Player Matchup

Cthulhu
Cthulhu
AngelThePrince
Cthulhu
Level 32
God Stats
16W - 20L
1,382 SR
Queue Stats
130W - 139L
1,398 Elo+
Party 1
Apollo
Apollo
ClenchedTable20
Apollo
Level 29
God Stats
9W - 6L
1,472 SR
Queue Stats
144W - 142L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dahoneybadger010
Tsukuyomi
Level 14
God Stats
4W - 5L
1,709 SR
Queue Stats
63W - 46L
1,403 Elo+
Solo
Hel
Hel
Sayeahyeahyeah
Hel
Level 17
God Stats
17W - 22L
1,161 SR
Queue Stats
168W - 186L
1,381 Elo+
Party 1
Izanami
Izanami
WickedFelina666
Izanami
Level 11
God Stats
1W - 3L
1,098 SR
Queue Stats
5W - 6L
1,273 Elo+
Solo
Team Averages
Level 21
1,364 SR
1,372 Elo+

VS

Team Averages
Level 12
1,474 SR
1,359 Elo+
Morgan Le Fay
Morgan Le Fay
FatBoy-Slim91
Morgan Le Fay
Level 16
God Stats
22W - 19L
1,546 SR
Queue Stats
55W - 58L
1,322 Elo+
Solo
Artemis
Artemis
GameBoi16
Artemis
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 25L
1,289 Elo+
Solo
Discordia
Discordia
Ritasaurus777
Discordia
Level 10
God Stats
4W - 4L
1,378 SR
Queue Stats
14W - 20L
1,205 Elo+
Solo
Hera
Hera
phatniko
Hera
Level 25
God Stats
11W - 15L
1,445 SR
Queue Stats
48W - 63L
1,353 Elo+
Solo
Jormungandr
Jormungandr
shiesty peyt
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 58L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 20
13,588
1,045
16,822
21,248
14,943
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 8 / 22
14,714
1,132
17,248
17,871
5,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
20
11 / 5 / 22
14,614
1,124
26,244
17,529
6,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 4 / 22
12,077
929
6,742
9,905
3,726
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 2 / 11
15,761
1,212
27,488
11,686
3,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FatBoy-Slim91
Morgan Le Fay
19
5 / 8 / 11
12,486
960
18,288
20,757
8,272
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GameBoi16
Artemis
19
8 / 15 / 8
13,780
1,060
18,466
24,867
15,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Ritasaurus777
Discordia
19
1 / 3 / 10
12,083
929
12,808
11,520
4,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
19
6 / 8 / 7
13,493
1,038
16,588
19,754
7,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
shiesty peyt
Jormungandr
19
1 / 10 / 11
11,565
890
5,124
21,528
17,022
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
68
44
Kills
21
21
Deaths
44
97
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
2
20
7.5
W
9
8
22
2.5
W
Tsukuyomi
11
5
22
4.4
L
Morgan Le Fay
FatBoy-Slim91
Morgan Le Fay
5
8
11
1.31
L
Artemis
GameBoi16
Artemis
8
15
8
0.8
L
Discordia
Ritasaurus777
Discordia
1
3
10
2
W
1
4
22
3
W
18
2
11
11.75
L
Hera
6
8
7
1.19
L
Jormungandr
shiesty peyt
Jormungandr
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,544
Damage
71,274
78,239
Taken
98,426
34,338
Mitigated
52,554
11,356
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,822
2,030
755
0
21,248
14,943
0
13,420
7,828
47,816
0
W
17,248
8,918
0
1,486
17,871
5,840
0
13,239
4,632
0
42,977
W
Tsukuyomi
26,244
7,292
0
181
17,529
6,072
0
12,603
4,926
0
37,657
L
Morgan Le Fay
FatBoy-Slim91
Morgan Le Fay
18,288
1,875
0
1,870
20,757
8,272
0
5,581
15,176
23,844
0
L
Artemis
GameBoi16
Artemis
18,466
10,940
0
1,077
24,867
15,409
0
6,237
18,630
0
28,476
L
Discordia
Ritasaurus777
Discordia
12,808
673
0
1,170
11,520
4,324
0
3,047
8,473
44,107
0
W
6,742
1,982
3,402
2,490
9,905
3,726
0
5,042
4,863
14,021
0
W
27,488
23,695
0
3,042
11,686
3,757
0
8,504
3,182
0
56,158
L
Hera
16,588
4,489
273
1,933
19,754
7,527
0
3,847
15,907
46,279
0
L
Jormungandr
shiesty peyt
Jormungandr
5,124
65
0
0
21,528
17,022
0
4,852
16,676
15,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,754
Gold Earned
63,407
226
Minions Killed
193
10
Camps Cleared
1
1,175,512
Distance Traveled
1,002,412
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,588
1,045
65
5
2
267,157
0
W
Apollo
14,714
1,132
54
4
4
210,354
0
W
Tsukuyomi
14,614
1,124
18
1
3
267,642
0
L
Morgan Le Fay
12,486
960
11
1
0
219,988
0
L
Artemis
13,780
1,060
19
1
1
181,984
0
L
Discordia
12,083
929
73
6
0
227,220
0
W
Hel
12,077
929
20
2
1
225,056
1
W
Izanami
15,761
1,212
69
5
0
205,303
0
L
Hera
13,493
1,038
75
6
0
185,910
0
L
Jormungandr
11,565
890
15
1
0
187,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role