Player Matchup

Cthulhu
Cthulhu
Gold I
GabrielRojas275
Cthulhu
Gold I
Level 127
God Stats
2W - 3L
1,484 SR
Queue Stats
59W - 54L
1,641 MMR
Solo
Tyr
Tyr
Gold II
Pog recruit8265
Tyr
Gold II
Level 82
God Stats
1W - 9L
1,077 SR
Queue Stats
301W - 332L
1,627 MMR
Solo
Hades
Hades
Platinum V
TrapLordDallas
Hades
Platinum V
Level 158
God Stats
3W - 3L
1,481 SR
Queue Stats
111W - 98L
1,633 MMR
Solo
Medusa
Medusa
Platinum IV
Xo-NastyN8-oX
Medusa
Platinum IV
Level 160
God Stats
44W - 45L
1,699 SR
Queue Stats
1,078W - 1,059L
1,714 MMR
Solo
Arachne
Arachne
Platinum V
vKillshot-_-
Arachne
Platinum V
Level 124
God Stats
11W - 11L
1,487 SR
Queue Stats
366W - 351L
1,679 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,445 SR
1,659 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,668 SR
1,669 MMR
Vulcan
Vulcan
Gold I
Guedxs
Vulcan
Gold I
Level 142
God Stats
1W - 1L
1,790 SR
Queue Stats
34W - 29L
1,717 MMR
Party 1
Vamana
Vamana
Gold I
Hamixoo
Vamana
Gold I
Level 106
God Stats
4W - 3L
1,670 SR
Queue Stats
77W - 70L
1,651 MMR
Solo
Camazotz
Camazotz
Platinum IV
KidProQuo79
Camazotz
Platinum IV
Level 104
God Stats
14W - 14L
1,606 SR
Queue Stats
350W - 351L
1,754 MMR
Solo
Danzaburou
Danzaburou
Gold I
LuKzReizz
Danzaburou
Gold I
Level 141
God Stats
7W - 3L
1,756 SR
Queue Stats
139W - 132L
1,611 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
SmokeyMonkeyy
Xing Tian
Gold IV
Level 97
God Stats
10W - 17L
1,516 SR
Queue Stats
175W - 193L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
11,079
528
10,425
16,736
18,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 0 / 8
12,340
588
11,942
14,957
16,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 2 / 5
13,158
627
13,682
16,568
8,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 2 / 2
11,518
548
7,388
15,831
6,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
vKillshot-_-
Arachne
18
4 / 4 / 7
12,079
575
10,635
18,459
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayGilgameshTiamatPersephoneAthena

VS

Bans
SetSobekFenrirCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Guedxs
Vulcan
17
3 / 4 / 0
10,425
496
11,532
9,730
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Hamixoo
Vamana
14
0 / 4 / 3
8,941
426
4,959
16,027
8,685
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
KidProQuo79
Camazotz
14
0 / 7 / 6
9,379
447
10,349
19,769
13,537
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
LuKzReizz
Danzaburou
17
4 / 6 / 1
11,141
531
8,217
15,140
5,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
SmokeyMonkeyy
Xing Tian
13
1 / 4 / 3
8,190
390
5,859
16,543
13,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
25
Kills
8
9
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Vulcan
Guedxs
Vulcan
3
4
0
0.75
L
Vamana
Hamixoo
Vamana
0
4
3
0.38
L
Camazotz
KidProQuo79
Camazotz
0
7
6
0.43
L
Danzaburou
LuKzReizz
Danzaburou
4
6
1
0.75
W
5
0
8
9
L
Xing Tian
SmokeyMonkeyy
Xing Tian
1
4
3
0.63
W
9
2
5
5.75
W
2
2
2
1.5
W
Arachne
vKillshot-_-
Arachne
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,072
Damage
40,916
82,551
Taken
77,209
58,959
Mitigated
44,702
36,548
Healing
20,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,425
716
693
4,202
16,736
18,875
294
5,551
11,097
45,455
0
L
Vulcan
Guedxs
Vulcan
11,532
3,106
0
1,175
9,730
3,725
0
5,272
4,458
90,492
0
L
Vamana
Hamixoo
Vamana
4,959
2,880
0
6,615
16,027
8,685
0
3,739
12,263
0
75,552
L
Camazotz
KidProQuo79
Camazotz
10,349
2,135
0
7,856
19,769
13,537
0
4,813
14,800
0
54,532
L
Danzaburou
LuKzReizz
Danzaburou
8,217
3,798
0
3,048
15,140
5,701
0
2,666
12,470
0
70,506
W
11,942
1,406
0
6,400
14,957
16,875
0
2,828
12,113
0
69,785
L
Xing Tian
SmokeyMonkeyy
Xing Tian
5,859
559
45
1,849
16,543
13,054
0
7,915
8,628
24,610
0
W
13,682
1,326
2,073
9,786
16,568
8,015
234
5,669
10,807
91,296
0
W
7,388
3,119
0
6,459
15,831
6,300
2,469
2,966
12,865
0
110,602
W
Arachne
vKillshot-_-
Arachne
10,635
6,851
0
6,935
18,459
8,894
0
6,604
11,641
0
90,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,174
Gold Earned
48,076
669
Minions Killed
530
0
Camps Cleared
0
2,221,971
Distance Traveled
2,069,857
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,079
528
72
3
0
454,036
3
L
Vulcan
10,425
496
172
8
0
437,132
7
L
Vamana
8,941
426
114
5
0
462,728
3
L
Camazotz
9,379
447
93
4
0
409,783
1
L
Danzaburou
11,141
531
128
6
0
346,074
5
W
Tyr
12,340
588
129
6
0
472,930
4
L
Xing Tian
8,190
390
23
1
0
414,140
4
W
Hades
13,158
627
185
9
0
423,461
11
W
Medusa
11,518
548
159
8
0
384,619
6
W
Arachne
12,079
575
124
6
0
486,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role