Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
LeNouveau4
Ymir
Gold I
Level 148
God Stats
45W - 27L
1,655 SR
Queue Stats
443W - 438L
1,428 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Nocturnalik
Erlang Shen
Gold IV
Level 108
God Stats
6W - 3L
1,664 SR
Queue Stats
110W - 105L
1,416 MMR
Solo
Vulcan
Vulcan
Gold IV
SULCLDALTURTLE
Vulcan
Gold IV
Level 100
God Stats
23W - 22L
1,298 SR
Queue Stats
163W - 180L
1,554 MMR
Solo
Tyr
Tyr
Silver II
smithhunter1027
Tyr
Silver II
Level 103
God Stats
2W - 4L
1,553 SR
Queue Stats
31W - 40L
1,412 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,534 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,429 SR
1,391 MMR
Xbalanque
Xbalanque
Gold III
BrooklynOG92
Xbalanque
Gold III
Level 160
God Stats
6W - 4L
1,701 SR
Queue Stats
1,106W - 1,098L
1,413 MMR
Solo
Tiamat
Tiamat
Gold V
Kush 420 YMCMB
Tiamat
Gold V
Level 62
God Stats
1W - 1L
1,286 SR
Queue Stats
29W - 29L
1,435 MMR
Solo
Geb
Geb
Gold V
Sella80
Geb
Gold V
Level 62
God Stats
16W - 12L
1,500 SR
Queue Stats
254W - 263L
1,241 MMR
Solo
Fenrir
Fenrir
Gold III
nabranza
Fenrir
Gold III
Level 109
God Stats
11W - 17L
1,475 SR
Queue Stats
207W - 213L
1,429 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
theflyMcDalphin
Gilgamesh
Gold V
Level 145
God Stats
1W - 2L
1,181 SR
Queue Stats
72W - 84L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 2 / 1
7,451
532
3,595
7,706
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 5
7,531
538
4,921
7,050
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Nocturnalik
Erlang Shen
14
2 / 0 / 4
8,159
583
4,836
5,589
3,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 4
7,527
538
6,746
8,896
3,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 1
8,169
584
3,330
9,510
4,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Morgan Le FayHadesAthenaHeraKing Arthur

VS

Bans
ArachneBakasuraKaliSkadiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrooklynOG92
Xbalanque
12
1 / 2 / 1
6,713
480
4,521
6,974
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 1
7,137
510
5,548
8,104
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
9
0 / 3 / 1
6,193
442
2,443
9,940
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
nabranza
Fenrir
10
2 / 1 / 0
6,581
470
2,850
7,717
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
theflyMcDalphin
Gilgamesh
11
1 / 2 / 0
6,288
449
4,127
8,362
5,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
5
5
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
1
1.25
L
Xbalanque
BrooklynOG92
Xbalanque
1
2
1
0.75
L
1
3
1
0.5
W
2
0
5
4.5
W
Erlang Shen
Nocturnalik
Erlang Shen
2
0
4
4
W
2
3
4
1.33
L
Geb
0
3
1
0.17
L
Fenrir
nabranza
Fenrir
2
1
0
2
W
3
0
1
3.5
L
Gilgamesh
theflyMcDalphin
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
19,489
38,751
Taken
41,097
17,147
Mitigated
20,169
18,388
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,595
3,133
0
3,228
7,706
2,219
87
1,240
6,466
0
52,986
L
Xbalanque
BrooklynOG92
Xbalanque
4,521
1,585
0
3,122
6,974
2,393
0
1,574
5,400
0
43,747
L
5,548
695
0
1,898
8,104
3,608
0
2,810
5,294
48,630
0
W
4,921
1,170
0
2,716
7,050
3,212
306
1,498
5,552
29,412
0
W
Erlang Shen
Nocturnalik
Erlang Shen
4,836
2,223
0
2,888
5,589
3,079
0
661
4,928
0
57,548
W
6,746
2,071
57
4,159
8,896
3,835
247
3,328
5,568
41,344
0
L
Geb
2,443
293
0
2,180
9,940
5,069
0
4,745
5,195
14,426
0
L
Fenrir
nabranza
Fenrir
2,850
346
0
1,717
7,717
4,089
0
1,866
5,851
0
33,631
W
3,330
577
0
5,340
9,510
4,802
86
1,584
7,926
0
40,083
L
Gilgamesh
theflyMcDalphin
Gilgamesh
4,127
1,724
0
754
8,362
5,010
0
672
7,690
0
31,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,837
Gold Earned
32,912
420
Minions Killed
335
0
Camps Cleared
0
1,346,998
Distance Traveled
1,171,726
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,451
532
99
7
0
219,706
2
L
Xbalanque
6,713
480
93
7
0
235,263
3
L
Tiamat
7,137
510
100
7
0
231,289
3
W
Ymir
7,531
538
53
4
0
253,648
3
W
Erlang Shen
8,159
583
102
7
0
333,155
3
W
Vulcan
7,527
538
69
5
0
261,105
3
L
Geb
6,193
442
20
1
0
270,388
4
L
Fenrir
6,581
470
64
5
0
238,796
4
W
Tyr
8,169
584
97
7
0
279,384
0
L
Gilgamesh
6,288
449
58
4
0
195,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role