Player Matchup

Chaac
Chaac
BBEtoocold
Chaac
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
77W - 91L
1,305 Elo+
Solo
Ymir
Ymir
DrizzyDave7
Ymir
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
19W - 36L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eduardo99192054
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,375 Elo+
Solo
Aphrodite
Aphrodite
GamerBoy01
Aphrodite
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
KolonelSmuclezz
Bakasura
Level 22
God Stats
2W - 6L
1,445 SR
Queue Stats
8W - 17L
1,386 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,413 Elo+

VS

Team Averages
Level 24
1,643 SR
1,413 Elo+
Geb
Geb
Chimijalapeno
Geb
Level 40
God Stats
28W - 29L
1,469 SR
Queue Stats
131W - 149L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
NicBmore1100
Kukulkan
Level 29
God Stats
1W - 0L
1,648 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
PiperParrot
Neith
Level 15
God Stats
32W - 12L
1,788 SR
Queue Stats
104W - 98L
1,415 Elo+
Party 1
Cerberus
Cerberus
mrmayo123
Cerberus
Level 12
God Stats
5W - 3L
1,807 SR
Queue Stats
44W - 50L
1,416 Elo+
Party 1
Bakasura
Bakasura
xX_delga_Xx
Bakasura
Level 24
God Stats
8W - 13L
1,500 SR
Queue Stats
51W - 72L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 8 / 0
7,013
390
6,035
13,222
12,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 9 / 1
6,223
346
1,238
17,865
12,294
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Eduardo99192054
Morgan Le Fay
10
0 / 3 / 1
6,813
379
5,193
6,473
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
GamerBoy01
Aphrodite
1
0 / 0 / 0
3,363
187
0
0
0
Bakasura
12
3 / 6 / 0
7,539
419
7,658
14,304
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
9,449
525
4,063
11,731
9,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
NicBmore1100
Kukulkan
16
8 / 1 / 2
11,097
617
9,126
6,748
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 0 / 6
9,825
546
12,451
5,750
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
mrmayo123
Cerberus
12
3 / 3 / 7
8,315
462
4,946
10,109
6,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
xX_delga_Xx
Bakasura
17
6 / 3 / 2
10,987
610
6,199
14,247
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
6
Kills
26
26
Deaths
8
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
8
0
0.13
W
2
1
4
4
L
2
9
1
0.28
L
Morgan Le Fay
Eduardo99192054
Morgan Le Fay
0
3
1
0.17
L
Aphrodite
GamerBoy01
Aphrodite
0
0
0
0
L
Bakasura
3
6
0
0.5
W
Kukulkan
NicBmore1100
Kukulkan
8
1
2
9
W
7
0
6
10
W
Cerberus
mrmayo123
Cerberus
3
3
7
2.17
W
Bakasura
xX_delga_Xx
Bakasura
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,124
Damage
36,785
51,864
Taken
48,585
31,382
Mitigated
28,577
6,604
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,035
1,325
0
2,520
13,222
12,265
0
5,013
8,038
0
37,184
W
4,063
1,378
0
0
11,731
9,990
360
600
10,861
22,100
0
L
1,238
734
0
348
17,865
12,294
0
7,054
10,761
10,061
0
L
Morgan Le Fay
Eduardo99192054
Morgan Le Fay
5,193
528
0
1,337
6,473
2,011
481
2,277
4,112
32,955
0
L
Aphrodite
GamerBoy01
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
7,658
5,013
0
2,399
14,304
4,812
0
3,791
10,043
0
38,429
W
Kukulkan
NicBmore1100
Kukulkan
9,126
1,028
30
1,349
6,748
2,848
3,166
847
5,901
62,327
0
W
12,451
8,610
0
4,742
5,750
2,076
4,880
1,160
4,590
0
52,730
W
Cerberus
mrmayo123
Cerberus
4,946
673
0
1,274
10,109
6,145
1,148
2,651
7,458
14,142
0
W
Bakasura
xX_delga_Xx
Bakasura
6,199
4,428
0
7,599
14,247
7,518
1,352
1,173
13,033
0
75,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
49,673
196
Minions Killed
412
0
Camps Cleared
0
1,044,576
Distance Traveled
1,577,218
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,013
390
54
3
0
262,893
0
W
Geb
9,449
525
21
1
0
350,346
3
L
Ymir
6,223
346
13
1
0
250,288
1
L
Morgan Le Fay
6,813
379
56
3
0
187,229
1
L
Aphrodite
3,363
187
0
0
0
0
0
L
Bakasura
7,539
419
73
4
0
344,166
2
W
Kukulkan
11,097
617
126
7
0
301,511
3
W
Neith
9,825
546
97
5
0
294,523
2
W
Cerberus
8,315
462
17
1
0
306,338
10
W
Bakasura
10,987
610
151
8
0
324,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role