Player Matchup

Neith
Neith
DevilDaddyGio
Neith
Level 87
God Stats
3W - 1L
1,732 SR
Queue Stats
143W - 129L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Hugidaggi
Sylvanus
Level 124
God Stats
30W - 12L
1,675 SR
Queue Stats
336W - 330L
1,516 Elo+
Solo
Bakasura
Bakasura
One-ForAll20
Bakasura
Level 98
God Stats
10W - 4L
1,724 SR
Queue Stats
152W - 129L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
SkullKidWarrior
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Tyr
Tyr
lordomba
Tyr
Level 155
God Stats
1W - 0L
1,528 SR
Queue Stats
50W - 53L
1,486 Elo+
Solo
Team Averages
Level 119
1,632 SR
1,439 Elo+

VS

Team Averages
Level 86
1,426 SR
1,526 Elo+
Discordia
Discordia
Azterya
Discordia
Level 69
God Stats
4W - 3L
1,591 SR
Queue Stats
41W - 56L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Devil702
Tsukuyomi
Level 86
God Stats
4W - 6L
1,502 SR
Queue Stats
66W - 59L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Sellmack
Danzaburou
Level 67
God Stats
2W - 2L
1,434 SR
Queue Stats
106W - 93L
1,556 Elo+
Solo
Xing Tian
Xing Tian
Shi-no-hana_1
Xing Tian
Level 89
God Stats
1W - 5L
1,190 SR
Queue Stats
492W - 459L
1,433 Elo+
Solo
Kukulkan
Kukulkan
souI kip
Kukulkan
Level 119
God Stats
0W - 3L
1,412 SR
Queue Stats
112W - 114L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
11,146
1,013
17,873
9,518
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Hugidaggi
Sylvanus
19
2 / 0 / 19
10,854
987
8,067
10,335
11,748
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
One-ForAll20
Bakasura
18
6 / 5 / 8
11,270
1,025
11,730
15,167
7,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
SkullKidWarrior
Zhong Kui
18
9 / 1 / 13
12,610
1,146
20,465
13,878
9,957
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 12
11,196
1,018
7,755
15,991
18,541
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

234

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azterya
Discordia
16
1 / 7 / 1
9,575
870
9,291
10,306
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Devil702
Tsukuyomi
16
2 / 8 / 4
9,786
890
12,843
15,435
7,217
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Sellmack
Danzaburou
16
2 / 3 / 3
10,298
936
14,251
12,243
5,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Shi-no-hana_1
Xing Tian
16
1 / 3 / 6
9,679
880
9,500
23,095
33,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
souI kip
Kukulkan
16
2 / 4 / 1
10,092
917
12,987
10,345
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
25
Kills
8
8
Deaths
25
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Azterya
Discordia
1
7
1
0.21
L
Tsukuyomi
Devil702
Tsukuyomi
2
8
4
0.5
W
4
2
11
4.75
W
Sylvanus
Hugidaggi
Sylvanus
2
0
19
11.5
W
Bakasura
One-ForAll20
Bakasura
6
5
8
2
L
Danzaburou
Sellmack
Danzaburou
2
3
3
1.17
L
Xing Tian
Shi-no-hana_1
Xing Tian
1
3
6
1.33
W
Zhong Kui
SkullKidWarrior
Zhong Kui
9
1
13
15.5
W
4
0
12
10
L
Kukulkan
souI kip
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,890
Damage
58,872
64,889
Taken
71,424
51,818
Mitigated
54,454
22,158
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Azterya
Discordia
9,291
301
9
350
10,306
4,376
0
3,443
6,823
33,065
0
L
Tsukuyomi
Devil702
Tsukuyomi
12,843
4,518
0
67
15,435
7,217
0
8,059
7,295
0
24,047
W
17,873
9,577
0
1,338
9,518
4,107
0
4,795
4,447
0
39,819
W
Sylvanus
Hugidaggi
Sylvanus
8,067
1,490
6,806
4,895
10,335
11,748
0
5,810
4,148
13,086
0
W
Bakasura
One-ForAll20
Bakasura
11,730
6,362
0
2,008
15,167
7,465
0
8,396
6,209
0
28,621
L
Danzaburou
Sellmack
Danzaburou
14,251
6,501
0
2,458
12,243
5,311
0
5,240
6,709
0
39,187
L
Xing Tian
Shi-no-hana_1
Xing Tian
9,500
593
0
0
23,095
33,006
0
8,532
13,658
15,107
0
W
Zhong Kui
SkullKidWarrior
Zhong Kui
20,465
3,256
0
5,227
13,878
9,957
0
4,319
9,301
46,912
0
W
7,755
617
579
1,305
15,991
18,541
0
6,471
9,006
3,392
20,029
L
Kukulkan
souI kip
Kukulkan
12,987
402
0
0
10,345
4,544
0
4,094
6,201
41,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,076
Gold Earned
49,430
225
Minions Killed
233
14
Camps Cleared
4
1,146,108
Distance Traveled
1,058,802
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,575
870
65
6
0
198,440
0
L
Tsukuyomi
9,786
890
7
1
0
214,644
2
W
Neith
11,146
1,013
64
6
1
188,860
0
W
Sylvanus
10,854
987
2
0
1
212,094
0
W
Bakasura
11,270
1,025
53
5
8
241,230
0
L
Danzaburou
10,298
936
61
6
1
194,014
0
L
Xing Tian
9,679
880
12
1
2
235,044
0
W
Zhong Kui
12,610
1,146
72
7
3
221,249
0
W
Tyr
11,196
1,018
34
3
1
282,675
0
L
Kukulkan
10,092
917
88
8
1
216,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role