Player Matchup

Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver V
BUM METRAYA BUM
Cabrakan
Silver V
Level 105
God Stats
19W - 20L
1,614 SR
Queue Stats
32W - 37L
1,241 MMR
Party 1
Apollo
Apollo
Bronze III
IcyCereal
Apollo
Bronze III
Level 115
God Stats
4W - 2L
1,716 SR
Queue Stats
16W - 7L
1,448 MMR
Party 1
Mercury
Mercury
Gold IV
Zenqis
Mercury
Gold IV
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 44L
1,316 MMR
Solo
Horus
Horus
Gold V
chicotheman13
Horus
Gold V
Level 149
God Stats
2W - 3L
1,447 SR
Queue Stats
161W - 166L
1,225 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,556 SR
1,346 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,615 SR
1,345 MMR
Scylla
Scylla
Gold V
ALPHAWOLF227
Scylla
Gold V
Level 109
God Stats
2W - 1L
1,634 SR
Queue Stats
43W - 43L
1,355 MMR
Solo
Izanami
Izanami
Gold IV
Jonnymacks
Izanami
Gold IV
Level 144
God Stats
19W - 18L
1,586 SR
Queue Stats
132W - 129L
1,379 MMR
Solo
Cthulhu
Cthulhu
Gold II
drymartini13
Cthulhu
Gold II
Level 109
God Stats
18W - 14L
1,595 SR
Queue Stats
181W - 185L
1,352 MMR
Solo
Ganesha
Ganesha
Gold V
minty_psd
Ganesha
Gold V
Level 155
God Stats
6W - 10L
1,472 SR
Queue Stats
100W - 102L
1,308 MMR
Solo
Bellona
Bellona
Gold IV
tripyzx
Bellona
Gold IV
Level 106
God Stats
1W - 1L
1,788 SR
Queue Stats
346W - 351L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 1 / 1
7,401
529
7,069
4,250
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
13
1 / 1 / 1
7,399
529
6,929
11,599
9,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
IcyCereal
Apollo
14
3 / 0 / 3
8,176
584
7,744
6,251
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Zenqis
Mercury
12
3 / 1 / 2
7,394
528
3,420
8,393
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 3
6,801
486
2,074
9,120
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SetMorgan Le FayAthenaTiamatPersephone

VS

Bans
DanzaburouKing ArthurYmirGilgameshNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 1 / 1
6,344
453
3,618
4,639
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jonnymacks
Izanami
11
0 / 4 / 0
6,482
463
3,732
7,349
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
drymartini13
Cthulhu
14
2 / 2 / 0
7,871
562
9,278
10,554
9,045
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
minty_psd
Ganesha
10
0 / 1 / 0
6,162
440
2,373
10,178
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
tripyzx
Bellona
11
1 / 1 / 1
6,848
489
3,354
9,832
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
1
1.5
L
Scylla
0
1
1
0.5
W
Cabrakan
1
1
1
1.5
W
Apollo
IcyCereal
Apollo
3
0
3
4.5
L
Izanami
Jonnymacks
Izanami
0
4
0
0
W
Mercury
Zenqis
Mercury
3
1
2
4
W
1
0
3
2.5
L
Cthulhu
drymartini13
Cthulhu
2
2
0
1
L
Ganesha
minty_psd
Ganesha
0
1
0
0
L
Bellona
tripyzx
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,236
Damage
22,355
39,613
Taken
42,552
23,611
Mitigated
24,915
15,947
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,069
186
0
939
4,250
1,207
0
2,073
1,992
45,222
0
L
Scylla
3,618
249
0
685
4,639
1,358
348
2,366
1,897
32,317
0
W
Cabrakan
6,929
757
0
4,364
11,599
9,967
0
7,694
3,905
42,590
0
W
Apollo
IcyCereal
Apollo
7,744
5,043
0
2,417
6,251
1,885
1,049
881
5,370
0
63,811
L
Izanami
Jonnymacks
Izanami
3,732
2,177
0
2,669
7,349
1,836
0
87
7,262
0
43,960
W
Mercury
Zenqis
Mercury
3,420
1,441
0
469
8,393
3,020
0
2,036
6,255
0
49,098
W
2,074
1,233
1,887
5,871
9,120
7,532
0
2,321
6,755
0
18,412
L
Cthulhu
drymartini13
Cthulhu
9,278
1,190
0
3,952
10,554
9,045
0
6,543
3,939
46,660
0
L
Ganesha
minty_psd
Ganesha
2,373
162
0
3,393
10,178
7,028
0
2,602
7,374
23,546
0
L
Bellona
tripyzx
Bellona
3,354
923
0
1,494
9,832
5,648
0
1,844
7,858
0
38,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
33,707
431
Minions Killed
374
0
Camps Cleared
0
1,397,997
Distance Traveled
1,288,577
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,401
529
99
7
0
286,828
3
L
Scylla
6,344
453
80
6
0
267,783
6
W
Cabrakan
7,399
529
98
7
0
256,854
0
W
Apollo
8,176
584
129
9
0
251,638
0
L
Izanami
6,482
463
114
8
0
223,071
1
W
Mercury
7,394
528
83
6
0
332,382
2
W
Horus
6,801
486
22
2
0
270,295
1
L
Cthulhu
7,871
562
105
8
0
242,136
3
L
Ganesha
6,162
440
4
0
0
261,888
4
L
Bellona
6,848
489
71
5
0
293,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role