Player Matchup

Kali
Kali
Caburé
Kali
Level 14
God Stats
4W - 2L
1,650 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 1
Nike
Nike
CalvoAos20
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,339 Elo+
Party 1
Ymir
Ymir
PeluGYnoK
Ymir
Level 8
God Stats
3W - 3L
1,541 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 1
Olorun
Olorun
barr0sG
Olorun
Level 7
God Stats
3W - 2L
1,635 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 1
Izanami
Izanami
lobsnacho
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,465 Elo+
Party 1
Team Averages
Level 10
1,565 SR
1,440 Elo+

VS

Team Averages
Level 25
1,522 SR
1,430 Elo+
Loki
Loki
GCH27701
Loki
Level 20
God Stats
13W - 9L
1,579 SR
Queue Stats
162W - 208L
1,411 Elo+
Solo
Izanami
Izanami
Seba27
Izanami
Level 29
God Stats
26W - 20L
1,525 SR
Queue Stats
186W - 213L
1,422 Elo+
Party 2
Nike
Nike
kjjkho
Nike
Level 28
God Stats
2W - 1L
1,298 SR
Queue Stats
196W - 232L
1,430 Elo+
Party 2
Ymir
Ymir
megbatatinha
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,559 Elo+
Solo
Persephone
Persephone
tutu17274
Persephone
Level 26
God Stats
7W - 1L
1,706 SR
Queue Stats
139W - 195L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Caburé
Kali
11
1 / 1 / 1
6,212
478
1,405
7,031
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,930
379
1,535
8,310
3,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
1 / 4 / 1
6,208
478
2,307
7,649
4,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
barr0sG
Olorun
9
1 / 7 / 1
5,141
395
2,545
6,919
2,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
lobsnacho
Izanami
11
1 / 3 / 0
6,515
501
2,785
5,515
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 1 / 3
6,750
519
999
6,331
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Seba27
Izanami
13
2 / 1 / 5
7,875
606
4,157
5,327
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
kjjkho
Nike
13
2 / 0 / 2
7,414
570
6,279
3,705
2,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 2 / 5
7,489
576
3,810
8,660
7,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
tutu17274
Persephone
12
8 / 1 / 0
7,912
609
8,321
6,158
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
18
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
Caburé
Kali
1
1
1
1.5
L
0
3
0
0
W
Loki
1
1
3
2.5
L
Ymir
1
4
1
0.38
W
Izanami
Seba27
Izanami
2
1
5
4.5
L
Olorun
barr0sG
Olorun
1
7
1
0.21
W
Nike
kjjkho
Nike
2
0
2
3
L
Izanami
lobsnacho
Izanami
1
3
0
0.33
W
4
2
5
3.25
W
Persephone
tutu17274
Persephone
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,577
Damage
23,566
35,424
Taken
30,181
13,910
Mitigated
15,770
6,907
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Caburé
Kali
1,405
733
0
3,004
7,031
2,840
0
1,174
5,857
0
28,626
L
1,535
57
0
2,000
8,310
3,815
142
516
7,794
1,386
15,063
W
Loki
999
213
0
3,725
6,331
2,078
842
0
6,331
0
38,522
L
Ymir
2,307
381
0
0
7,649
4,068
0
3,249
4,400
17,049
0
W
Izanami
Seba27
Izanami
4,157
2,485
0
2,220
5,327
1,582
828
401
4,926
0
50,278
L
Olorun
barr0sG
Olorun
2,545
832
85
935
6,919
2,165
0
6,175
744
11,198
1,200
W
Nike
kjjkho
Nike
6,279
194
0
1,519
3,705
2,917
394
322
3,383
0
41,189
L
Izanami
lobsnacho
Izanami
2,785
1,722
0
883
5,515
1,022
0
1,017
4,498
0
32,284
W
3,810
1,028
0
590
8,660
7,118
0
1,271
7,389
25,001
0
W
Persephone
tutu17274
Persephone
8,321
325
0
1,312
6,158
2,075
1,008
2,919
3,238
46,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
37,440
226
Minions Killed
376
0
Camps Cleared
0
1,020,117
Distance Traveled
1,210,230
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,212
478
65
5
0
277,210
2
L
Nike
4,930
379
31
2
0
153,007
0
W
Loki
6,750
519
77
6
0
260,678
1
L
Ymir
6,208
478
31
2
0
241,409
5
W
Izanami
7,875
606
98
8
0
236,946
1
L
Olorun
5,141
395
15
1
0
134,665
0
W
Nike
7,414
570
80
6
0
263,384
0
L
Izanami
6,515
501
84
6
0
213,826
2
W
Ymir
7,489
576
37
3
0
219,014
1
W
Persephone
7,912
609
84
6
0
230,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role