Player Matchup

Cerberus
Cerberus
SMOKINDASHAMROCK
Cerberus
Level 82
God Stats
17W - 11L
1,569 SR
Queue Stats
119W - 104L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
XxlKlMOlNlEYxX
Baron Samedi
Level 88
God Stats
11W - 3L
1,876 SR
Queue Stats
94W - 74L
1,512 Elo+
Party 1
Anhur
Anhur
blackout_yoda
Anhur
Level 27
God Stats
3W - 0L
1,805 SR
Queue Stats
10W - 4L
1,869 Elo+
Party 1
Team Averages
Level 66
1,750 SR
1,629 Elo+

VS

Team Averages
Level 24
1,455 SR
1,337 Elo+
Sol
Sol
Ivydw3
Sol
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 58L
1,356 Elo+
Party 2
Chiron
Chiron
moonstone109
Chiron
Level 8
God Stats
0W - 2L
1,366 SR
Queue Stats
5W - 8L
1,156 Elo+
Party 2
Tyr
Tyr
neflain
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
10,141
676
6,140
15,421
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
XxlKlMOlNlEYxX
Baron Samedi
16
6 / 2 / 4
11,152
743
11,575
13,983
7,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 8
9,824
655
3,927
6,915
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ivydw3
Sol
13
2 / 4 / 4
9,375
625
10,479
8,814
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
15
6 / 1 / 2
10,538
703
13,312
8,214
2,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
10
0 / 5 / 5
8,308
554
2,642
9,253
3,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
10
Kills
8
8
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
Ivydw3
Sol
2
4
4
1
W
2
4
7
1.38
W
Baron Samedi
XxlKlMOlNlEYxX
Baron Samedi
6
2
4
4
W
2
2
8
3
L
Chiron
6
1
2
7
L
Tyr
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,642
Damage
26,433
36,319
Taken
26,281
24,219
Mitigated
8,074
11,861
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Ivydw3
Sol
10,479
1,423
0
962
8,814
2,040
482
5,281
3,533
26,636
0
W
6,140
583
1,036
3,385
15,421
13,962
352
4,503
10,588
15,178
0
W
Baron Samedi
XxlKlMOlNlEYxX
Baron Samedi
11,575
478
1,805
4,189
13,983
7,715
1,093
3,093
10,678
66,515
0
W
3,927
1,846
0
1,446
6,915
2,542
1,675
2,143
4,574
0
25,771
L
Chiron
13,312
4,602
838
4,438
8,214
2,235
724
5,439
2,775
0
45,554
L
Tyr
2,642
1,082
0
1,468
9,253
3,799
0
6,995
2,258
0
9,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
28,221
170
Minions Killed
132
0
Camps Cleared
0
817,962
Distance Traveled
721,564
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,375
625
37
2
0
258,622
1
W
Cerberus
10,141
676
20
1
0
261,080
4
W
Baron Samedi
11,152
743
99
7
0
282,237
4
W
Anhur
9,824
655
51
3
0
274,645
0
L
Chiron
10,538
703
80
5
0
275,682
3
L
Tyr
8,308
554
15
1
0
187,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role