Player Matchup

Chronos
Chronos
Diamond III
Otoishi
Chronos
Diamond III
Level 96
God Stats
11W - 6L
1,611 SR
Queue Stats
477W - 312L
2,003 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 96
1,611 SR
2,003 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 40
1,552 SR
1,696 MMR
Chronos
Chronos
Gold III
TheLegacyZyzz
Chronos
Gold III
Level 40
God Stats
4W - 5L
1,552 SR
Queue Stats
20W - 25L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Otoishi
Chronos
10
2 / 0 / 0
5,639
1,128
1,465
2,140
910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Hou YiHe BoAh Muzen CabSkadiFreya

VS

Bans
SetBellonaBakasuraGilgameshPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
4
0 / 2 / 0
3,465
693
669
1,591
453
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
Otoishi
Chronos
2
0
0
2
L
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,465
Damage
669
2,140
Taken
1,591
910
Mitigated
453
448
Healing
242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Otoishi
Chronos
1,465
941
0
448
2,140
910
2,094
669
1,471
19,787
1,936
L
Chronos
669
571
0
242
1,591
453
0
1,142
449
2,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,639
Gold Earned
3,465
55
Minions Killed
7
0
Camps Cleared
0
103,043
Distance Traveled
65,693
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,639
1,128
55
11
0
103,043
1
L
Chronos
3,465
693
7
1
0
65,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role