarium10
Nike
Level 17
God Stats
5W - 4L
1,566 SR
Queue Stats
38W - 67L
1,181 Elo+
Party 2
Arachne
Arachne
TFV12-Prince
Arachne
Level 23
God Stats
12W - 12L
1,206 SR
Queue Stats
103W - 113L
1,220 Elo+
Party 3
Kukulkan
Kukulkan
khuram100
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,155 Elo+
Party 2
Scylla
Scylla
killar-blint
Scylla
Level 18
God Stats
0W - 5L
1,040 SR
Queue Stats
90W - 105L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Adam_mo3107
Guan Yu
13
0 / 2 / 3
7,011
467
2,573
10,175
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Habybi
Ymir
11
2 / 1 / 6
7,325
488
2,670
9,823
6,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Idrinkuwaysis69
Morgan Le Fay
14
3 / 2 / 5
8,489
566
5,303
8,947
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
PiterTime
Apollo
13
3 / 0 / 5
7,380
492
4,378
5,307
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
sufy205
Arachne
13
17 / 0 / 1
9,090
606
12,986
7,095
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Creepy641
Danzaburou
11
2 / 5 / 1
6,900
460
8,233
10,815
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 7 / 1
5,710
381
1,356
8,768
2,835
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
TFV12-Prince
Arachne
10
2 / 4 / 0
6,182
412
5,037
10,759
3,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
khuram100
Kukulkan
7
0 / 6 / 0
5,100
340
679
4,935
1,230
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
12
1 / 3 / 1
7,101
473
7,078
5,940
1,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
25
Kills
5
5
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Adam_mo3107
Guan Yu
0
2
3
0.75
L
Danzaburou
Creepy641
Danzaburou
2
5
1
0.5
W
Ymir
Habybi
Ymir
2
1
6
5
W
Morgan Le Fay
Idrinkuwaysis69
Morgan Le Fay
3
2
5
2.75
L
0
7
1
0.07
W
Apollo
PiterTime
Apollo
3
0
5
5.5
L
Arachne
TFV12-Prince
Arachne
2
4
0
0.5
L
Kukulkan
khuram100
Kukulkan
0
6
0
0
L
Scylla
1
3
1
0.5
W
Arachne
sufy205
Arachne
17
0
1
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
22,383
41,347
Taken
41,217
23,386
Mitigated
12,060
13,917
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Adam_mo3107
Guan Yu
2,573
308
0
4,524
10,175
7,093
469
6,622
3,553
0
24,961
L
Danzaburou
Creepy641
Danzaburou
8,233
3,718
0
2,318
10,815
3,326
960
1,517
9,115
0
32,692
W
Ymir
Habybi
Ymir
2,670
968
0
1,310
9,823
6,341
27
160
9,663
20,371
0
W
Morgan Le Fay
Idrinkuwaysis69
Morgan Le Fay
5,303
869
0
2,757
8,947
3,426
888
933
8,014
57,812
0
L
1,356
531
0
588
8,768
2,835
0
2,426
6,271
0
29,698
W
Apollo
PiterTime
Apollo
4,378
2,733
0
1,638
5,307
2,022
709
97
5,210
0
43,828
L
Arachne
TFV12-Prince
Arachne
5,037
4,217
58
3,235
10,759
3,139
0
2,350
8,409
0
21,913
L
Kukulkan
khuram100
Kukulkan
679
277
0
16
4,935
1,230
0
810
4,125
11,648
0
L
Scylla
7,078
1,787
135
766
5,940
1,530
320
829
5,111
34,511
0
W
Arachne
sufy205
Arachne
12,986
8,408
0
3,688
7,095
4,504
15
172
6,923
0
48,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
30,993
371
Minions Killed
226
0
Camps Cleared
0
1,386,412
Distance Traveled
1,240,355
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,011
467
54
4
0
288,326
0
L
Danzaburou
6,900
460
44
3
0
218,569
2
W
Ymir
7,325
488
31
2
0
255,863
1
W
Morgan Le Fay
8,489
566
101
7
0
244,990
0
L
Nike
5,710
381
51
3
0
266,704
0
W
Apollo
7,380
492
101
7
0
260,347
0
L
Arachne
6,182
412
41
3
0
298,558
2
L
Kukulkan
5,100
340
21
1
0
221,822
0
L
Scylla
7,101
473
69
5
0
234,702
1
W
Arachne
9,090
606
84
6
0
336,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role