Player Matchup

Chaac
Chaac
FrodoElLoquillo
Chaac
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Geb
Geb
Kenedylary
Geb
Level 28
God Stats
1W - 1L
1,749 SR
Queue Stats
79W - 77L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Manuchy
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Scylla
Scylla
Xureiaa
Scylla
Level 27
God Stats
0W - 1L
1,339 SR
Queue Stats
104W - 79L
1,548 Elo+
Party 1
Loki
Loki
lordsmaldic
Loki
Level 24
God Stats
7W - 7L
1,595 SR
Queue Stats
53W - 45L
1,505 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,506 Elo+

VS

Team Averages
Level 15
1,475 SR
1,507 Elo+
Artemis
Artemis
GeaSupremacy
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Romizinho
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,624 Elo+
Solo
Vamana
Vamana
SK GAMES 4
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,275 Elo+
Solo
Thanatos
Thanatos
ThNeze
Thanatos
Level 16
God Stats
4W - 1L
1,621 SR
Queue Stats
14W - 13L
1,486 Elo+
Solo
Merlin
Merlin
lamiaesmejor
Merlin
Level 21
God Stats
3W - 3L
1,252 SR
Queue Stats
90W - 62L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
9,338
549
8,231
12,802
11,975
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 3 / 1
7,581
446
4,757
10,089
6,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Manuchy
Danzaburou
11
0 / 5 / 2
6,855
403
2,515
8,290
2,782
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Xureiaa
Scylla
14
1 / 5 / 2
8,200
482
3,588
9,275
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
6 / 6 / 2
8,493
500
6,505
13,350
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GeaSupremacy
Artemis
15
4 / 1 / 4
9,060
533
7,096
8,167
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Romizinho
Cthulhu
9
1 / 0 / 3
7,038
414
3,239
6,672
4,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
SK GAMES 4
Vamana
13
0 / 6 / 2
8,765
516
3,092
12,200
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
ThNeze
Thanatos
14
5 / 4 / 5
8,857
521
8,298
14,539
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
18
9 / 1 / 2
10,875
640
13,008
6,192
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
12
Kills
19
20
Deaths
12
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
W
Artemis
GeaSupremacy
Artemis
4
1
4
6
L
0
3
1
0.17
L
Danzaburou
Manuchy
Danzaburou
0
5
2
0.2
W
Cthulhu
Romizinho
Cthulhu
1
0
3
2.5
W
Vamana
SK GAMES 4
Vamana
0
6
2
0.17
W
Thanatos
ThNeze
Thanatos
5
4
5
1.88
L
Scylla
Xureiaa
Scylla
1
5
2
0.4
W
Merlin
9
1
2
10
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,596
Damage
34,733
53,806
Taken
47,770
26,760
Mitigated
22,038
12,096
Healing
20,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,231
1,868
0
4,961
12,802
11,975
1,290
1,799
10,949
0
48,684
W
Artemis
GeaSupremacy
Artemis
7,096
3,261
0
3,819
8,167
2,845
0
2,401
5,766
0
56,222
L
4,757
866
0
1,320
10,089
6,323
0
4,393
5,644
19,751
0
L
Danzaburou
Manuchy
Danzaburou
2,515
1,549
0
1,505
8,290
2,782
260
1,351
6,939
0
30,074
W
Cthulhu
Romizinho
Cthulhu
3,239
294
344
2,201
6,672
4,515
0
1,314
5,358
20,584
0
W
Vamana
SK GAMES 4
Vamana
3,092
1,352
0
2,072
12,200
7,617
277
917
11,257
0
28,121
W
Thanatos
ThNeze
Thanatos
8,298
2,590
0
9,229
14,539
4,882
0
1,135
13,376
0
61,715
L
Scylla
Xureiaa
Scylla
3,588
300
0
482
9,275
2,106
0
4,769
4,176
47,355
0
W
Merlin
13,008
302
346
2,104
6,192
2,179
0
2,435
3,603
78,082
0
L
6,505
1,773
0
3,828
13,350
3,574
0
3,276
9,851
0
53,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
44,595
408
Minions Killed
392
0
Camps Cleared
0
1,543,844
Distance Traveled
1,475,833
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,338
549
112
7
0
329,998
1
W
Artemis
9,060
533
109
6
0
304,627
5
L
Geb
7,581
446
35
2
0
325,736
6
L
Danzaburou
6,855
403
65
4
0
281,147
0
W
Cthulhu
7,038
414
31
2
0
191,603
0
W
Vamana
8,765
516
37
2
0
315,007
0
W
Thanatos
8,857
521
84
5
0
330,155
6
L
Scylla
8,200
482
116
7
0
291,139
1
W
Merlin
10,875
640
131
8
0
334,441
6
L
Loki
8,493
500
80
5
0
315,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role