Player Matchup

Medusa
Medusa
AEvilShrimp
Medusa
Level 35
God Stats
0W - 3L
1,325 SR
Queue Stats
49W - 81L
1,243 Elo+
Party 2
Osiris
Osiris
DaCheeseCake
Osiris
Level 60
God Stats
3W - 5L
1,506 SR
Queue Stats
100W - 141L
1,291 Elo+
Party 2
Gilgamesh
Gilgamesh
MRebmann
Gilgamesh
Level 18
God Stats
4W - 5L
1,367 SR
Queue Stats
56W - 74L
1,289 Elo+
Party 2
Team Averages
Level 38
1,399 SR
1,274 Elo+

VS

Team Averages
Level 65
1,661 SR
1,425 Elo+
Morgan Le Fay
Morgan Le Fay
InfamousGinge
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,863 SR
Queue Stats
15W - 20L
1,292 Elo+
Party 1
Da Ji
Da Ji
SY9Jaeger
Da Ji
Level 80
God Stats
10W - 7L
1,561 SR
Queue Stats
147W - 167L
1,542 Elo+
Party 1
Sol
Sol
exowar1
Sol
Level 87
God Stats
81W - 72L
1,558 SR
Queue Stats
351W - 407L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 8 / 10
9,947
711
6,328
13,321
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
13
7 / 4 / 6
9,884
706
9,486
16,817
14,466
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
MRebmann
Gilgamesh
13
4 / 5 / 7
10,226
730
5,964
16,964
11,833
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InfamousGinge
Morgan Le Fay
13
1 / 6 / 12
9,561
683
7,572
8,231
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
SY9Jaeger
Da Ji
15
7 / 3 / 9
11,459
819
14,877
10,241
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
16
9 / 4 / 6
11,577
827
15,905
9,734
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
13
Kills
17
17
Deaths
13
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
8
10
0.88
L
Osiris
7
4
6
2.5
W
Morgan Le Fay
InfamousGinge
Morgan Le Fay
1
6
12
1.17
L
Gilgamesh
MRebmann
Gilgamesh
4
5
7
1.5
W
Da Ji
SY9Jaeger
Da Ji
7
3
9
3.83
W
Sol
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
38,354
47,102
Taken
28,206
31,259
Mitigated
13,478
11,357
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,328
1,180
0
1,450
13,321
4,960
0
6,127
6,970
0
34,024
L
Osiris
9,486
1,876
0
3,898
16,817
14,466
89
7,818
8,748
0
24,511
W
Morgan Le Fay
InfamousGinge
Morgan Le Fay
7,572
637
0
426
8,231
3,157
0
0
8,231
21,325
0
L
Gilgamesh
MRebmann
Gilgamesh
5,964
1,012
800
5,209
16,964
11,833
125
7,921
8,721
0
27,526
W
Da Ji
SY9Jaeger
Da Ji
14,877
3,054
0
1,488
10,241
5,956
387
0
10,241
512
33,148
W
Sol
15,905
4,958
0
3,788
9,734
4,365
2,616
0
9,734
56,354
3,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
32,597
124
Minions Killed
147
0
Camps Cleared
0
694,987
Distance Traveled
778,670
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,947
711
53
4
0
211,402
2
L
Osiris
9,884
706
31
2
0
227,426
1
W
Morgan Le Fay
9,561
683
35
3
0
243,728
2
L
Gilgamesh
10,226
730
40
3
0
256,159
0
W
Da Ji
11,459
819
29
2
0
281,036
1
W
Sol
11,577
827
83
6
0
253,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role