Player Matchup

Chang'e
Chang'e
Assassin3093
Chang'e
Level 47
God Stats
5W - 1L
1,528 SR
Queue Stats
56W - 56L
1,351 Elo+
Party 2
Set
Set
Big squirt4520
Set
Level 67
God Stats
19W - 14L
1,492 SR
Queue Stats
60W - 58L
1,395 Elo+
Party 2
Achilles
Achilles
MinosChronos
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 174L
1,576 Elo+
Solo
Team Averages
Level 79
1,507 SR
1,441 Elo+

VS

Team Averages
Level 39
1,414 SR
1,279 Elo+
Scylla
Scylla
BINKSY360
Scylla
Level 12
God Stats
3W - 8L
1,202 SR
Queue Stats
30W - 84L
1,163 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SONofREMMY
Morgan Le Fay
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 27L
1,284 Elo+
Party 1
Baron Samedi
Baron Samedi
TIMEJACKER 33
Baron Samedi
Level 60
God Stats
12W - 11L
1,541 SR
Queue Stats
112W - 142L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Assassin3093
Chang'e
14
2 / 0 / 12
8,603
782
2,621
7,132
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
12 / 2 / 5
10,202
927
15,518
12,850
7,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
MinosChronos
Achilles
12
4 / 3 / 8
8,495
772
5,902
10,257
7,600
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BINKSY360
Scylla
9
2 / 8 / 1
6,964
633
2,662
8,013
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
SONofREMMY
Morgan Le Fay
11
1 / 5 / 3
7,681
698
8,671
10,445
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
TIMEJACKER 33
Baron Samedi
11
2 / 5 / 2
7,893
718
7,479
9,255
4,375
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Assassin3093
Chang'e
2
0
12
8
L
Scylla
BINKSY360
Scylla
2
8
1
0.31
W
12
2
5
7.25
W
Achilles
MinosChronos
Achilles
4
3
8
2.67
L
Morgan Le Fay
SONofREMMY
Morgan Le Fay
1
5
3
0.5
L
Baron Samedi
TIMEJACKER 33
Baron Samedi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
18,812
30,239
Taken
27,713
17,661
Mitigated
10,172
6,808
Healing
4,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Assassin3093
Chang'e
2,621
181
1,189
2,274
7,132
2,221
2,102
5,395
1,617
26,725
0
L
Scylla
BINKSY360
Scylla
2,662
1,353
0
0
8,013
2,152
144
1,169
6,435
7,644
0
W
15,518
6,674
0
2,703
12,850
7,840
254
7,487
5,283
0
32,653
W
Achilles
MinosChronos
Achilles
5,902
818
0
642
10,257
7,600
0
5,628
4,527
0
25,293
L
Morgan Le Fay
SONofREMMY
Morgan Le Fay
8,671
372
0
1,060
10,445
3,645
0
608
9,437
24,804
0
L
Baron Samedi
TIMEJACKER 33
Baron Samedi
7,479
775
1,797
2,030
9,255
4,375
28
592
8,230
28,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
22,538
130
Minions Killed
95
0
Camps Cleared
0
620,517
Distance Traveled
524,240
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,603
782
51
5
0
210,762
2
L
Scylla
6,964
633
14
1
0
134,572
0
W
Set
10,202
927
47
4
0
204,523
1
W
Achilles
8,495
772
32
3
0
205,232
1
L
Morgan Le Fay
7,681
698
41
4
0
200,241
4
L
Baron Samedi
7,893
718
40
4
0
189,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role