Player Matchup

Sol
Sol
BCashWorld
Sol
Level 66
God Stats
24W - 16L
1,500 SR
Queue Stats
358W - 331L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
EnlargePills
Sun Wukong
Level 98
God Stats
21W - 15L
1,676 SR
Queue Stats
443W - 407L
1,547 Elo+
Solo
Fenrir
Fenrir
Myzer676
Fenrir
Level 129
God Stats
12W - 14L
1,539 SR
Queue Stats
217W - 200L
1,545 Elo+
Solo
Ne Zha
Ne Zha
PowerFlaming1
Ne Zha
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 231L
1,501 Elo+
Solo
Raijin
Raijin
next_muffler130
Raijin
Level 59
God Stats
3W - 8L
1,451 SR
Queue Stats
142W - 137L
1,567 Elo+
Solo
Team Averages
Level 97
1,533 SR
1,549 Elo+

VS

Team Averages
Level 135
1,592 SR
1,554 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leshaundre_Jones
Morgan Le Fay
Level 152
God Stats
23W - 6L
1,738 SR
Queue Stats
110W - 93L
1,575 Elo+
Solo
Sylvanus
Sylvanus
Puchu34
Sylvanus
Level 131
God Stats
10W - 8L
1,536 SR
Queue Stats
276W - 281L
1,503 Elo+
Solo
Mercury
Mercury
WhensParagon
Mercury
Level 110
God Stats
3W - 3L
1,618 SR
Queue Stats
727W - 664L
1,631 Elo+
Solo
Neith
Neith
mencalise
Neith
Level 155
God Stats
90W - 96L
1,567 SR
Queue Stats
386W - 366L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
9,851
493
10,828
15,155
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
EnlargePills
Sun Wukong
15
3 / 3 / 3
9,421
471
8,100
17,075
10,951
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Myzer676
Fenrir
15
2 / 6 / 1
9,125
456
5,332
16,832
12,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 4
7,557
378
4,948
15,071
4,897
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 0
8,965
448
7,134
11,469
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 0 / 8
12,075
604
13,962
16,938
13,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Leshaundre_Jones
Morgan Le Fay
18
5 / 3 / 8
11,444
572
9,980
9,908
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Puchu34
Sylvanus
16
3 / 2 / 15
11,334
567
5,923
12,518
11,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
WhensParagon
Mercury
20
10 / 1 / 7
12,841
642
11,706
12,204
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
mencalise
Neith
17
2 / 2 / 7
11,269
563
13,494
14,723
6,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
8
Kills
27
27
Deaths
8
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
8
11
L
3
5
1
0.7
L
Sun Wukong
EnlargePills
Sun Wukong
3
3
3
1.5
W
Morgan Le Fay
Leshaundre_Jones
Morgan Le Fay
5
3
8
3
L
Fenrir
Myzer676
Fenrir
2
6
1
0.42
L
0
7
4
0.29
W
Sylvanus
Puchu34
Sylvanus
3
2
15
5.25
W
Mercury
WhensParagon
Mercury
10
1
7
13.5
W
Neith
mencalise
Neith
2
2
7
2.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,342
Damage
55,065
75,602
Taken
66,291
36,692
Mitigated
40,757
18,190
Healing
29,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,962
1,559
0
8,311
16,938
13,421
964
3,410
13,199
0
62,065
L
10,828
4,544
0
7,493
15,155
4,372
0
3,939
11,102
80,114
0
L
Sun Wukong
EnlargePills
Sun Wukong
8,100
595
0
5,334
17,075
10,951
624
4,536
12,235
0
58,792
W
Morgan Le Fay
Leshaundre_Jones
Morgan Le Fay
9,980
1,146
0
1,529
9,908
4,759
1,073
811
9,047
72,777
0
L
Fenrir
Myzer676
Fenrir
5,332
1,258
0
2,022
16,832
12,567
0
2,422
14,344
0
59,659
L
4,948
1,577
0
1,417
15,071
4,897
0
3,345
11,618
0
28,850
W
Sylvanus
Puchu34
Sylvanus
5,923
1,531
5,433
4,320
12,518
11,394
1,021
6,159
6,297
20,071
0
W
Mercury
WhensParagon
Mercury
11,706
6,731
0
3,548
12,204
5,152
1,083
1,301
10,831
0
110,390
W
Neith
mencalise
Neith
13,494
7,060
0
6,718
14,723
6,031
6,392
6,114
8,547
0
91,237
L
7,134
577
0
1,924
11,469
3,905
0
1,055
10,400
60,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
58,963
525
Minions Killed
572
0
Camps Cleared
0
1,820,240
Distance Traveled
1,876,715
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,075
604
107
5
0
394,047
2
L
Sol
9,851
493
144
7
0
335,311
3
L
Sun Wukong
9,421
471
101
5
0
384,859
5
W
Morgan Le Fay
11,444
572
134
7
0
367,704
5
L
Fenrir
9,125
456
90
5
0
386,196
5
L
Ne Zha
7,557
378
47
2
0
360,435
1
W
Sylvanus
11,334
567
32
2
0
338,773
6
W
Mercury
12,841
642
167
8
0
449,808
4
W
Neith
11,269
563
132
7
0
326,383
2
L
Raijin
8,965
448
143
7
0
353,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role