Player Matchup

Medusa
Medusa
Electra773
Medusa
Level 25
God Stats
49W - 44L
1,415 SR
Queue Stats
196W - 227L
1,414 Elo+
Solo
Achilles
Achilles
GuilhermeMQS
Achilles
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Apollo
Apollo
PRISMbreak10
Apollo
Level 28
God Stats
17W - 16L
1,500 SR
Queue Stats
78W - 81L
1,371 Elo+
Solo
Chang'e
Chang'e
javoxo
Chang'e
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
transriights
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,451 Elo+
Party 1
Team Averages
Level 14
1,483 SR
1,438 Elo+

VS

Team Averages
Level 12
1,497 SR
1,366 Elo+
Cthulhu
Cthulhu
MCpAnyanyah
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mayki66
Morgan Le Fay
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 24L
1,406 Elo+
Party 2
Athena
Athena
Miliiiii
Athena
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 24L
1,428 Elo+
Party 2
Anubis
Anubis
Trevistheturtle
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,204 Elo+
Solo
Neith
Neith
TunableSpring
Neith
Level 15
God Stats
30W - 29L
1,487 SR
Queue Stats
31W - 38L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Electra773
Medusa
20
7 / 2 / 17
14,302
1,100
27,514
13,608
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
GuilhermeMQS
Achilles
20
9 / 4 / 15
14,395
1,107
14,296
20,083
21,904
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
20
14 / 3 / 11
15,768
1,213
27,176
11,185
4,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
javoxo
Chang'e
19
0 / 3 / 17
11,754
904
16,348
18,434
6,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
transriights
Tsukuyomi
20
4 / 12 / 12
12,611
970
22,731
19,595
7,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MCpAnyanyah
Cthulhu
20
8 / 7 / 13
14,433
1,110
20,120
26,700
39,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Mayki66
Morgan Le Fay
20
8 / 7 / 12
13,961
1,074
18,762
21,496
18,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Miliiiii
Athena
20
3 / 4 / 17
13,092
1,007
14,702
26,873
42,648
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 13 / 4
11,218
863
11,858
25,127
12,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 3 / 11
12,219
940
12,519
15,029
7,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
81
34
Kills
24
24
Deaths
34
72
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Medusa
Electra773
Medusa
7
2
17
7.75
W
Achilles
GuilhermeMQS
Achilles
9
4
15
4.13
L
Cthulhu
MCpAnyanyah
Cthulhu
8
7
13
2.07
L
Morgan Le Fay
Mayki66
Morgan Le Fay
8
7
12
2
L
Athena
Miliiiii
Athena
3
4
17
2.88
W
Apollo
14
3
11
6.5
L
2
13
4
0.31
L
3
3
11
2.83
W
Chang'e
javoxo
Chang'e
0
3
17
2.83
W
Tsukuyomi
transriights
Tsukuyomi
4
12
12
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,065
Damage
77,961
82,905
Taken
115,225
45,645
Mitigated
120,858
15,090
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Electra773
Medusa
27,514
11,785
0
1,832
13,608
5,313
0
10,536
3,072
0
58,521
W
Achilles
GuilhermeMQS
Achilles
14,296
5,581
0
1,274
20,083
21,904
0
14,633
5,450
0
24,085
L
Cthulhu
MCpAnyanyah
Cthulhu
20,120
1,470
299
477
26,700
39,821
0
5,666
20,924
42,466
0
L
Morgan Le Fay
Mayki66
Morgan Le Fay
18,762
4,333
0
1,526
21,496
18,700
0
1,843
19,599
47,129
0
L
Athena
Miliiiii
Athena
14,702
3,062
0
0
26,873
42,648
0
4,320
22,396
26,348
0
W
Apollo
27,176
17,603
0
2,286
11,185
4,365
0
9,514
1,671
0
56,095
L
11,858
1,551
100
3,624
25,127
12,594
0
3,393
21,629
23,193
0
L
12,519
8,868
0
982
15,029
7,095
0
1,126
13,796
0
33,594
W
Chang'e
javoxo
Chang'e
16,348
2,859
4,745
4,752
18,434
6,559
0
17,443
991
25,550
0
W
Tsukuyomi
transriights
Tsukuyomi
22,731
5,426
0
201
19,595
7,504
0
13,316
6,279
0
45,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,830
Gold Earned
64,923
231
Minions Killed
200
4
Camps Cleared
6
1,187,819
Distance Traveled
1,036,909
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,302
1,100
83
6
0
249,581
0
W
Achilles
14,395
1,107
18
1
0
261,715
0
L
Cthulhu
14,433
1,110
58
4
2
238,298
0
L
Morgan Le Fay
13,961
1,074
48
4
1
208,262
0
L
Athena
13,092
1,007
25
2
2
284,648
0
W
Apollo
15,768
1,213
68
5
3
242,799
1
L
Anubis
11,218
863
21
2
0
149,972
0
L
Neith
12,219
940
48
4
1
155,729
0
W
Chang'e
11,754
904
24
2
0
217,234
0
W
Tsukuyomi
12,611
970
38
3
1
216,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role