Player Matchup

Horus
Horus
KingOtter2012
Horus
Level 40
God Stats
1W - 2L
1,485 SR
Queue Stats
58W - 79L
1,367 Elo+
Party 3
Apollo
Apollo
McAwesome484
Apollo
Level 28
God Stats
10W - 11L
1,446 SR
Queue Stats
82W - 56L
1,578 Elo+
Solo
Kukulkan
Kukulkan
NOOBS8291
Kukulkan
Level 20
God Stats
0W - 3L
1,184 SR
Queue Stats
0W - 4L
1,032 Elo+
Party 3
Sun Wukong
Sun Wukong
Raiderblb
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,521 Elo+
Party 1
Poseidon
Poseidon
Wurped
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,521 Elo+
Party 1
Team Averages
Level 19
1,423 SR
1,404 Elo+

VS

Team Averages
Level 32
1,591 SR
1,537 Elo+
Yemoja
Yemoja
QueChimbas
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,708 Elo+
Party 2
Medusa
Medusa
SerpentGangs
Medusa
Level 28
God Stats
3W - 3L
1,811 SR
Queue Stats
97W - 92L
1,360 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XGN BeArSbOy
Morgan Le Fay
Level 27
God Stats
12W - 12L
1,431 SR
Queue Stats
261W - 256L
1,437 Elo+
Solo
Arachne
Arachne
akmshooter
Arachne
Level 81
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 2
Artemis
Artemis
bumpy_tussle3
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 7
12,330
881
4,887
12,521
15,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
20
11 / 3 / 6
15,927
1,138
22,912
20,709
10,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
NOOBS8291
Kukulkan
20
5 / 7 / 8
14,262
1,019
22,229
20,532
8,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Raiderblb
Sun Wukong
20
1 / 11 / 14
13,344
953
20,413
34,241
39,167
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Wurped
Poseidon
19
1 / 13 / 8
12,148
868
8,796
20,556
7,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
QueChimbas
Yemoja
20
2 / 5 / 16
13,875
991
5,897
14,732
16,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
20
3 / 3 / 10
13,364
955
18,281
17,311
7,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
XGN BeArSbOy
Morgan Le Fay
20
4 / 5 / 20
14,394
1,028
24,546
17,966
8,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
akmshooter
Arachne
20
20 / 3 / 11
16,318
1,166
36,513
25,430
12,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
20
5 / 3 / 16
14,259
1,019
19,351
11,736
5,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
19
Kills
34
34
Deaths
19
43
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
0
7
4.5
L
Apollo
11
3
6
4.67
L
Kukulkan
NOOBS8291
Kukulkan
5
7
8
1.29
W
Yemoja
QueChimbas
Yemoja
2
5
16
2
L
Sun Wukong
Raiderblb
Sun Wukong
1
11
14
0.73
W
Medusa
3
3
10
2.67
L
Poseidon
Wurped
Poseidon
1
13
8
0.38
W
Morgan Le Fay
XGN BeArSbOy
Morgan Le Fay
4
5
20
2.8
W
Arachne
akmshooter
Arachne
20
3
11
8.5
W
Artemis
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,237
Damage
104,588
108,559
Taken
87,175
81,098
Mitigated
50,895
14,416
Healing
22,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,887
1,936
2,285
3,889
12,521
15,302
0
4,336
8,185
0
21,451
L
Apollo
22,912
14,507
0
5,147
20,709
10,672
0
5,715
14,994
0
53,148
L
Kukulkan
NOOBS8291
Kukulkan
22,229
2,721
0
744
20,532
8,802
0
6,278
14,254
63,641
0
W
Yemoja
QueChimbas
Yemoja
5,897
890
5,155
536
14,732
16,823
0
6,518
8,214
32,462
0
L
Sun Wukong
Raiderblb
Sun Wukong
20,413
2,601
0
748
34,241
39,167
0
7,900
26,341
0
38,858
W
Medusa
18,281
10,129
0
1,450
17,311
7,804
0
5,252
12,059
0
52,268
L
Poseidon
Wurped
Poseidon
8,796
1,472
0
1,603
20,556
7,155
0
6,214
14,342
15,419
0
W
Morgan Le Fay
XGN BeArSbOy
Morgan Le Fay
24,546
2,131
0
1,047
17,966
8,716
0
7,674
10,292
43,823
0
W
Arachne
akmshooter
Arachne
36,513
29,351
0
12,825
25,430
12,165
0
7,082
18,348
0
50,189
W
Artemis
19,351
9,901
0
1,116
11,736
5,387
0
4,499
7,237
0
48,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,011
Gold Earned
72,210
286
Minions Killed
275
0
Camps Cleared
10
1,404,124
Distance Traveled
1,338,501
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,330
881
40
3
0
306,463
0
L
Apollo
15,927
1,138
82
6
0
297,666
2
L
Kukulkan
14,262
1,019
106
8
0
254,045
0
W
Yemoja
13,875
991
68
5
1
235,227
3
L
Sun Wukong
13,344
953
41
3
0
313,843
2
W
Medusa
13,364
955
63
5
3
277,550
2
L
Poseidon
12,148
868
17
1
0
232,107
2
W
Morgan Le Fay
14,394
1,028
38
3
0
270,416
0
W
Arachne
16,318
1,166
29
2
4
314,676
0
W
Artemis
14,259
1,019
77
6
2
240,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role