Player Matchup

Ullr
Ullr
Blaster_stimi
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 95L
1,306 Elo+
Party 3
Loki
Loki
DestroyerDC1
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 42L
1,246 Elo+
Party 2
Nu Wa
Nu Wa
PacomeLezotre
Nu Wa
Level 26
God Stats
33W - 24L
1,538 SR
Queue Stats
242W - 226L
1,415 Elo+
Party 3
Chronos
Chronos
WarboyRen
Chronos
Level 28
God Stats
8W - 12L
1,356 SR
Queue Stats
30W - 50L
1,227 Elo+
Party 2
Geb
Geb
oomkoos
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 43
1,479 SR
1,339 Elo+

VS

Team Averages
Level 86
1,478 SR
1,468 Elo+
Loki
Loki
BlessTng
Loki
Level 119
God Stats
14W - 11L
1,566 SR
Queue Stats
55W - 56L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
NADARAGIUS
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PrayForMahou
Kukulkan
Level 25
God Stats
20W - 16L
1,554 SR
Queue Stats
55W - 59L
1,383 Elo+
Party 1
Sol
Sol
TantiBels
Sol
Level 100
God Stats
15W - 13L
1,351 SR
Queue Stats
56W - 55L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
БЫДЛО
Ah Muzen Cab
Level 156
God Stats
11W - 18L
1,419 SR
Queue Stats
244W - 244L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,455
346
0
1,449
216
9
2 / 3 / 1
5,321
532
3,115
5,536
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 4 / 0
5,496
550
5,504
6,339
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
WarboyRen
Chronos
8
0 / 3 / 1
4,786
479
1,861
6,978
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
7
0 / 2 / 1
4,156
416
1,009
3,859
2,444
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
6 / 0 / 3
6,743
674
4,845
5,095
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
NADARAGIUS
Cthulhu
7
0 / 1 / 3
5,262
526
1,459
5,178
2,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
PrayForMahou
Kukulkan
10
3 / 2 / 3
6,174
617
2,077
3,652
1,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 5
5,900
590
3,707
3,607
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
БЫДЛО
Ah Muzen Cab
10
4 / 0 / 0
6,130
613
2,900
4,771
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Loki
6
0
3
7.5
L
2
3
1
0.83
W
Cthulhu
NADARAGIUS
Cthulhu
0
1
3
1.5
L
2
4
0
0.5
W
Kukulkan
PrayForMahou
Kukulkan
3
2
3
2.25
W
0
1
5
2.5
L
Chronos
WarboyRen
Chronos
0
3
1
0.17
L
Geb
0
2
1
0.25
W
Ah Muzen Cab
БЫДЛО
Ah Muzen Cab
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,489
Damage
14,988
24,161
Taken
22,303
8,126
Mitigated
7,322
4,411
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
73
1,449
216
0
82
1,367
0
1,487
W
Loki
4,845
1,231
0
951
5,095
1,470
0
1,598
3,497
0
42,242
L
3,115
514
0
978
5,536
1,602
0
1,637
3,899
0
20,934
W
Cthulhu
NADARAGIUS
Cthulhu
1,459
198
0
1,303
5,178
2,212
220
2,127
3,051
5,541
0
L
5,504
1,857
0
1,530
6,339
1,668
0
920
5,419
30,454
0
W
Kukulkan
PrayForMahou
Kukulkan
2,077
279
0
570
3,652
1,135
934
2,082
1,570
28,471
0
W
3,707
592
0
1,014
3,607
1,090
757
1,852
1,755
29,572
0
L
Chronos
WarboyRen
Chronos
1,861
849
0
1,727
6,978
2,196
0
3,113
3,865
25,815
0
L
Geb
1,009
102
0
103
3,859
2,444
0
1,491
2,368
7,858
0
W
Ah Muzen Cab
БЫДЛО
Ah Muzen Cab
2,900
1,281
0
2,452
4,771
1,415
1,121
865
3,906
0
38,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
30,209
176
Minions Killed
278
0
Camps Cleared
0
750,868
Distance Traveled
966,511
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,455
346
1
0
0
45,219
0
W
Loki
6,743
674
77
8
0
200,971
1
L
Loki
5,321
532
58
6
0
198,501
1
W
Cthulhu
5,262
526
4
0
0
197,753
0
L
Nu Wa
5,496
550
61
6
0
153,538
0
W
Kukulkan
6,174
617
71
7
0
177,974
2
W
Sol
5,900
590
57
6
0
186,403
3
L
Chronos
4,786
479
42
4
0
185,688
5
L
Geb
4,156
416
14
1
0
167,922
3
W
Ah Muzen Cab
6,130
613
69
7
0
203,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role