Player Matchup

Cthulhu
Cthulhu
Broxwarta
Cthulhu
Level 13
God Stats
2W - 1L
1,546 SR
Queue Stats
6W - 7L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Cyclopsgamer81
Kukulkan
Level 24
God Stats
4W - 0L
1,668 SR
Queue Stats
99W - 95L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Fertseshoy
Jormungandr
Level 7
God Stats
2W - 6L
1,213 SR
Queue Stats
121W - 109L
1,364 Elo+
Solo
Thanatos
Thanatos
JohnnySC0311
Thanatos
Level 22
God Stats
45W - 49L
1,460 SR
Queue Stats
139W - 137L
1,433 Elo+
Solo
Nemesis
Nemesis
ratlash
Nemesis
Level 12
God Stats
19W - 12L
1,508 SR
Queue Stats
188W - 147L
1,479 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,429 Elo+

VS

Team Averages
Level 15
1,577 SR
1,452 Elo+
Bellona
Bellona
EmperorofKappa
Bellona
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Izanami
Izanami
Gh05713
Izanami
Level 24
God Stats
12W - 22L
1,576 SR
Queue Stats
85W - 94L
1,403 Elo+
Party 1
Neith
Neith
Moosechester
Neith
Level 12
God Stats
23W - 20L
1,500 SR
Queue Stats
34W - 48L
1,318 Elo+
Party 1
Nemesis
Nemesis
Thedude120
Nemesis
Level 11
God Stats
2W - 6L
1,620 SR
Queue Stats
25W - 25L
1,504 Elo+
Solo
Jormungandr
Jormungandr
jdcook3
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Broxwarta
Cthulhu
20
4 / 6 / 28
14,685
1,130
17,876
27,023
38,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
15 / 8 / 13
15,638
1,203
26,940
26,043
13,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Fertseshoy
Jormungandr
20
2 / 4 / 34
14,378
1,106
17,748
24,526
33,733
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
JohnnySC0311
Thanatos
20
18 / 9 / 16
17,254
1,327
29,936
29,075
13,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
ratlash
Nemesis
20
9 / 9 / 27
15,496
1,192
24,109
29,597
14,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 18
14,514
1,116
25,097
29,639
22,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Gh05713
Izanami
20
12 / 9 / 14
15,854
1,220
29,408
20,149
6,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 21
14,192
1,092
25,521
21,285
6,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Thedude120
Nemesis
20
9 / 10 / 13
14,934
1,149
25,282
26,318
9,960
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jormungandr
jdcook3
Jormungandr
20
4 / 8 / 23
14,143
1,088
20,575
25,892
27,451
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
125
48
Kills
36
36
Deaths
48
118
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Broxwarta
Cthulhu
4
6
28
3
W
Kukulkan
15
8
13
2.69
L
6
12
18
1.25
W
Jormungandr
Fertseshoy
Jormungandr
2
4
34
4.75
L
Izanami
Gh05713
Izanami
12
9
14
2.11
W
Thanatos
JohnnySC0311
Thanatos
18
9
16
2.89
L
5
9
21
1.72
L
Nemesis
Thedude120
Nemesis
9
10
13
1.55
L
Jormungandr
jdcook3
Jormungandr
4
8
23
1.94
W
Nemesis
ratlash
Nemesis
9
9
27
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,609
Damage
125,883
136,264
Taken
123,283
113,500
Mitigated
71,722
27,787
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Broxwarta
Cthulhu
17,876
1,563
154
0
27,023
38,490
0
4,311
22,712
42,030
0
W
Kukulkan
26,940
6,116
1,451
6,122
26,043
13,360
0
6,916
19,127
42,820
0
L
25,097
9,252
0
1,140
29,639
22,031
0
16,831
12,808
0
48,204
W
Jormungandr
Fertseshoy
Jormungandr
17,748
5,316
319
834
24,526
33,733
0
4,935
19,023
40,346
0
L
Izanami
Gh05713
Izanami
29,408
16,388
0
1,847
20,149
6,050
0
10,180
9,969
0
72,779
W
Thanatos
JohnnySC0311
Thanatos
29,936
14,664
0
16,013
29,075
13,087
0
2,266
26,785
0
46,183
L
25,521
11,399
0
2,075
21,285
6,230
0
8,507
12,778
0
44,813
L
Nemesis
Thedude120
Nemesis
25,282
12,440
0
2,705
26,318
9,960
0
10,432
15,886
0
39,838
L
Jormungandr
jdcook3
Jormungandr
20,575
5,725
0
1,020
25,892
27,451
0
16,614
9,278
35,784
0
W
Nemesis
ratlash
Nemesis
24,109
12,172
0
2,894
29,597
14,830
0
1,555
28,042
0
41,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,451
Gold Earned
73,637
220
Minions Killed
233
7
Camps Cleared
9
1,294,265
Distance Traveled
1,220,788
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,685
1,130
68
5
1
260,171
0
W
Kukulkan
15,638
1,203
42
3
2
238,276
2
L
Bellona
14,514
1,116
42
3
0
243,455
3
W
Jormungandr
14,378
1,106
41
3
1
219,423
1
L
Izanami
15,854
1,220
81
6
2
238,253
3
W
Thanatos
17,254
1,327
38
3
3
277,597
0
L
Neith
14,192
1,092
41
3
2
228,714
3
L
Nemesis
14,934
1,149
29
2
5
278,229
0
L
Jormungandr
14,143
1,088
40
3
0
232,137
1
W
Nemesis
15,496
1,192
31
2
0
298,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role