Player Matchup

Sol
Sol
DL Is Cute
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
LuckyGunner1965
Ares
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,674 Elo+
Solo
Olorun
Olorun
RainhaAna2060
Olorun
Level 15
God Stats
47W - 45L
1,486 SR
Queue Stats
65W - 68L
1,295 Elo+
Solo
Izanami
Izanami
ZOMSHIJ
Izanami
Level 21
God Stats
1W - 7L
1,224 SR
Queue Stats
3W - 8L
1,259 Elo+
Solo
Fenrir
Fenrir
xM1cKeYzZ
Fenrir
Level 11
God Stats
13W - 8L
1,675 SR
Queue Stats
53W - 57L
1,396 Elo+
Solo
Team Averages
Level 12
1,477 SR
1,425 Elo+

VS

Team Averages
Level 10
1,603 SR
1,413 Elo+
Izanami
Izanami
ATISH96-SZN
Izanami
Level 17
God Stats
30W - 33L
1,431 SR
Queue Stats
44W - 59L
1,261 Elo+
Solo
Olorun
Olorun
Reezy4Vegas
Olorun
Level 1
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
SilentYoshi82
Janus
Level 22
God Stats
3W - 2L
1,570 SR
Queue Stats
130W - 128L
1,304 Elo+
Solo
Osiris
Osiris
TasiaDaDyke
Osiris
Level 5
God Stats
2W - 1L
1,757 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
mascularshark
Heimdallr
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 8
13,166
878
8,793
20,084
12,975
20
5 / 8 / 17
14,913
994
15,779
41,200
66,073
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 6 / 12
15,795
1,053
27,960
36,258
18,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ZOMSHIJ
Izanami
20
4 / 4 / 11
14,791
986
19,708
27,616
13,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
xM1cKeYzZ
Fenrir
20
10 / 5 / 9
15,556
1,037
16,694
22,763
13,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATISH96-SZN
Izanami
20
10 / 5 / 9
15,742
1,049
37,774
24,784
9,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
20
3 / 8 / 18
13,855
924
20,045
16,263
6,556
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 1 / 12
16,546
1,103
41,516
10,821
3,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
20
5 / 8 / 19
14,536
969
15,724
20,363
16,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
mascularshark
Heimdallr
20
4 / 9 / 17
14,533
969
25,307
22,169
8,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
109
31
Kills
34
34
Deaths
31
57
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
ATISH96-SZN
Izanami
10
5
9
2.9
L
3
11
8
0.64
L
5
8
17
1.69
L
9
6
12
2.5
W
Olorun
3
8
18
1.5
W
12
1
12
18
W
Osiris
5
8
19
1.81
L
Izanami
ZOMSHIJ
Izanami
4
4
11
2.38
W
Heimdallr
mascularshark
Heimdallr
4
9
17
1.39
L
Fenrir
xM1cKeYzZ
Fenrir
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,934
Damage
140,366
147,921
Taken
94,400
125,086
Mitigated
44,988
13,896
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ATISH96-SZN
Izanami
37,774
22,927
0
2,558
24,784
9,216
0
11,080
13,499
0
81,646
L
8,793
3,106
0
1,935
20,084
12,975
0
9,200
10,884
17,092
0
L
15,779
1,500
0
0
41,200
66,073
0
16,567
24,633
32,400
0
L
27,960
15,687
2,162
7,908
36,258
18,957
0
17,830
18,428
58,383
0
W
Olorun
20,045
14,470
753
3,494
16,263
6,556
0
10,655
5,485
26,984
0
W
41,516
3,366
0
0
10,821
3,501
0
4,587
6,140
77,477
0
W
Osiris
15,724
6,184
0
200
20,363
16,998
0
10,888
8,532
0
27,172
L
Izanami
ZOMSHIJ
Izanami
19,708
17,826
0
1,607
27,616
13,130
0
8,565
19,051
0
72,714
W
Heimdallr
mascularshark
Heimdallr
25,307
17,677
0
2,802
22,169
8,717
0
14,127
7,713
0
47,478
L
Fenrir
xM1cKeYzZ
Fenrir
16,694
1,895
0
284
22,763
13,951
0
9,399
13,364
0
24,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,221
Gold Earned
75,212
257
Minions Killed
257
6
Camps Cleared
3
1,387,033
Distance Traveled
1,270,634
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,742
1,049
106
7
0
244,791
0
L
Sol
13,166
878
15
1
1
207,314
0
L
Ares
14,913
994
18
1
1
288,742
0
L
Olorun
15,795
1,053
73
5
1
276,984
0
W
Olorun
13,855
924
4
0
0
232,569
0
W
Janus
16,546
1,103
86
6
2
292,258
1
W
Osiris
14,536
969
22
1
0
280,281
0
L
Izanami
14,791
986
138
9
1
268,910
0
W
Heimdallr
14,533
969
39
3
1
220,735
0
L
Fenrir
15,556
1,037
13
1
2
345,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role