Player Matchup

Fenrir
Fenrir
TheEman117
Fenrir
Level 27
God Stats
5W - 13L
1,291 SR
Queue Stats
26W - 44L
1,305 Elo+
Party 1
Hercules
Hercules
Trust_G_3lectr0
Hercules
Level 68
God Stats
31W - 30L
1,505 SR
Queue Stats
371W - 391L
1,419 Elo+
Solo
Ganesha
Ganesha
lsilverblade54
Ganesha
Level 28
God Stats
3W - 5L
1,540 SR
Queue Stats
32W - 39L
1,358 Elo+
Party 1
Discordia
Discordia
ruruyoongi
Discordia
Level 28
God Stats
5W - 4L
1,539 SR
Queue Stats
37W - 45L
1,385 Elo+
Party 1
Neith
Neith
vDominoo
Neith
Level 41
God Stats
11W - 9L
1,522 SR
Queue Stats
79W - 77L
1,374 Elo+
Party 1
Team Averages
Level 38
1,480 SR
1,368 Elo+

VS

Team Averages
Level 69
1,443 SR
1,394 Elo+
Loki
Loki
Difficult523
Loki
Level 129
God Stats
20W - 19L
1,500 SR
Queue Stats
293W - 312L
1,385 Elo+
Party 2
Skadi
Skadi
InStAnt-_Fear
Skadi
Level 85
God Stats
48W - 67L
1,428 SR
Queue Stats
120W - 146L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
Logic-_Nuke
Gilgamesh
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,321 Elo+
Party 2
Athena
Athena
XxApolo-7xX
Athena
Level 48
God Stats
1W - 0L
1,503 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vPsychoPredatorv
Morgan Le Fay
Level 65
God Stats
10W - 16L
1,282 SR
Queue Stats
225W - 273L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TheEman117
Fenrir
5
0 / 0 / 1
3,625
604
871
2,790
662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
5
1 / 0 / 0
3,754
626
1,219
2,082
771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

1
0 / 0 / 0
1,209
202
0
0
0
Discordia
ruruyoongi
Discordia
7
0 / 0 / 0
3,588
598
1,057
1,806
382
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
vDominoo
Neith
1
0 / 0 / 0
1,209
202
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,829
638
0
2,934
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,400
567
1,097
2,282
388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Logic-_Nuke
Gilgamesh
4
0 / 0 / 0
3,413
569
0
1,456
670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
6
0 / 1 / 0
3,854
642
787
2,723
1,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
vPsychoPredatorv
Morgan Le Fay
7
0 / 0 / 0
4,005
668
922
1,777
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
0
0
W
Gilgamesh
Logic-_Nuke
Gilgamesh
0
0
0
0
L
Fenrir
TheEman117
Fenrir
0
0
1
0.5
L
Hercules
1
0
0
1
W
Athena
0
1
0
0
L
0
0
0
0
L
Discordia
ruruyoongi
Discordia
0
0
0
0
L
Neith
vDominoo
Neith
0
0
0
0
W
Morgan Le Fay
vPsychoPredatorv
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,147
Damage
2,806
6,678
Taken
11,172
1,815
Mitigated
3,337
2,396
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
1,802
2,934
604
0
0
2,934
0
17,961
W
1,097
451
0
629
2,282
388
0
0
2,282
0
13,750
W
Gilgamesh
Logic-_Nuke
Gilgamesh
0
0
0
26
1,456
670
0
0
1,456
0
5,364
L
Fenrir
TheEman117
Fenrir
871
445
0
829
2,790
662
0
561
2,229
0
10,804
L
Hercules
1,219
297
0
623
2,082
771
0
226
1,856
0
8,038
W
Athena
787
43
0
250
2,723
1,127
0
0
2,723
8,705
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
ruruyoongi
Discordia
1,057
43
0
944
1,806
382
384
746
884
14,034
0
L
Neith
vDominoo
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
vPsychoPredatorv
Morgan Le Fay
922
0
0
0
1,777
548
684
1,057
720
14,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,385
Gold Earned
18,501
54
Minions Killed
151
0
Camps Cleared
0
311,767
Distance Traveled
532,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,829
638
55
9
0
120,738
2
W
Skadi
3,400
567
27
5
0
101,315
0
W
Gilgamesh
3,413
569
16
3
0
71,244
0
L
Fenrir
3,625
604
23
4
0
107,128
0
L
Hercules
3,754
626
11
2
0
97,148
2
W
Athena
3,854
642
18
3
0
117,048
0
L
Ganesha
1,209
202
0
0
0
0
0
L
Discordia
3,588
598
20
3
0
107,491
2
L
Neith
1,209
202
0
0
0
0
0
W
Morgan Le Fay
4,005
668
35
6
0
122,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role