Player Matchup

Cu Chulainn
Cu Chulainn
ByomisX
Cu Chulainn
Level 146
God Stats
2W - 10L
1,546 SR
Queue Stats
322W - 305L
1,515 Elo+
Party 3
Ymir
Ymir
Catchy161
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,252 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZodiacShin
Tsukuyomi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Apollo
Apollo
elpisabrava8
Apollo
Level 106
God Stats
13W - 22L
1,380 SR
Queue Stats
417W - 417L
1,541 Elo+
Party 3
Raijin
Raijin
zurita2
Raijin
Level 89
God Stats
21W - 20L
1,486 SR
Queue Stats
262W - 252L
1,542 Elo+
Party 3
Team Averages
Level 118
1,482 SR
1,420 Elo+

VS

Team Averages
Level 132
1,438 SR
1,500 Elo+
Horus
Horus
 
Horus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Raiku17
Pele
Level 157
God Stats
5W - 8L
1,356 SR
Queue Stats
117W - 129L
1,501 Elo+
Solo
Eset
Eset
Shurn
Eset
Level 146
God Stats
6W - 4L
1,775 SR
Queue Stats
102W - 87L
1,536 Elo+
Solo
Sol
Sol
TeoKo2
Sol
Level 121
God Stats
2W - 2L
1,308 SR
Queue Stats
339W - 302L
1,528 Elo+
Party 2
Cerberus
Cerberus
isoichi
Cerberus
Level 151
God Stats
12W - 20L
1,252 SR
Queue Stats
177W - 184L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ByomisX
Cu Chulainn
8
0 / 3 / 0
5,229
523
4,013
9,068
3,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
7
0 / 2 / 0
4,850
485
1,655
7,362
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ZodiacShin
Tsukuyomi
8
0 / 3 / 0
5,043
504
1,124
6,929
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
10
0 / 2 / 0
5,521
552
1,329
5,369
1,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
zurita2
Raijin
9
0 / 3 / 0
5,096
510
2,151
3,445
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 3
5,632
563
3,083
5,299
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
Raiku17
Pele
10
2 / 0 / 3
5,948
595
2,656
6,361
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
Shurn
Eset
12
6 / 0 / 2
7,178
718
4,965
4,983
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
TeoKo2
Sol
10
1 / 0 / 2
5,861
586
4,213
2,901
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
isoichi
Cerberus
10
2 / 0 / 4
5,762
576
4,798
5,576
4,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
13
13
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
3
3.5
L
Cu Chulainn
ByomisX
Cu Chulainn
0
3
0
0
L
Ymir
0
2
0
0
W
Pele
Raiku17
Pele
2
0
3
3.5
W
Eset
Shurn
Eset
6
0
2
7
W
Sol
TeoKo2
Sol
1
0
2
2
L
Tsukuyomi
ZodiacShin
Tsukuyomi
0
3
0
0
L
Apollo
0
2
0
0
W
Cerberus
isoichi
Cerberus
2
0
4
4
L
Raijin
zurita2
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,272
Damage
19,715
32,173
Taken
25,120
10,912
Mitigated
11,946
7,399
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,083
1,754
167
1,994
5,299
2,920
0
1,132
4,167
0
13,471
L
Cu Chulainn
ByomisX
Cu Chulainn
4,013
773
0
2,623
9,068
3,723
0
4,230
4,754
0
24,731
L
Ymir
1,655
258
0
1,945
7,362
2,890
0
2,941
4,407
11,935
0
W
Pele
Raiku17
Pele
2,656
404
0
3,641
6,361
1,974
442
1,072
5,289
0
34,114
W
Eset
Shurn
Eset
4,965
1,100
308
1,590
4,983
1,718
239
713
4,270
39,017
0
W
Sol
TeoKo2
Sol
4,213
1,343
0
1,886
2,901
675
0
491
2,410
37,012
0
L
Tsukuyomi
ZodiacShin
Tsukuyomi
1,124
337
0
762
6,929
1,931
0
2,112
4,671
0
25,268
L
Apollo
1,329
889
0
1,669
5,369
1,461
0
2,228
3,141
0
34,565
W
Cerberus
isoichi
Cerberus
4,798
328
0
1,001
5,576
4,659
298
447
5,129
28,438
0
L
Raijin
zurita2
Raijin
2,151
41
0
400
3,445
907
0
2,039
1,224
32,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
30,381
266
Minions Killed
319
0
Camps Cleared
0
955,496
Distance Traveled
1,034,209
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,632
563
16
2
0
208,557
4
L
Cu Chulainn
5,229
523
54
5
0
204,854
4
L
Ymir
4,850
485
13
1
0
199,714
3
W
Pele
5,948
595
71
7
0
228,466
7
W
Eset
7,178
718
82
8
0
199,349
5
W
Sol
5,861
586
80
8
0
193,872
5
L
Tsukuyomi
5,043
504
60
6
0
183,981
0
L
Apollo
5,521
552
84
8
0
169,155
3
W
Cerberus
5,762
576
70
7
0
203,965
2
L
Raijin
5,096
510
55
6
0
197,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role