Player Matchup

Morgan Le Fay
Morgan Le Fay
BubbaRay72505
Morgan Le Fay
Level 18
God Stats
19W - 30L
1,610 SR
Queue Stats
38W - 64L
1,415 Elo+
Party 1
Izanami
Izanami
CharmedSalmon
Izanami
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 115L
1,425 Elo+
Party 1
Arachne
Arachne
Jumjii
Arachne
Level 26
God Stats
46W - 35L
1,524 SR
Queue Stats
230W - 255L
1,444 Elo+
Party 1
King Arthur
King Arthur
greetgoblin69
King Arthur
Level 5
God Stats
2W - 3L
1,287 SR
Queue Stats
52W - 49L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
jalek260
Sun Wukong
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,443 Elo+

VS

Team Averages
Level 43
1,585 SR
1,419 Elo+
Anubis
Anubis
Broken Brice
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 195L
1,424 Elo+
Party 3
Thanatos
Thanatos
DroppinBodies3
Thanatos
Level 27
God Stats
13W - 13L
1,530 SR
Queue Stats
359W - 372L
1,436 Elo+
Solo
Aphrodite
Aphrodite
HeWhoCriedWolf
Aphrodite
Level 148
God Stats
3W - 1L
1,849 SR
Queue Stats
17W - 17L
1,557 Elo+
Party 2
Izanami
Izanami
MUSKYboi
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,253 Elo+
Party 2
Tsukuyomi
Tsukuyomi
icyhot1682
Tsukuyomi
Level 8
God Stats
9W - 6L
1,545 SR
Queue Stats
13W - 17L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BubbaRay72505
Morgan Le Fay
14
2 / 8 / 6
9,730
405
9,081
14,359
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
1 / 9 / 4
8,958
373
4,299
14,311
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Jumjii
Arachne
20
13 / 4 / 1
13,515
563
23,420
17,887
8,092
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
greetgoblin69
King Arthur
17
5 / 5 / 7
11,530
480
15,767
22,652
12,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
jalek260
Sun Wukong
2
0 / 0 / 0
4,838
202
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 11 / 4
10,095
421
16,032
22,691
12,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
14 / 3 / 4
14,156
590
15,701
17,819
7,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Aphrodite
HeWhoCriedWolf
Aphrodite
19
7 / 0 / 10
13,642
568
12,652
21,568
11,029
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MUSKYboi
Izanami
16
1 / 5 / 13
10,468
436
5,517
15,310
5,728
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
icyhot1682
Tsukuyomi
17
0 / 3 / 1
10,817
451
2,272
10,199
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
21
Kills
26
26
Deaths
22
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
11
4
0.55
L
Morgan Le Fay
BubbaRay72505
Morgan Le Fay
2
8
6
0.63
L
Izanami
1
9
4
0.33
W
Thanatos
14
3
4
5.33
W
Aphrodite
HeWhoCriedWolf
Aphrodite
7
0
10
12
L
Arachne
Jumjii
Arachne
13
4
1
3.38
W
Izanami
MUSKYboi
Izanami
1
5
13
1.5
L
King Arthur
greetgoblin69
King Arthur
5
5
7
1.7
W
Tsukuyomi
icyhot1682
Tsukuyomi
0
3
1
0.17
L
Sun Wukong
jalek260
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,567
Damage
52,174
69,209
Taken
87,587
27,424
Mitigated
41,170
14,341
Healing
51,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,032
1,315
0
6,634
22,691
12,360
315
4,173
18,518
58,754
0
L
Morgan Le Fay
BubbaRay72505
Morgan Le Fay
9,081
711
0
374
14,359
3,668
1,855
7,180
7,179
36,955
0
L
Izanami
4,299
2,503
0
1,000
14,311
2,788
1,243
5,968
8,343
0
34,652
W
Thanatos
15,701
3,184
0
19,189
17,819
7,932
396
1,248
16,571
0
97,666
W
Aphrodite
HeWhoCriedWolf
Aphrodite
12,652
1,125
7,910
16,534
21,568
11,029
1,530
1,880
19,688
79,501
0
L
Arachne
Jumjii
Arachne
23,420
15,096
0
7,201
17,887
8,092
627
5,869
12,018
0
132,471
W
Izanami
MUSKYboi
Izanami
5,517
2,886
0
0
15,310
5,728
2,159
2,020
13,290
0
61,883
L
King Arthur
greetgoblin69
King Arthur
15,767
1,352
0
5,766
22,652
12,876
444
9,667
12,985
0
57,267
W
Tsukuyomi
icyhot1682
Tsukuyomi
2,272
460
0
1,308
10,199
4,121
823
0
10,199
0
49,747
L
Sun Wukong
jalek260
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,571
Gold Earned
59,178
417
Minions Killed
508
0
Camps Cleared
0
1,750,287
Distance Traveled
2,093,279
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,095
421
71
3
0
343,408
2
L
Morgan Le Fay
9,730
405
62
3
0
405,865
1
L
Izanami
8,958
373
69
3
0
341,080
0
W
Thanatos
14,156
590
154
6
0
470,903
5
W
Aphrodite
13,642
568
76
3
0
439,708
3
L
Arachne
13,515
563
198
8
0
552,185
0
W
Izanami
10,468
436
105
4
0
390,887
0
L
King Arthur
11,530
480
88
4
0
451,157
1
W
Tsukuyomi
10,817
451
102
4
0
448,373
0
L
Sun Wukong
4,838
202
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role