Player Matchup

Artemis
Artemis
BerbelDoOitão
Artemis
Level 63
God Stats
51W - 55L
1,468 SR
Queue Stats
95W - 106L
1,256 Elo+
Party 1
Ymir
Ymir
Danka Doktor
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
VoyageSemFreio
Bakasura
Level 25
God Stats
11W - 16L
1,446 SR
Queue Stats
91W - 113L
1,232 Elo+
Party 1
Hades
Hades
gabriel3201
Hades
Level 26
God Stats
1W - 1L
1,465 SR
Queue Stats
35W - 57L
1,355 Elo+
Party 1
Apollo
Apollo
uberkiller20
Apollo
Level 26
God Stats
7W - 13L
1,310 SR
Queue Stats
15W - 19L
1,169 Elo+
Solo
Team Averages
Level 32
1,438 SR
1,302 Elo+

VS

Team Averages
Level 22
1,439 SR
1,227 Elo+
Hades
Hades
Ishtar-Sama_
Hades
Level 15
God Stats
5W - 6L
1,541 SR
Queue Stats
17W - 41L
1,068 Elo+
Party 3
Izanami
Izanami
MrHatter36
Izanami
Level 28
God Stats
9W - 11L
1,415 SR
Queue Stats
56W - 66L
1,334 Elo+
Party 2
Nemesis
Nemesis
PlayboiiMiltt
Nemesis
Level 28
God Stats
9W - 9L
1,433 SR
Queue Stats
155W - 167L
1,336 Elo+
Party 2
King Arthur
King Arthur
Son-Niku
King Arthur
Level 16
God Stats
0W - 5L
1,103 SR
Queue Stats
17W - 37L
1,078 Elo+
Party 3
Chiron
Chiron
xAlvaro_11
Chiron
Level 21
God Stats
22W - 28L
1,703 SR
Queue Stats
435W - 428L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,168
517
3,139
1,827
343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 0 / 3
4,819
482
2,259
5,418
4,650
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
10
5 / 1 / 4
6,103
610
4,263
6,708
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 2
4,886
489
2,574
5,718
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
12
7 / 0 / 1
7,218
722
6,227
7,682
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,747
575
6,009
8,634
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MrHatter36
Izanami
7
0 / 5 / 0
4,772
477
4,304
5,950
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
7
0 / 3 / 0
4,656
466
1,290
5,876
1,402
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Son-Niku
King Arthur
6
1 / 4 / 0
4,504
450
2,166
6,912
3,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
xAlvaro_11
Chiron
9
0 / 0 / 1
5,312
531
2,375
4,445
1,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
3
3
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
1
0
3
2.5
L
2
5
0
0.4
L
Izanami
MrHatter36
Izanami
0
5
0
0
L
Nemesis
0
3
0
0
L
King Arthur
Son-Niku
King Arthur
1
4
0
0.25
W
Bakasura
5
1
4
7
W
1
1
2
2
W
Apollo
7
0
1
7.5
L
Chiron
xAlvaro_11
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
16,144
27,353
Taken
31,817
13,239
Mitigated
10,750
9,651
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,139
1,026
345
200
1,827
343
0
0
1,827
0
21,225
W
2,259
983
0
0
5,418
4,650
0
0
5,418
10,115
0
L
6,009
1,212
0
1,785
8,634
3,666
410
1,943
5,636
27,417
0
L
Izanami
MrHatter36
Izanami
4,304
3,043
0
780
5,950
1,431
563
0
5,950
0
20,865
L
Nemesis
1,290
467
28
1,295
5,876
1,402
0
0
5,876
0
18,930
L
King Arthur
Son-Niku
King Arthur
2,166
383
0
0
6,912
3,046
0
1,537
5,375
0
14,183
W
Bakasura
4,263
3,116
0
4,096
6,708
2,148
930
2,151
4,557
0
16,436
W
2,574
515
106
1,334
5,718
3,724
412
3,858
1,860
11,490
0
W
Apollo
6,227
4,069
0
3,570
7,682
2,374
900
0
7,682
0
30,759
L
Chiron
xAlvaro_11
Chiron
2,375
1,016
129
2,637
4,445
1,205
36
722
3,673
0
25,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
24,991
170
Minions Killed
190
0
Camps Cleared
0
947,367
Distance Traveled
876,434
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,168
517
28
3
0
175,481
1
W
Ymir
4,819
482
22
2
0
195,092
1
L
Hades
5,747
575
52
5
0
181,498
2
L
Izanami
4,772
477
36
4
0
150,916
0
L
Nemesis
4,656
466
38
4
0
181,863
0
L
King Arthur
4,504
450
21
2
0
199,219
1
W
Bakasura
6,103
610
45
5
0
220,843
0
W
Hades
4,886
489
17
2
0
178,035
0
W
Apollo
7,218
722
58
6
0
177,916
0
L
Chiron
5,312
531
43
4
0
162,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role