Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Onehii
Jormungandr
Level 155
God Stats
11W - 7L
1,594 SR
Queue Stats
758W - 773L
1,505 Elo+
Solo
Anubis
Anubis
SirxklutchxAlot
Anubis
Level 160
God Stats
1W - 0L
1,526 SR
Queue Stats
45W - 33L
1,604 Elo+
Solo
Artemis
Artemis
paradox_knight87
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,632 Elo+
Party 1
Odin
Odin
z_Z_5_l_e_e_p_y
Odin
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,582 Elo+
Party 1
Team Averages
Level 147
1,524 SR
1,565 Elo+

VS

Team Averages
Level 133
1,461 SR
1,514 Elo+
Sun Wukong
Sun Wukong
B3VHARD
Sun Wukong
Level 126
God Stats
10W - 5L
1,526 SR
Queue Stats
295W - 319L
1,534 Elo+
Solo
Ganesha
Ganesha
Bom951
Ganesha
Level 125
God Stats
2W - 2L
1,631 SR
Queue Stats
144W - 153L
1,516 Elo+
Solo
Xbalanque
Xbalanque
DeMorcerf
Xbalanque
Level 132
God Stats
3W - 4L
1,216 SR
Queue Stats
332W - 346L
1,494 Elo+
Party 2
Mulan
Mulan
Edmonddantes
Mulan
Level 128
God Stats
5W - 3L
1,666 SR
Queue Stats
229W - 232L
1,521 Elo+
Party 2
Da Ji
Da Ji
goldlion3636
Da Ji
Level 155
God Stats
2W - 6L
1,265 SR
Queue Stats
404W - 391L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 2 / 25
9,514
865
6,418
16,193
20,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jormungandr
Onehii
Jormungandr
17
8 / 3 / 13
11,326
1,030
10,218
17,042
28,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 2 / 16
10,109
919
12,389
10,523
7,868
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 3 / 11
9,548
868
18,105
9,576
4,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
9 / 4 / 14
11,493
1,045
11,679
13,401
20,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B3VHARD
Sun Wukong
16
2 / 5 / 11
8,523
775
9,551
14,438
17,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Bom951
Ganesha
15
0 / 5 / 11
7,517
683
8,511
15,420
11,190
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
DeMorcerf
Xbalanque
14
3 / 7 / 7
8,536
776
13,438
10,894
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 6 / 9
9,212
837
8,910
14,173
9,592
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 6 / 3
8,505
773
5,241
10,739
6,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
28
Kills
13
14
Deaths
29
79
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
25
6.25
L
Sun Wukong
B3VHARD
Sun Wukong
2
5
11
1.5
L
Ganesha
Bom951
Ganesha
0
5
11
1.1
L
Xbalanque
DeMorcerf
Xbalanque
3
7
7
0.93
L
2
6
9
1.08
W
Jormungandr
Onehii
Jormungandr
8
3
13
4.83
W
6
2
16
7
L
6
6
3
1.25
W
5
3
11
3.5
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,809
Damage
45,651
66,735
Taken
65,664
81,653
Mitigated
49,104
20,814
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,418
381
1,644
2,074
16,193
20,508
226
3,355
12,838
18,155
0
L
Sun Wukong
B3VHARD
Sun Wukong
9,551
980
1,210
3,820
14,438
17,383
0
6,422
8,016
0
25,002
L
Ganesha
Bom951
Ganesha
8,511
99
1,147
2,661
15,420
11,190
0
5,933
9,487
14,867
0
L
Xbalanque
DeMorcerf
Xbalanque
13,438
4,645
1,000
739
10,894
4,510
0
5,330
5,564
0
27,595
L
8,910
1,526
2,031
1,532
14,173
9,592
0
7,123
7,050
0
15,314
W
Jormungandr
Onehii
Jormungandr
10,218
3,038
1,763
1,852
17,042
28,064
404
1,119
15,923
23,778
0
W
12,389
577
3,985
3,533
10,523
7,868
855
1,632
8,891
24,884
0
L
5,241
353
70
423
10,739
6,429
0
4,217
6,522
0
8,834
W
18,105
8,786
493
856
9,576
4,999
2,531
1,173
8,403
0
31,486
W
11,679
4,065
2,185
2,429
13,401
20,214
1,258
1,232
12,169
0
21,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,990
Gold Earned
42,293
112
Minions Killed
95
0
Camps Cleared
0
1,089,938
Distance Traveled
921,136
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,514
865
0
0
0
225,352
4
L
Sun Wukong
8,523
775
27
2
0
196,598
3
L
Ganesha
7,517
683
0
0
0
188,261
3
L
Xbalanque
8,536
776
43
4
0
154,424
0
L
Mulan
9,212
837
18
2
0
208,449
1
W
Jormungandr
11,326
1,030
36
3
0
213,530
0
W
Anubis
10,109
919
37
3
0
202,710
0
L
Da Ji
8,505
773
7
1
0
173,404
0
W
Artemis
9,548
868
23
2
0
197,608
0
W
Odin
11,493
1,045
16
1
0
250,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role