Player Matchup

Serqet
Serqet
CosmicIce1655
Serqet
Level 16
God Stats
13W - 7L
1,506 SR
Queue Stats
58W - 54L
1,326 Elo+
Solo
Ra
Ra
FinsterKen
Ra
Level 7
God Stats
0W - 1L
1,669 SR
Queue Stats
1W - 7L
1,052 Elo+
Party 4
Discordia
Discordia
Marxotic
Discordia
Level 17
God Stats
4W - 5L
1,270 SR
Queue Stats
18W - 21L
1,442 Elo+
Party 2
Thanatos
Thanatos
SchlopyToppy
Thanatos
Level 13
God Stats
6W - 15L
1,228 SR
Queue Stats
16W - 22L
1,106 Elo+
Party 4
Tyr
Tyr
Tekkah
Tyr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,283 Elo+
Party 2
Team Averages
Level 14
1,434 SR
1,242 Elo+

VS

Team Averages
Level 22
1,466 SR
1,356 Elo+
Anubis
Anubis
DYLANx123
Anubis
Level 9
God Stats
5W - 1L
1,721 SR
Queue Stats
15W - 11L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
J Cashalou
Gilgamesh
Level 16
God Stats
6W - 4L
1,224 SR
Queue Stats
84W - 100L
1,234 Elo+
Party 3
Arachne
Arachne
Kiwagea
Arachne
Level 55
God Stats
8W - 4L
1,595 SR
Queue Stats
91W - 118L
1,334 Elo+
Party 1
Ares
Ares
OneDivineShot
Ares
Level 6
God Stats
15W - 13L
1,500 SR
Queue Stats
444W - 413L
1,505 Elo+
Solo
Apollo
Apollo
Tactic500
Apollo
Level 24
God Stats
4W - 2L
1,290 SR
Queue Stats
90W - 105L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,658
472
1,988
7,672
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 8 / 0
6,037
503
3,273
7,020
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Marxotic
Discordia
8
1 / 6 / 1
5,218
435
6,438
5,752
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SchlopyToppy
Thanatos
9
2 / 5 / 0
5,858
488
1,646
6,456
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Tekkah
Tyr
8
0 / 4 / 1
5,037
420
2,373
5,800
2,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DYLANx123
Anubis
11
2 / 1 / 6
6,693
558
1,171
4,127
1,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
J Cashalou
Gilgamesh
12
2 / 2 / 0
7,132
594
3,272
6,828
4,563
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kiwagea
Arachne
13
11 / 0 / 3
8,037
670
8,193
6,354
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 0 / 3
7,183
599
2,864
7,443
4,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Tactic500
Apollo
11
5 / 2 / 6
6,994
583
7,495
7,667
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
26
26
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Anubis
DYLANx123
Anubis
2
1
6
5
L
2
8
0
0.25
W
Gilgamesh
J Cashalou
Gilgamesh
2
2
0
1
W
Arachne
Kiwagea
Arachne
11
0
3
12.5
L
Discordia
Marxotic
Discordia
1
6
1
0.25
W
6
0
3
7.5
L
Thanatos
SchlopyToppy
Thanatos
2
5
0
0.4
W
Apollo
Tactic500
Apollo
5
2
6
4
L
Tyr
Tekkah
Tyr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,718
Damage
22,995
32,700
Taken
32,419
9,238
Mitigated
14,580
5,820
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,988
604
0
1,551
7,672
2,375
0
197
7,475
0
25,673
W
Anubis
DYLANx123
Anubis
1,171
179
0
1,980
4,127
1,431
209
1,032
2,899
30,464
0
L
3,273
783
0
187
7,020
1,751
0
994
6,026
19,864
0
W
Gilgamesh
J Cashalou
Gilgamesh
3,272
833
0
285
6,828
4,563
787
140
6,526
0
37,834
W
Arachne
Kiwagea
Arachne
8,193
6,646
0
2,813
6,354
1,946
226
965
5,247
0
53,265
L
Discordia
Marxotic
Discordia
6,438
1,091
0
395
5,752
1,254
0
1,319
4,433
24,536
0
W
2,864
450
0
2,887
7,443
4,123
207
3,405
3,943
15,173
0
L
Thanatos
SchlopyToppy
Thanatos
1,646
306
0
2,900
6,456
1,701
0
291
6,165
0
15,898
W
Apollo
Tactic500
Apollo
7,495
3,963
0
2,048
7,667
2,517
933
3,654
3,931
0
34,709
L
Tyr
Tekkah
Tyr
2,373
1,107
0
787
5,800
2,157
0
1,234
4,566
0
15,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
36,039
206
Minions Killed
327
0
Camps Cleared
0
1,130,750
Distance Traveled
1,213,716
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,658
472
63
5
0
237,341
3
W
Anubis
6,693
558
51
4
0
230,256
2
L
Ra
6,037
503
45
4
0
173,148
1
W
Gilgamesh
7,132
594
88
7
0
226,903
0
W
Arachne
8,037
670
98
8
0
292,458
2
L
Discordia
5,218
435
32
3
0
220,309
1
W
Ares
7,183
599
26
2
0
250,688
2
L
Thanatos
5,858
488
33
3
0
256,787
0
W
Apollo
6,994
583
64
5
0
213,411
0
L
Tyr
5,037
420
33
3
0
243,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role