Player Matchup

Nemesis
Nemesis
AnthonyTurner
Nemesis
Level 15
God Stats
17W - 20L
1,548 SR
Queue Stats
19W - 24L
1,474 Elo+
Party 1
Osiris
Osiris
BigBoy2479
Osiris
Level 39
God Stats
1W - 2L
1,538 SR
Queue Stats
24W - 22L
1,537 Elo+
Party 1
Chiron
Chiron
FatherBong
Chiron
Level 41
God Stats
4W - 7L
1,706 SR
Queue Stats
142W - 133L
1,570 Elo+
Party 1
Ares
Ares
MadMerkerOG
Ares
Level 5
God Stats
0W - 2L
1,616 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
MeditationMeta
Janus
Level 34
God Stats
27W - 18L
1,633 SR
Queue Stats
120W - 94L
1,574 Elo+
Party 1
Team Averages
Level 27
1,608 SR
1,531 Elo+

VS

Team Averages
Level 25
1,563 SR
1,528 Elo+
Mulan
Mulan
KillBill3350
Mulan
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
167W - 127L
1,611 Elo+
Solo
Ymir
Ymir
WatchUrHeadChief
Ymir
Level 28
God Stats
6W - 9L
1,446 SR
Queue Stats
113W - 98L
1,567 Elo+
Solo
Mercury
Mercury
fragyrun
Mercury
Level 27
God Stats
16W - 8L
1,870 SR
Queue Stats
153W - 137L
1,549 Elo+
Solo
Thanatos
Thanatos
su3per5man7_TTV
Thanatos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,431 Elo+
Solo
Ullr
Ullr
vbnmk
Ullr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 1 / 1
5,339
485
2,745
5,147
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
BigBoy2479
Osiris
10
1 / 1 / 0
5,319
484
2,897
8,112
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
FatherBong
Chiron
8
0 / 4 / 0
4,969
452
2,451
6,240
1,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 5 / 0
4,195
381
600
4,910
1,549
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 0
6,324
575
2,612
2,470
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,439
585
3,656
3,942
1,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 8
6,169
561
2,230
4,825
2,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
fragyrun
Mercury
12
2 / 0 / 1
6,575
598
1,768
6,700
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
9
0 / 2 / 1
5,512
501
1,594
6,070
1,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
vbnmk
Ullr
10
7 / 0 / 2
6,581
598
6,595
2,804
758
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
1
1
1.5
L
Osiris
BigBoy2479
Osiris
1
1
0
1
L
Chiron
FatherBong
Chiron
0
4
0
0
W
1
1
0
1
L
0
5
0
0
L
1
0
0
1
W
1
0
8
5
W
Mercury
fragyrun
Mercury
2
0
1
2.5
W
Thanatos
0
2
1
0.25
W
Ullr
vbnmk
Ullr
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,305
Damage
15,843
26,879
Taken
24,341
9,069
Mitigated
8,609
6,086
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,745
1,070
0
453
5,147
1,539
0
542
4,605
0
27,610
L
Osiris
BigBoy2479
Osiris
2,897
906
0
3,426
8,112
4,106
0
0
8,112
52
20,373
L
Chiron
FatherBong
Chiron
2,451
995
35
1,104
6,240
1,320
0
440
5,780
0
21,976
W
3,656
754
0
1,091
3,942
1,579
209
6
3,936
0
30,282
L
600
53
0
136
4,910
1,549
0
1,248
3,662
1,573
0
L
2,612
79
0
932
2,470
555
0
0
2,470
38,724
0
W
2,230
970
0
660
4,825
2,507
482
856
3,927
13,841
0
W
Mercury
fragyrun
Mercury
1,768
957
0
4,152
6,700
2,025
0
482
6,162
0
41,106
W
Thanatos
1,594
344
0
4,209
6,070
1,740
171
1,543
4,361
0
26,678
W
Ullr
vbnmk
Ullr
6,595
2,766
0
750
2,804
758
605
112
2,692
0
31,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
31,276
254
Minions Killed
312
0
Camps Cleared
0
984,665
Distance Traveled
1,088,329
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,339
485
62
6
0
225,910
0
L
Osiris
5,319
484
44
4
0
196,199
0
L
Chiron
4,969
452
48
4
0
190,810
2
W
Mulan
6,439
585
79
7
0
211,925
0
L
Ares
4,195
381
2
0
0
145,891
1
L
Janus
6,324
575
98
9
0
225,855
6
W
Ymir
6,169
561
23
2
0
218,899
4
W
Mercury
6,575
598
93
8
0
229,582
2
W
Thanatos
5,512
501
55
5
0
210,799
3
W
Ullr
6,581
598
62
6
0
217,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role