Player Matchup

Neith
Neith
AnthoneyK
Neith
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 8L
1,073 Elo+
Solo
Yemoja
Yemoja
BeautifulyTragic
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Arachne
Arachne
Broleetarian
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,608 Elo+
Solo
Danzaburou
Danzaburou
C0USIN
Danzaburou
Level 11
God Stats
1W - 3L
1,585 SR
Queue Stats
4W - 12L
1,246 Elo+
Solo
Bellona
Bellona
Cheesefish
Bellona
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
204W - 236L
1,447 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,375 Elo+

VS

Team Averages
Level 12
1,448 SR
1,360 Elo+
Thanatos
Thanatos
DraKoSaGa
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,354 Elo+
Solo
Ares
Ares
FastKill00
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,203 Elo+
Party 1
Khepri
Khepri
JorgeESideCrip
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Shlattinator
Hel
Level 29
God Stats
0W - 4L
1,241 SR
Queue Stats
23W - 40L
1,386 Elo+
Solo
Izanami
Izanami
SoulLake
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnthoneyK
Neith
14
9 / 1 / 5
9,247
616
13,135
6,164
2,100
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
0 / 7 / 9
7,736
516
1,915
11,220
9,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Broleetarian
Arachne
18
9 / 0 / 1
10,982
732
7,789
10,843
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
C0USIN
Danzaburou
9
0 / 9 / 7
6,626
442
9,243
9,841
3,132
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Cheesefish
Bellona
13
7 / 3 / 1
8,485
566
8,901
9,678
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DraKoSaGa
Thanatos
12
7 / 5 / 6
8,148
543
8,317
13,061
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
5 / 5 / 7
7,463
498
5,532
10,408
5,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 4 / 1
5,898
393
1,892
6,389
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 5 / 6
6,083
406
7,398
9,440
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SoulLake
Izanami
9
3 / 6 / 5
6,291
419
2,851
10,450
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
25
Kills
18
20
Deaths
25
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
AnthoneyK
Neith
9
1
5
11.5
W
0
7
9
0.64
W
Arachne
Broleetarian
Arachne
9
0
1
9.5
W
Danzaburou
C0USIN
Danzaburou
0
9
7
0.39
W
Bellona
Cheesefish
Bellona
7
3
1
2.5
L
Thanatos
DraKoSaGa
Thanatos
7
5
6
2
L
5
5
7
1.7
L
1
4
1
0.38
L
2
5
6
1
L
Izanami
SoulLake
Izanami
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
25,990
47,746
Taken
49,748
28,371
Mitigated
21,418
11,542
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AnthoneyK
Neith
13,135
5,905
0
1,349
6,164
2,100
4,291
2,186
3,978
0
47,663
W
1,915
795
350
23
11,220
9,027
472
4,659
6,561
9,742
0
W
Arachne
Broleetarian
Arachne
7,789
4,503
0
6,821
10,843
6,213
720
2,254
8,589
0
92,013
W
Danzaburou
C0USIN
Danzaburou
9,243
4,871
0
204
9,841
3,132
1,365
4,126
5,715
0
26,497
W
Bellona
Cheesefish
Bellona
8,901
2,689
0
2,795
9,678
7,899
1,186
1,597
8,081
0
37,162
L
Thanatos
DraKoSaGa
Thanatos
8,317
3,108
0
7,343
13,061
4,828
0
675
12,386
0
35,347
L
5,532
812
0
232
10,408
5,140
0
322
10,086
9,849
0
L
1,892
514
0
1,038
6,389
5,489
0
227
6,162
8,603
0
L
7,398
531
3,030
4,028
9,440
2,532
150
386
9,054
24,829
0
L
Izanami
SoulLake
Izanami
2,851
1,818
0
2,613
10,450
3,429
910
305
10,145
0
17,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
33,883
373
Minions Killed
148
0
Camps Cleared
0
1,243,110
Distance Traveled
1,162,293
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,247
616
87
6
0
246,331
0
W
Yemoja
7,736
516
13
1
0
191,419
2
W
Arachne
10,982
732
163
11
0
318,289
2
W
Danzaburou
6,626
442
41
3
0
253,013
0
W
Bellona
8,485
566
69
5
0
234,058
2
L
Thanatos
8,148
543
57
4
0
273,491
2
L
Ares
7,463
498
13
1
0
305,614
3
L
Khepri
5,898
393
17
1
0
155,863
3
L
Hel
6,083
406
27
2
0
227,689
1
L
Izanami
6,291
419
34
2
0
199,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role