Player Matchup

Danzaburou
Danzaburou
Algebruhaic
Danzaburou
Level 17
God Stats
154W - 82L
1,742 SR
Queue Stats
209W - 121L
1,677 Elo+
Party 1
Artio
Artio
Baivara
Artio
Level 141
God Stats
4W - 9L
1,509 SR
Queue Stats
136W - 124L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
Lilysviel
Nu Wa
Level 64
God Stats
3W - 0L
1,860 SR
Queue Stats
8W - 3L
1,707 Elo+
Party 1
Kali
Kali
Wavỵ
Kali
Level 158
God Stats
4W - 5L
1,708 SR
Queue Stats
638W - 473L
1,675 Elo+
Party 1
Athena
Athena
trexyarms
Athena
Level 81
God Stats
57W - 38L
1,644 SR
Queue Stats
423W - 358L
1,616 Elo+
Party 1
Team Averages
Level 92
1,693 SR
1,653 Elo+

VS

Team Averages
Level 98
1,439 SR
1,495 Elo+
Nike
Nike
BuffBaby918
Nike
Level 62
God Stats
1W - 3L
1,315 SR
Queue Stats
278W - 260L
1,483 Elo+
Party 2
Ares
Ares
COM3RK1934
Ares
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
419W - 485L
1,557 Elo+
Party 2
Heimdallr
Heimdallr
Skeeter123
Heimdallr
Level 28
God Stats
2W - 4L
1,342 SR
Queue Stats
64W - 55L
1,394 Elo+
Party 2
Fenrir
Fenrir
YoungHavocXjr
Fenrir
Level 125
God Stats
144W - 171L
1,528 SR
Queue Stats
180W - 220L
1,497 Elo+
Party 2
He Bo
He Bo
ZergiNate
He Bo
Level 150
God Stats
6W - 10L
1,509 SR
Queue Stats
923W - 863L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Algebruhaic
Danzaburou
13
0 / 1 / 4
7,733
552
3,410
7,717
2,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Baivara
Artio
12
1 / 1 / 2
7,099
507
6,464
11,579
11,233
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Lilysviel
Nu Wa
14
4 / 2 / 6
8,234
588
7,610
6,024
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Wavỵ
Kali
16
19 / 3 / 2
10,623
759
17,492
17,586
9,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
trexyarms
Athena
12
0 / 0 / 11
7,625
545
3,479
10,106
9,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,588
471
7,268
11,928
6,316
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 3
5,847
418
4,722
10,076
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Skeeter123
Heimdallr
10
0 / 6 / 1
5,841
417
1,906
8,095
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 4 / 2
6,762
483
5,376
11,667
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
ZergiNate
He Bo
13
3 / 7 / 1
8,261
590
6,233
9,580
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
24
Kills
7
7
Deaths
24
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Algebruhaic
Danzaburou
0
1
4
2
W
Artio
Baivara
Artio
1
1
2
2
L
1
4
0
0.25
L
0
3
3
0.5
W
Nu Wa
Lilysviel
Nu Wa
4
2
6
3.5
L
Heimdallr
Skeeter123
Heimdallr
0
6
1
0.08
W
Kali
Wavỵ
Kali
19
3
2
6.67
L
3
4
2
1
L
He Bo
ZergiNate
He Bo
3
7
1
0.5
W
Athena
trexyarms
Athena
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,455
Damage
25,505
53,012
Taken
51,346
34,733
Mitigated
22,253
20,401
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Algebruhaic
Danzaburou
3,410
1,221
0
2,457
7,717
2,798
461
320
7,397
0
55,867
W
Artio
Baivara
Artio
6,464
706
276
5,223
11,579
11,233
29
949
10,630
38,371
0
L
7,268
1,627
0
0
11,928
6,316
0
6,542
5,386
0
37,429
L
4,722
272
0
1,167
10,076
6,226
0
2,917
7,159
11,250
0
W
Nu Wa
Lilysviel
Nu Wa
7,610
2,260
0
923
6,024
1,881
944
2,679
3,231
51,117
0
L
Heimdallr
Skeeter123
Heimdallr
1,906
538
0
0
8,095
2,573
0
1,636
6,459
0
24,520
W
Kali
Wavỵ
Kali
17,492
8,648
0
9,432
17,586
9,493
583
4,041
13,445
0
66,888
L
5,376
1,243
0
2,566
11,667
4,450
0
2,720
8,947
0
27,711
L
He Bo
ZergiNate
He Bo
6,233
202
0
1,554
9,580
2,688
0
3,738
5,842
47,318
0
W
Athena
trexyarms
Athena
3,479
578
0
2,090
10,106
9,328
107
2,824
7,184
23,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,314
Gold Earned
33,299
404
Minions Killed
289
0
Camps Cleared
0
1,462,949
Distance Traveled
1,241,292
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,733
552
102
7
0
351,944
2
W
Artio
7,099
507
70
5
0
258,317
2
L
Nike
6,588
471
76
5
0
225,355
1
L
Ares
5,847
418
10
1
0
253,134
2
W
Nu Wa
8,234
588
83
6
0
245,141
1
L
Heimdallr
5,841
417
52
4
0
227,167
2
W
Kali
10,623
759
103
7
0
293,396
2
L
Fenrir
6,762
483
58
4
0
289,629
1
L
He Bo
8,261
590
93
7
0
246,007
2
W
Athena
7,625
545
46
3
0
314,151
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role