Player Matchup

Khepri
Khepri
NFO
Khepri
Level 25
God Stats
2W - 2L
1,556 SR
Queue Stats
2W - 5L
1,323 Elo+
Solo
Mercury
Mercury
SolubleTie67846
Mercury
Level 15
God Stats
17W - 17L
1,659 SR
Queue Stats
930W - 948L
1,526 Elo+
Solo
Zeus
Zeus
bobomega69
Zeus
Level 6
God Stats
1W - 1L
1,773 SR
Queue Stats
5W - 5L
1,454 Elo+
Solo
Izanami
Izanami
mexcanpride677
Izanami
Level 30
God Stats
41W - 27L
1,642 SR
Queue Stats
118W - 120L
1,503 Elo+
Solo
Kukulkan
Kukulkan
williameaston
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,766 Elo+
Solo
Team Averages
Level 16
1,626 SR
1,514 Elo+

VS

Team Averages
Level 26
1,504 SR
1,517 Elo+
Ymir
Ymir
IDefineSkill
Ymir
Level 28
God Stats
3W - 3L
1,425 SR
Queue Stats
32W - 31L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
IxEvolutionIxI
Sun Wukong
Level 28
God Stats
6W - 6L
1,422 SR
Queue Stats
143W - 158L
1,514 Elo+
Solo
Anubis
Anubis
WiseCarnival705
Anubis
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
536W - 540L
1,476 Elo+
Solo
Danzaburou
Danzaburou
imTorontosfinest
Danzaburou
Level 25
God Stats
14W - 15L
1,555 SR
Queue Stats
37W - 46L
1,571 Elo+
Party 1
Hades
Hades
nasty_scorpion1
Hades
Level 26
God Stats
12W - 11L
1,617 SR
Queue Stats
237W - 314L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
NFO
Khepri
9
1 / 1 / 0
4,756
476
1,585
6,223
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 0
5,006
501
963
7,151
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 0
4,920
492
1,459
4,119
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,782
578
3,602
3,711
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
williameaston
Kukulkan
3
0 / 5 / 0
3,686
369
205
2,847
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,264
526
1,227
4,322
2,769
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
IxEvolutionIxI
Sun Wukong
11
3 / 1 / 0
6,447
645
5,345
4,555
2,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
3 / 0 / 1
5,328
533
1,307
2,097
960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
imTorontosfinest
Danzaburou
9
4 / 2 / 0
6,099
610
1,485
4,738
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 1
6,251
625
3,539
3,250
1,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
15
15
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Sun Wukong
IxEvolutionIxI
Sun Wukong
3
1
0
3
L
Khepri
NFO
Khepri
1
1
0
1
L
1
2
0
0.5
W
3
0
1
3.5
L
0
5
0
0
W
Danzaburou
imTorontosfinest
Danzaburou
4
2
0
2
L
1
2
1
0.75
W
5
0
1
5.5
L
Kukulkan
williameaston
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,814
Damage
12,903
24,051
Taken
18,962
7,784
Mitigated
8,936
5,858
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,227
187
0
490
4,322
2,769
186
0
4,322
13,516
0
W
Sun Wukong
IxEvolutionIxI
Sun Wukong
5,345
1,036
0
0
4,555
2,732
0
1,641
2,914
0
38,538
L
Khepri
NFO
Khepri
1,585
181
0
1,721
6,223
3,220
164
138
6,085
17,310
0
L
963
402
0
3,645
7,151
1,609
0
1,429
5,722
0
27,044
W
1,307
37
0
1,059
2,097
960
0
265
1,794
13,165
0
L
1,459
323
0
0
4,119
1,161
0
3,110
1,009
15,020
0
W
Danzaburou
imTorontosfinest
Danzaburou
1,485
152
0
1,870
4,738
1,072
634
0
4,738
0
26,813
L
3,602
1,812
0
492
3,711
1,139
0
669
3,042
0
36,442
W
3,539
317
0
1,929
3,250
1,403
948
1,171
1,945
24,807
0
L
Kukulkan
williameaston
Kukulkan
205
56
0
0
2,847
655
0
790
2,057
3,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
29,389
223
Minions Killed
243
0
Camps Cleared
0
756,516
Distance Traveled
860,945
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,264
526
23
2
0
209,969
3
W
Sun Wukong
6,447
645
82
8
0
199,315
4
L
Khepri
4,756
476
25
3
0
195,026
0
L
Mercury
5,006
501
65
7
0
185,578
0
W
Anubis
5,328
533
23
2
0
109,310
0
L
Zeus
4,920
492
38
4
0
119,491
1
W
Danzaburou
6,099
610
58
6
0
180,123
1
L
Izanami
5,782
578
85
9
0
153,544
3
W
Hades
6,251
625
57
6
0
162,228
0
L
Kukulkan
3,686
369
10
1
0
102,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role