Player Matchup

Susano
Susano
Cobirium
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
JenkinsPrime
Freya
Level 28
God Stats
2W - 1L
1,739 SR
Queue Stats
238W - 229L
1,471 Elo+
Party 2
Izanami
Izanami
Sabryita
Izanami
Level 26
God Stats
8W - 19L
1,500 SR
Queue Stats
112W - 109L
1,467 Elo+
Solo
Poseidon
Poseidon
Vinisleuk
Poseidon
Level 4
God Stats
0W - 3L
1,210 SR
Queue Stats
0W - 3L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Vinkalis
Kukulkan
Level 27
God Stats
11W - 8L
1,590 SR
Queue Stats
208W - 203L
1,480 Elo+
Party 2
Team Averages
Level 20
1,508 SR
1,445 Elo+

VS

Team Averages
Level 19
1,501 SR
1,461 Elo+
Chiron
Chiron
Asulie
Chiron
Level 41
God Stats
2W - 1L
1,478 SR
Queue Stats
105W - 140L
1,470 Elo+
Party 1
Yemoja
Yemoja
Kapoué
Yemoja
Level 14
God Stats
2W - 0L
1,344 SR
Queue Stats
32W - 33L
1,269 Elo+
Solo
Amaterasu
Amaterasu
SorEnox
Amaterasu
Level 6
God Stats
2W - 1L
1,430 SR
Queue Stats
4W - 4L
1,326 Elo+
Solo
Chang'e
Chang'e
YourCatgirl
Chang'e
Level 17
God Stats
2W - 1L
1,751 SR
Queue Stats
21W - 17L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
bigiB
Hun Batz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cobirium
Susano
20
3 / 12 / 10
12,726
979
13,643
23,000
9,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
9 / 7 / 7
14,039
1,080
18,746
21,233
8,054
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sabryita
Izanami
20
2 / 3 / 15
13,279
1,021
18,304
20,747
7,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Vinisleuk
Poseidon
20
3 / 13 / 11
12,620
971
15,863
22,327
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Vinkalis
Kukulkan
19
3 / 0 / 11
12,522
963
23,359
5,558
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Asulie
Chiron
20
10 / 2 / 12
14,325
1,102
18,073
13,025
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
Kapoué
Yemoja
20
0 / 5 / 21
12,534
964
9,090
21,315
23,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
SorEnox
Amaterasu
20
7 / 4 / 15
13,895
1,069
12,741
18,595
24,079
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
YourCatgirl
Chang'e
20
0 / 4 / 24
13,039
1,003
15,694
21,597
12,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
bigiB
Hun Batz
20
18 / 5 / 10
15,889
1,222
31,581
20,066
7,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
117
20
Kills
35
35
Deaths
20
54
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chiron
Asulie
Chiron
10
2
12
8
L
Susano
Cobirium
Susano
3
12
10
0.67
L
9
7
7
1.79
W
Yemoja
Kapoué
Yemoja
0
5
21
2.1
L
Izanami
Sabryita
Izanami
2
3
15
3.17
W
Amaterasu
SorEnox
Amaterasu
7
4
15
3.63
L
Poseidon
Vinisleuk
Poseidon
3
13
11
0.65
L
Kukulkan
Vinkalis
Kukulkan
3
0
11
8.5
W
Chang'e
YourCatgirl
Chang'e
0
4
24
3
W
Hun Batz
bigiB
Hun Batz
18
5
10
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,915
Damage
87,179
92,865
Taken
94,598
33,859
Mitigated
73,507
7,506
Healing
21,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Asulie
Chiron
18,073
12,285
1,383
3,086
13,025
5,499
0
4,876
8,045
0
51,903
L
Susano
Cobirium
Susano
13,643
2,592
0
0
23,000
9,517
0
4,904
18,096
0
22,214
L
18,746
6,353
0
2,546
21,233
8,054
0
6,595
14,638
37,438
0
W
Yemoja
Kapoué
Yemoja
9,090
1,293
1,795
202
21,315
23,260
0
14,521
6,274
33,925
0
L
Izanami
Sabryita
Izanami
18,304
10,211
299
3,698
20,747
7,262
0
5,532
15,215
0
60,915
W
Amaterasu
SorEnox
Amaterasu
12,741
4,601
0
3,819
18,595
24,079
0
9,398
8,923
0
26,453
L
Poseidon
Vinisleuk
Poseidon
15,863
2,654
0
120
22,327
7,018
0
6,982
15,345
42,281
0
L
Kukulkan
Vinkalis
Kukulkan
23,359
562
0
843
5,558
2,008
0
771
4,787
34,017
0
W
Chang'e
YourCatgirl
Chang'e
15,694
1,063
5,582
5,047
21,597
12,917
0
13,938
7,243
42,108
0
W
Hun Batz
bigiB
Hun Batz
31,581
7,052
0
504
20,066
7,752
0
13,607
6,145
0
48,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,186
Gold Earned
69,682
257
Minions Killed
267
4
Camps Cleared
8
1,297,577
Distance Traveled
1,129,329
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,325
1,102
67
5
2
227,416
0
L
Susano
12,726
979
20
2
0
243,089
0
L
Freya
14,039
1,080
48
4
1
268,597
4
W
Yemoja
12,534
964
59
5
3
159,736
0
L
Izanami
13,279
1,021
93
7
1
248,834
1
W
Amaterasu
13,895
1,069
32
2
2
235,106
3
L
Poseidon
12,620
971
69
5
1
217,047
0
L
Kukulkan
12,522
963
27
2
1
320,010
1
W
Chang'e
13,039
1,003
72
6
0
246,438
0
W
Hun Batz
15,889
1,222
37
3
1
260,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role