Player Matchup

Ymir
Ymir
ANT1MATER
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,201 Elo+
Solo
Thor
Thor
Kacpi22
Thor
Level 8
God Stats
2W - 4L
1,217 SR
Queue Stats
9W - 8L
1,350 Elo+
Solo
Cupid
Cupid
PFRF
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
SoulOfCinder99
Thoth
Level 26
God Stats
28W - 28L
1,800 SR
Queue Stats
156W - 145L
1,398 Elo+
Solo
Danzaburou
Danzaburou
crimsonstorm01
Danzaburou
Level 29
God Stats
3W - 5L
1,306 SR
Queue Stats
30W - 36L
1,484 Elo+
Solo
Team Averages
Level 17
1,465 SR
1,386 Elo+

VS

Team Averages
Level 18
1,598 SR
1,560 Elo+
Terra
Terra
HiemisDO
Terra
Level 28
God Stats
6W - 13L
1,683 SR
Queue Stats
95W - 85L
1,485 Elo+
Solo
Izanami
Izanami
LordKa0s
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artio
Artio
Somesarcasm
Artio
Level 15
God Stats
4W - 1L
1,568 SR
Queue Stats
8W - 8L
1,696 Elo+
Party 1
Nemesis
Nemesis
Tercept
Nemesis
Level 27
God Stats
11W - 10L
1,741 SR
Queue Stats
15W - 13L
1,696 Elo+
Party 1
Anubis
Anubis
goyatsu
Anubis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 4 / 4
7,465
533
6,109
11,542
8,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Kacpi22
Thor
10
2 / 4 / 1
6,420
459
3,585
9,406
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
PFRF
Cupid
6
0 / 3 / 1
5,310
379
1,978
3,190
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 4 / 1
6,935
495
5,788
5,545
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
crimsonstorm01
Danzaburou
11
3 / 3 / 3
7,068
505
6,078
8,269
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HiemisDO
Terra
14
1 / 1 / 1
8,542
610
1,623
9,577
6,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
LordKa0s
Izanami
11
3 / 4 / 2
7,116
508
7,112
7,498
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 4
7,133
510
2,254
7,072
5,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Tercept
Nemesis
13
9 / 0 / 2
8,722
623
7,301
6,867
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
goyatsu
Anubis
14
3 / 3 / 5
8,708
622
7,070
9,618
4,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
17
18
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
4
4
1.25
W
Terra
HiemisDO
Terra
1
1
1
1.5
L
Thor
Kacpi22
Thor
2
4
1
0.63
W
Izanami
LordKa0s
Izanami
3
4
2
1
L
Cupid
PFRF
Cupid
0
3
1
0.17
W
1
2
4
1.5
L
2
4
1
0.63
W
Nemesis
Tercept
Nemesis
9
0
2
10
L
Danzaburou
crimsonstorm01
Danzaburou
3
3
3
1.5
W
Anubis
goyatsu
Anubis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,538
Damage
25,360
37,952
Taken
40,632
15,781
Mitigated
20,991
6,948
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,109
1,060
0
1,553
11,542
8,430
140
3,284
8,258
22,843
0
W
Terra
HiemisDO
Terra
1,623
512
181
2,592
9,577
6,814
798
1,124
8,365
36,161
0
L
Thor
Kacpi22
Thor
3,585
1,415
0
2,174
9,406
2,477
0
2,055
7,351
0
30,583
W
Izanami
LordKa0s
Izanami
7,112
5,620
0
1,314
7,498
1,912
824
2,331
5,167
0
37,603
L
Cupid
PFRF
Cupid
1,978
1,239
34
485
3,190
853
102
864
2,326
0
7,079
W
2,254
382
400
774
7,072
5,643
4
2,565
4,467
10,916
0
L
5,788
503
0
796
5,545
1,254
0
3,679
1,866
33,443
0
W
Nemesis
Tercept
Nemesis
7,301
4,345
0
301
6,867
2,176
0
207
6,638
0
50,189
L
Danzaburou
crimsonstorm01
Danzaburou
6,078
2,800
0
1,906
8,269
2,767
920
1,065
7,204
0
36,213
W
Anubis
goyatsu
Anubis
7,070
513
0
4,977
9,618
4,446
658
5,298
3,946
53,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
40,221
248
Minions Killed
349
0
Camps Cleared
0
1,088,380
Distance Traveled
1,269,974
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,465
533
38
3
0
250,720
0
W
Terra
8,542
610
69
5
0
216,732
1
L
Thor
6,420
459
65
5
0
256,564
0
W
Izanami
7,116
508
74
5
0
211,480
4
L
Cupid
5,310
379
16
1
0
101,285
1
W
Artio
7,133
510
11
1
0
280,209
0
L
Thoth
6,935
495
57
4
0
247,609
5
W
Nemesis
8,722
623
76
5
0
322,157
0
L
Danzaburou
7,068
505
72
5
0
232,202
1
W
Anubis
8,708
622
119
9
0
239,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role