Player Matchup

Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BobboHunter
Sobek
Level 69
God Stats
3W - 1L
1,399 SR
Queue Stats
85W - 80L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
SB3V
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,372 Elo+
Party 1
Team Averages
Level 72
1,466 SR
1,463 Elo+

VS

Team Averages
Level 37
1,581 SR
1,306 Elo+
Ares
Ares
PeaceKeeper__LG
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,325 Elo+
Party 2
Sun Wukong
Sun Wukong
eKo_Koss
Sun Wukong
Level 12
God Stats
1W - 7L
1,512 SR
Queue Stats
116W - 101L
1,266 Elo+
Party 2
Zhong Kui
Zhong Kui
iFocus_FateYT
Zhong Kui
Level 56
God Stats
1W - 3L
1,732 SR
Queue Stats
123W - 115L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
11 / 4 / 5
12,051
803
17,904
13,142
5,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 14
9,826
655
3,871
18,877
19,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
SB3V
Nu Wa
14
5 / 2 / 10
10,705
714
13,299
7,834
2,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,768
651
4,822
11,878
13,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
eKo_Koss
Sun Wukong
11
1 / 6 / 5
9,239
616
3,498
14,017
14,797
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
iFocus_FateYT
Zhong Kui
15
7 / 4 / 0
10,509
701
12,567
16,620
12,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
16
Kills
10
10
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
4
5
3.38
W
0
4
14
1.75
L
2
6
5
0.75
W
Nu Wa
SB3V
Nu Wa
5
2
10
5
L
Sun Wukong
eKo_Koss
Sun Wukong
1
6
5
0.58
L
Zhong Kui
iFocus_FateYT
Zhong Kui
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,074
Damage
20,887
39,853
Taken
42,515
28,473
Mitigated
41,005
11,560
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,904
15,553
0
4,536
13,142
5,927
2,229
5,623
7,349
0
56,543
W
3,871
102
146
4,310
18,877
19,609
82
7,676
10,799
19,097
0
L
4,822
167
736
446
11,878
13,227
0
5,714
6,164
17,121
0
W
Nu Wa
SB3V
Nu Wa
13,299
5,546
0
2,568
7,834
2,937
252
3,376
4,316
35,422
0
L
Sun Wukong
eKo_Koss
Sun Wukong
3,498
885
363
830
14,017
14,797
0
6,781
7,236
0
19,162
L
Zhong Kui
iFocus_FateYT
Zhong Kui
12,567
1,095
374
3,985
16,620
12,981
0
4,675
11,945
48,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
29,516
148
Minions Killed
116
0
Camps Cleared
0
782,928
Distance Traveled
663,570
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,051
803
90
6
0
250,507
0
W
Sobek
9,826
655
22
1
0
284,485
0
L
Ares
9,768
651
28
2
0
221,676
0
W
Nu Wa
10,705
714
36
2
0
247,936
0
L
Sun Wukong
9,239
616
18
1
0
216,533
5
L
Zhong Kui
10,509
701
70
5
0
225,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role