Player Matchup

Chang'e
Chang'e
Angelica2777
Chang'e
Level 23
God Stats
14W - 17L
1,393 SR
Queue Stats
61W - 56L
1,427 Elo+
Solo
Anhur
Anhur
BodyJernal
Anhur
Level 28
God Stats
1W - 3L
1,345 SR
Queue Stats
88W - 68L
1,490 Elo+
Solo
Bakasura
Bakasura
GabeAdamson2004
Bakasura
Level 4
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 3L
1,273 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeanNine86
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,637 Elo+
Solo
Cupid
Cupid
SuperTortoise
Cupid
Level 29
God Stats
91W - 110L
1,349 SR
Queue Stats
585W - 607L
1,406 Elo+
Solo
Team Averages
Level 23
1,370 SR
1,447 Elo+

VS

Team Averages
Level 11
1,403 SR
1,312 Elo+
Chernobog
Chernobog
Elizabeth_Elen
Chernobog
Level 9
God Stats
2W - 4L
1,171 SR
Queue Stats
4W - 7L
1,336 Elo+
Party 2
Jormungandr
Jormungandr
Tenor_mp4
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,264 Elo+
Party 1
Hel
Hel
TinyAssassin21
Hel
Level 25
God Stats
4W - 3L
1,604 SR
Queue Stats
32W - 30L
1,458 Elo+
Solo
Izanami
Izanami
Valken_H2
Izanami
Level 4
God Stats
2W - 3L
1,242 SR
Queue Stats
2W - 4L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
VelkejKanec
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Angelica2777
Chang'e
20
6 / 3 / 9
14,408
961
11,611
18,603
7,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
20
7 / 7 / 16
15,485
1,032
32,742
28,749
9,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
20
10 / 9 / 13
15,073
1,005
18,366
24,915
10,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
MeanNine86
Morgan Le Fay
20
6 / 4 / 17
14,613
974
18,823
16,402
7,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 10 / 14
15,044
1,003
19,001
27,417
12,434
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elizabeth_Elen
Chernobog
20
2 / 4 / 9
12,744
850
8,509
13,519
5,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Tenor_mp4
Jormungandr
20
4 / 11 / 17
14,498
967
16,166
34,823
42,917
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 3 / 13
15,327
1,022
18,221
16,583
7,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Valken_H2
Izanami
20
16 / 15 / 9
17,931
1,195
42,710
27,977
8,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
VelkejKanec
Kukulkan
20
6 / 4 / 14
14,939
996
25,618
15,113
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
95
37
Kills
33
33
Deaths
37
69
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Angelica2777
Chang'e
6
3
9
3.5
L
Anhur
7
7
16
2.14
W
Chernobog
Elizabeth_Elen
Chernobog
2
4
9
1.63
L
Bakasura
10
9
13
1.83
L
Morgan Le Fay
MeanNine86
Morgan Le Fay
6
4
17
3.63
L
8
10
14
1.5
W
Jormungandr
Tenor_mp4
Jormungandr
4
11
17
1.14
W
5
3
13
3.83
W
Izanami
Valken_H2
Izanami
16
15
9
1.37
W
Kukulkan
VelkejKanec
Kukulkan
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,543
Damage
111,224
116,086
Taken
108,015
47,701
Mitigated
69,608
17,226
Healing
20,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Angelica2777
Chang'e
11,611
1,711
2,997
4,672
18,603
7,486
0
8,558
10,045
40,145
0
L
Anhur
32,742
19,865
0
7,241
28,749
9,673
0
15,948
12,801
0
62,179
W
Chernobog
Elizabeth_Elen
Chernobog
8,509
2,637
0
220
13,519
5,382
0
3,779
9,273
0
24,621
L
Bakasura
18,366
11,911
0
787
24,915
10,398
0
16,821
8,094
0
28,744
L
Morgan Le Fay
MeanNine86
Morgan Le Fay
18,823
1,524
0
1,012
16,402
7,710
0
10,351
6,051
38,626
0
L
19,001
14,619
315
202
27,417
12,434
0
8,327
19,090
0
42,271
W
Jormungandr
Tenor_mp4
Jormungandr
16,166
3,763
0
0
34,823
42,917
0
12,206
20,547
34,408
0
W
18,221
4,180
9,585
6,758
16,583
7,113
0
4,845
11,108
56,063
0
W
Izanami
Valken_H2
Izanami
42,710
26,072
0
2,895
27,977
8,608
0
6,187
21,720
0
80,726
W
Kukulkan
VelkejKanec
Kukulkan
25,618
4,333
0
1,058
15,113
5,588
0
3,417
11,346
46,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,623
Gold Earned
75,439
260
Minions Killed
292
10
Camps Cleared
5
1,282,000
Distance Traveled
1,362,718
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,408
961
91
6
0
253,694
0
L
Anhur
15,485
1,032
46
3
1
228,831
0
W
Chernobog
12,744
850
25
2
0
291,566
0
L
Bakasura
15,073
1,005
30
2
2
286,043
0
L
Morgan Le Fay
14,613
974
37
2
5
290,138
1
L
Cupid
15,044
1,003
56
4
2
223,294
1
W
Jormungandr
14,498
967
25
2
0
278,686
0
W
Hel
15,327
1,022
72
5
5
282,685
0
W
Izanami
17,931
1,195
105
7
0
244,165
0
W
Kukulkan
14,939
996
65
4
0
265,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role