Player Matchup

Aphrodite
Aphrodite
DarkFire3628
Aphrodite
Level 27
God Stats
2W - 2L
1,429 SR
Queue Stats
69W - 41L
1,646 Elo+
Party 1
Achilles
Achilles
HzRd BRBR4
Achilles
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Neith
Neith
LustrousPony
Neith
Level 12
God Stats
7W - 14L
1,460 SR
Queue Stats
9W - 15L
1,393 Elo+
Solo
Cthulhu
Cthulhu
PhoenixFire723
Cthulhu
Level 66
God Stats
31W - 11L
1,782 SR
Queue Stats
190W - 138L
1,574 Elo+
Party 1
Nike
Nike
Phoenixbaby7235
Nike
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 131L
1,552 Elo+
Party 1
Team Averages
Level 26
1,534 SR
1,533 Elo+

VS

Team Averages
Level 21
1,467 SR
1,473 Elo+
Bakasura
Bakasura
Alexborcos
Bakasura
Level 22
God Stats
3W - 8L
1,312 SR
Queue Stats
45W - 46L
1,474 Elo+
Solo
Merlin
Merlin
BHE SENPAI
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ChokeDaSmite
Ymir
Level 28
God Stats
0W - 1L
1,531 SR
Queue Stats
11W - 10L
1,604 Elo+
Solo
Hera
Hera
LadySevyn
Hera
Level 27
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 9L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
West24689
Gilgamesh
Level 23
God Stats
1W - 2L
1,299 SR
Queue Stats
173W - 190L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkFire3628
Aphrodite
20
14 / 2 / 19
14,635
1,126
35,111
24,845
15,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HzRd BRBR4
Achilles
19
1 / 2 / 18
11,477
883
12,258
22,734
20,950
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
6 / 1 / 19
12,538
964
19,843
10,868
4,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
17 / 2 / 19
15,345
1,180
29,753
25,650
28,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 1 / 17
11,791
907
10,695
13,488
10,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alexborcos
Bakasura
17
2 / 15 / 3
10,779
829
16,801
27,659
10,761
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
BHE SENPAI
Merlin
17
0 / 7 / 6
10,677
821
4,174
11,579
4,535
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 4 / 4
12,047
927
22,610
27,304
23,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
17
1 / 8 / 5
11,193
861
25,375
21,695
8,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
West24689
Gilgamesh
17
2 / 5 / 5
11,466
882
16,130
25,225
26,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
31
39
Kills
8
8
Deaths
39
92
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alexborcos
Bakasura
2
15
3
0.23
L
Merlin
BHE SENPAI
Merlin
0
7
6
0.43
L
3
4
4
1.25
W
Aphrodite
DarkFire3628
Aphrodite
14
2
19
11.75
W
Achilles
HzRd BRBR4
Achilles
1
2
18
5
L
Hera
1
8
5
0.44
W
6
1
19
15.5
W
17
2
19
13.25
W
1
1
17
9.5
L
Gilgamesh
West24689
Gilgamesh
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,660
Damage
85,090
97,585
Taken
113,462
80,431
Mitigated
73,746
37,582
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alexborcos
Bakasura
16,801
9,830
0
2,597
27,659
10,761
0
19,680
7,979
0
17,451
L
Merlin
BHE SENPAI
Merlin
4,174
1,613
0
0
11,579
4,535
0
4,661
6,918
10,403
0
L
22,610
4,826
702
441
27,304
23,532
0
12,535
14,769
37,625
0
W
Aphrodite
DarkFire3628
Aphrodite
35,111
2,950
13,568
16,668
24,845
15,539
0
13,221
11,216
53,138
0
W
Achilles
HzRd BRBR4
Achilles
12,258
5,917
0
119
22,734
20,950
0
12,583
9,074
0
23,532
L
Hera
25,375
6,645
681
1,549
21,695
8,221
0
16,748
4,947
50,641
0
W
19,843
7,376
0
3,306
10,868
4,924
0
7,931
2,836
0
47,912
W
29,753
4,154
2,607
1,314
25,650
28,517
0
14,981
9,666
48,805
0
W
10,695
1,183
0
0
13,488
10,501
0
9,889
3,422
0
30,348
L
Gilgamesh
West24689
Gilgamesh
16,130
2,511
0
1,228
25,225
26,697
0
11,240
13,985
12,267
17,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,786
Gold Earned
56,162
214
Minions Killed
162
5
Camps Cleared
4
1,266,339
Distance Traveled
1,009,386
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,779
829
15
1
2
219,092
1
L
Merlin
10,677
821
13
1
0
136,530
1
L
Ymir
12,047
927
38
3
0
217,726
0
W
Aphrodite
14,635
1,126
43
3
1
235,188
0
W
Achilles
11,477
883
30
2
2
277,301
1
L
Hera
11,193
861
74
6
0
215,319
0
W
Neith
12,538
964
70
5
2
244,558
0
W
Cthulhu
15,345
1,180
29
2
0
256,862
0
W
Nike
11,791
907
42
3
0
252,430
0
L
Gilgamesh
11,466
882
22
2
2
220,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role