Player Matchup

Nemesis
Nemesis
CoocheBandit
Nemesis
Level 7
God Stats
2W - 3L
1,280 SR
Queue Stats
23W - 24L
1,293 Elo+
Party 1
Izanami
Izanami
MXTHS9797
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,391 Elo+
Solo
Hades
Hades
SlipperySl0th69
Hades
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 26L
1,434 Elo+
Party 1
Hel
Hel
cgGangstaBot
Hel
Level 21
God Stats
26W - 17L
1,643 SR
Queue Stats
29W - 26L
1,558 Elo+
Solo
Bakasura
Bakasura
ppeti13
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,059 Elo+
Solo
Team Averages
Level 12
1,485 SR
1,347 Elo+

VS

Team Averages
Level 15
1,469 SR
1,449 Elo+
Nike
Nike
LemonChips_
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Neith
Neith
Loganb13
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
NCT_Hyper190
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Solo
Ymir
Ymir
ULTR9A
Ymir
Level 23
God Stats
34W - 33L
1,413 SR
Queue Stats
88W - 108L
1,403 Elo+
Solo
Chang'e
Chang'e
Ziro1105
Chang'e
Level 23
God Stats
9W - 7L
1,433 SR
Queue Stats
77W - 75L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoocheBandit
Nemesis
20
4 / 5 / 10
14,796
986
17,674
24,985
19,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
MXTHS9797
Izanami
20
1 / 7 / 10
13,268
885
24,020
20,847
7,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 12 / 8
15,553
1,037
31,305
38,132
26,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
3 / 4 / 7
13,865
924
13,862
13,765
8,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
ppeti13
Bakasura
20
1 / 12 / 9
12,805
854
5,961
23,363
9,875
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 23
15,389
1,026
22,296
20,256
12,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
Loganb13
Neith
20
8 / 1 / 16
16,039
1,069
30,822
9,390
3,453
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
NCT_Hyper190
Kumbhakarna
20
11 / 5 / 23
15,275
1,018
15,434
29,090
41,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
ULTR9A
Ymir
20
5 / 2 / 24
14,400
960
13,259
19,712
20,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
Ziro1105
Chang'e
20
8 / 4 / 24
15,538
1,036
29,659
22,410
13,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
150
16
Kills
40
40
Deaths
16
44
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CoocheBandit
Nemesis
4
5
10
1.8
W
8
4
23
4.88
W
Neith
Loganb13
Neith
8
1
16
16
L
Izanami
MXTHS9797
Izanami
1
7
10
0.86
W
Kumbhakarna
NCT_Hyper190
Kumbhakarna
11
5
23
4.5
L
7
12
8
0.92
W
Ymir
ULTR9A
Ymir
5
2
24
8.5
W
Chang'e
Ziro1105
Chang'e
8
4
24
5
L
3
4
7
1.63
L
Bakasura
ppeti13
Bakasura
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,822
Damage
111,470
121,092
Taken
100,858
71,625
Mitigated
90,672
22,042
Healing
27,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CoocheBandit
Nemesis
17,674
5,330
0
1,595
24,985
19,384
0
13,600
10,842
0
45,646
W
22,296
5,129
0
3,203
20,256
12,524
0
7,776
12,480
0
40,593
W
Neith
Loganb13
Neith
30,822
14,911
0
2,994
9,390
3,453
0
5,366
4,024
0
65,706
L
Izanami
MXTHS9797
Izanami
24,020
20,042
0
1,454
20,847
7,865
0
8,869
11,549
0
43,977
W
Kumbhakarna
NCT_Hyper190
Kumbhakarna
15,434
3,659
1,287
1,732
29,090
41,477
0
11,011
17,405
26,681
0
L
31,305
2,552
1,303
6,374
38,132
26,111
0
12,883
24,800
61,644
0
W
Ymir
ULTR9A
Ymir
13,259
2,335
0
1,680
19,712
20,218
0
8,142
11,393
28,480
0
W
Chang'e
Ziro1105
Chang'e
29,659
3,392
9,786
7,311
22,410
13,000
0
12,872
9,468
51,662
0
L
13,862
777
7,514
3,521
13,765
8,390
0
9,561
4,179
38,641
0
L
Bakasura
ppeti13
Bakasura
5,961
3,035
0
281
23,363
9,875
0
12,840
8,860
0
8,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,287
Gold Earned
76,641
229
Minions Killed
229
6
Camps Cleared
7
1,190,150
Distance Traveled
1,246,498
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,796
986
51
3
4
291,051
0
W
Nike
15,389
1,026
35
2
4
278,288
1
W
Neith
16,039
1,069
71
5
0
237,097
2
L
Izanami
13,268
885
34
2
0
221,405
0
W
Kumbhakarna
15,275
1,018
28
2
0
236,447
3
L
Hades
15,553
1,037
78
5
0
236,834
0
W
Ymir
14,400
960
37
2
0
236,137
1
W
Chang'e
15,538
1,036
58
4
3
258,529
0
L
Hel
13,865
924
57
4
2
238,158
0
L
Bakasura
12,805
854
9
1
0
202,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role