Player Matchup

Jormungandr
Jormungandr
Iz Kaiser zI
Jormungandr
Level 9
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
Randall_CZE
Artemis
Level 6
God Stats
1W - 0L
1,210 SR
Queue Stats
13W - 10L
1,200 Elo+
Party 1
Gilgamesh
Gilgamesh
XXReaper999
Gilgamesh
Level 29
God Stats
1W - 0L
1,471 SR
Queue Stats
1W - 2L
1,100 Elo+
Party 3
Sylvanus
Sylvanus
YDioBrandoY
Sylvanus
Level 66
God Stats
2W - 2L
1,658 SR
Queue Stats
5W - 5L
1,381 Elo+
Party 3
Chaac
Chaac
davidpolcar
Chaac
Level 47
God Stats
3W - 0L
1,792 SR
Queue Stats
94W - 114L
1,345 Elo+
Party 1
Team Averages
Level 31
1,566 SR
1,305 Elo+

VS

Team Averages
Level 25
1,454 SR
1,299 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KarasuKami224
Ganesha
Level 30
God Stats
0W - 2L
1,271 SR
Queue Stats
41W - 39L
1,345 Elo+
Solo
Heimdallr
Heimdallr
Sauske99
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,090 Elo+
Solo
Pele
Pele
emptygerm117brr
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,255 Elo+
Party 2
Loki
Loki
x2OOxD4MAG3x
Loki
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iz Kaiser zI
Jormungandr
19
5 / 7 / 19
15,301
528
17,253
36,626
45,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Randall_CZE
Artemis
19
8 / 6 / 10
14,209
490
25,637
19,575
8,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
XXReaper999
Gilgamesh
20
25 / 5 / 11
16,838
581
30,991
28,794
35,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
YDioBrandoY
Sylvanus
18
3 / 3 / 19
12,349
426
12,144
23,544
27,240
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 1
15,425
532
16,459
27,767
29,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 11 / 3
12,807
442
15,948
27,428
10,993
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
17
4 / 9 / 11
12,293
424
21,037
31,196
37,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Sauske99
Heimdallr
19
3 / 11 / 4
13,107
452
13,155
22,399
10,820
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 9 / 7
12,238
422
17,585
25,332
9,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 12 / 3
11,153
385
9,432
18,901
13,743
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
50
51
Kills
22
23
Deaths
52
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
11
3
0.86
W
Jormungandr
Iz Kaiser zI
Jormungandr
5
7
19
2.07
L
Ganesha
4
9
11
1.06
W
Artemis
Randall_CZE
Artemis
8
6
10
2.17
L
Heimdallr
Sauske99
Heimdallr
3
11
4
0.45
W
Gilgamesh
XXReaper999
Gilgamesh
25
5
11
6.1
W
Sylvanus
YDioBrandoY
Sylvanus
3
3
19
4.17
W
10
2
1
5.25
L
3
9
7
0.72
L
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,484
Damage
77,157
136,306
Taken
125,256
146,377
Mitigated
82,290
45,854
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
15,948
8,095
0
2,067
27,428
10,993
1,801
7,640
19,788
0
87,732
W
Jormungandr
Iz Kaiser zI
Jormungandr
17,253
5,840
0
4,226
36,626
45,363
1,694
7,098
29,528
67,432
0
L
Ganesha
21,037
2,417
315
2,497
31,196
37,186
63
9,559
21,637
52,133
0
W
Artemis
Randall_CZE
Artemis
25,637
17,419
0
3,318
19,575
8,700
4,632
5,929
13,646
0
97,842
L
Heimdallr
Sauske99
Heimdallr
13,155
5,497
0
1,369
22,399
10,820
936
1,176
21,223
0
62,249
W
Gilgamesh
XXReaper999
Gilgamesh
30,991
11,483
0
3,211
28,794
35,208
546
6,521
22,273
0
85,455
W
Sylvanus
YDioBrandoY
Sylvanus
12,144
3,477
8,689
9,250
23,544
27,240
1,293
3,748
19,796
35,809
0
W
16,459
3,496
392
16,768
27,767
29,866
697
3,686
24,081
0
132,768
L
17,585
4,045
341
3,607
25,332
9,548
0
6,820
18,512
0
59,610
L
9,432
2,808
829
1,343
18,901
13,743
286
4,202
14,699
0
30,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,122
Gold Earned
61,598
544
Minions Killed
368
0
Camps Cleared
0
2,547,423
Distance Traveled
2,257,716
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,807
442
115
4
0
424,112
0
W
Jormungandr
15,301
528
82
3
0
497,999
2
L
Ganesha
12,293
424
24
1
0
421,575
2
W
Artemis
14,209
490
118
4
0
437,276
0
L
Heimdallr
13,107
452
114
4
0
394,987
0
W
Gilgamesh
16,838
581
99
3
0
528,714
5
W
Sylvanus
12,349
426
38
1
0
497,323
0
W
Chaac
15,425
532
207
7
0
586,111
0
L
Pele
12,238
422
79
3
0
538,829
3
L
Loki
11,153
385
36
1
0
478,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role