Player Matchup

Olorun
Olorun
WishnWashn
Olorun
Level 29
God Stats
3W - 6L
1,167 SR
Queue Stats
84W - 98L
1,352 Elo+
Solo
Cerberus
Cerberus
Wizzox_btw
Cerberus
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
105W - 93L
1,279 Elo+
Party 2
Khepri
Khepri
Zn_Yukii
Khepri
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 93L
1,259 Elo+
Party 2
Bakasura
Bakasura
arzent84
Bakasura
Level 16
God Stats
1W - 0L
1,680 SR
Queue Stats
106W - 111L
1,184 Elo+
Solo
Neith
Neith
o TankZzHD
Neith
Level 29
God Stats
10W - 8L
1,501 SR
Queue Stats
64W - 74L
1,367 Elo+
Solo
Team Averages
Level 25
1,470 SR
1,288 Elo+

VS

Team Averages
Level 22
1,439 SR
1,308 Elo+
Loki
Loki
KaDeZet_ELO
Loki
Level 29
God Stats
2W - 7L
1,196 SR
Queue Stats
169W - 202L
1,238 Elo+
Solo
Skadi
Skadi
Luffy_cookie
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
RayanSpezia
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,333 Elo+
Party 1
Anubis
Anubis
edward1309sy
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,214 Elo+
Solo
Sobek
Sobek
nadhir2007
Sobek
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 83L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
WishnWashn
Olorun
13
2 / 9 / 5
9,640
371
5,760
11,375
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Wizzox_btw
Cerberus
20
13 / 0 / 7
13,739
528
22,951
21,901
28,516
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Zn_Yukii
Khepri
18
5 / 5 / 8
13,867
533
10,927
21,883
19,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
arzent84
Bakasura
20
7 / 6 / 6
13,280
511
12,717
27,203
11,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
17
6 / 4 / 6
11,677
449
13,332
15,719
5,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
11,020
424
7,862
20,113
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 5 / 6
8,181
315
3,104
6,667
1,604
Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 5 / 5
10,804
416
7,726
20,315
14,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
19
5 / 10 / 2
12,644
486
17,877
20,668
8,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
16
7 / 6 / 6
11,317
435
10,560
24,534
16,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
33
Kills
21
24
Deaths
33
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
1
5
6
0.8
L
5
5
5
1.5
W
Olorun
WishnWashn
Olorun
2
9
5
0.5
W
Cerberus
Wizzox_btw
Cerberus
13
0
7
16.5
W
Khepri
Zn_Yukii
Khepri
5
5
8
1.8
W
Bakasura
arzent84
Bakasura
7
6
6
1.67
L
Anubis
5
10
2
0.6
L
Sobek
7
6
6
1.67
W
Neith
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,687
Damage
47,129
98,081
Taken
92,297
68,981
Mitigated
48,106
30,886
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,862
1,410
0
5,534
20,113
6,489
0
6,998
12,331
0
74,153
L
3,104
1,686
0
657
6,667
1,604
811
2,092
4,496
0
11,358
L
7,726
600
0
742
20,315
14,720
609
7,129
12,227
31,076
0
W
Olorun
WishnWashn
Olorun
5,760
3,095
0
1,842
11,375
3,804
2,153
2,704
8,671
24,709
0
W
Cerberus
Wizzox_btw
Cerberus
22,951
1,139
0
9,127
21,901
28,516
928
8,434
13,467
88,014
0
W
Khepri
Zn_Yukii
Khepri
10,927
1,331
0
1,980
21,883
19,118
2,367
10,105
11,778
38,334
0
W
Bakasura
arzent84
Bakasura
12,717
8,879
0
11,396
27,203
11,985
1,805
7,668
19,535
0
81,757
L
Anubis
17,877
1,828
0
6,254
20,668
8,982
2,425
9,694
10,225
84,007
0
L
Sobek
10,560
959
0
4,239
24,534
16,311
576
11,780
12,104
62,832
0
W
Neith
13,332
6,764
0
6,541
15,719
5,558
426
7,252
8,467
137
72,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,203
Gold Earned
53,966
456
Minions Killed
400
0
Camps Cleared
0
2,020,253
Distance Traveled
1,810,325
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,020
424
116
4
0
395,042
0
L
Skadi
8,181
315
15
1
0
183,499
3
L
Ares
10,804
416
31
1
0
416,186
0
W
Olorun
9,640
371
31
1
0
228,058
0
W
Cerberus
13,739
528
157
6
0
530,378
4
W
Khepri
13,867
533
42
2
0
468,362
1
W
Bakasura
13,280
511
132
5
0
408,888
5
L
Anubis
12,644
486
148
6
0
369,783
1
L
Sobek
11,317
435
90
3
0
445,815
0
W
Neith
11,677
449
94
4
0
384,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role