Player Matchup

Scylla
Scylla
BINKSY360
Scylla
Level 13
God Stats
3W - 8L
1,152 SR
Queue Stats
30W - 84L
1,104 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SONofREMMY
Morgan Le Fay
Level 45
God Stats
1W - 3L
1,278 SR
Queue Stats
11W - 27L
1,275 Elo+
Party 1
Odin
Odin
deluxen123
Odin
Level 29
God Stats
12W - 10L
1,500 SR
Queue Stats
49W - 43L
1,350 Elo+
Solo
Team Averages
Level 29
1,310 SR
1,243 Elo+

VS

Team Averages
Level 14
1,578 SR
1,301 Elo+
Hel
Hel
CringyMexican12
Hel
Level 20
God Stats
13W - 11L
1,468 SR
Queue Stats
50W - 58L
1,318 Elo+
Solo
Khepri
Khepri
MainAcct789
Khepri
Level 12
God Stats
4W - 1L
1,718 SR
Queue Stats
4W - 8L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
RageQuit2030
Danzaburou
Level 10
God Stats
4W - 3L
1,547 SR
Queue Stats
4W - 11L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BINKSY360
Scylla
13
1 / 7 / 3
9,421
554
4,584
11,913
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
SONofREMMY
Morgan Le Fay
16
6 / 5 / 2
11,388
670
24,654
14,348
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 5
9,960
586
9,108
17,594
10,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
10,793
635
12,249
15,253
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
16
6 / 1 / 8
12,361
727
10,568
18,445
26,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
RageQuit2030
Danzaburou
16
5 / 4 / 7
11,431
672
12,358
14,013
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
15
15
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
BINKSY360
Scylla
1
7
3
0.36
W
4
4
8
2
W
Khepri
6
1
8
10
W
Danzaburou
RageQuit2030
Danzaburou
5
4
7
2.13
L
Morgan Le Fay
SONofREMMY
Morgan Le Fay
6
5
2
1.4
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,346
Damage
35,175
43,855
Taken
47,711
19,203
Mitigated
39,308
5,604
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BINKSY360
Scylla
4,584
1,052
96
463
11,913
3,535
104
5,306
6,423
25,130
0
W
12,249
3,041
6,100
5,430
15,253
6,606
1,203
9,948
5,080
37,783
0
W
Khepri
10,568
360
0
4,296
18,445
26,524
17
9,809
8,470
31,403
0
W
Danzaburou
RageQuit2030
Danzaburou
12,358
5,241
0
1,499
14,013
6,178
1,752
9,028
4,923
0
48,536
L
Morgan Le Fay
SONofREMMY
Morgan Le Fay
24,654
1,896
98
2,097
14,348
4,808
750
6,789
7,309
58,994
0
L
9,108
1,040
0
2,850
17,594
10,860
244
9,933
7,306
0
23,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
34,585
140
Minions Killed
167
0
Camps Cleared
0
791,733
Distance Traveled
859,181
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,421
554
41
2
0
212,617
0
W
Hel
10,793
635
46
3
0
282,257
2
W
Khepri
12,361
727
36
2
0
313,396
2
W
Danzaburou
11,431
672
85
5
0
263,528
0
L
Morgan Le Fay
11,388
670
60
4
0
271,830
4
L
Odin
9,960
586
39
2
0
307,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role