Player Matchup

Hachiman
Hachiman
Bouncer0317
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Horus
Horus
Crackkorn
Horus
Level 29
God Stats
10W - 5L
1,623 SR
Queue Stats
288W - 318L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Droid7704
Danzaburou
Level 28
God Stats
112W - 89L
1,557 SR
Queue Stats
200W - 197L
1,486 Elo+
Party 1
Freya
Freya
Spiero13-
Freya
Level 33
God Stats
9W - 4L
1,853 SR
Queue Stats
247W - 251L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
Windt37
Ah Puch
Level 27
God Stats
30W - 21L
1,564 SR
Queue Stats
115W - 141L
1,437 Elo+
Party 1
Team Averages
Level 25
1,619 SR
1,474 Elo+

VS

Team Averages
Level 18
1,483 SR
1,499 Elo+
Merlin
Merlin
CrazedKid02
Merlin
Level 24
God Stats
9W - 11L
1,408 SR
Queue Stats
59W - 49L
1,467 Elo+
Solo
Thanatos
Thanatos
IxEvolutionIxI
Thanatos
Level 28
God Stats
4W - 4L
1,377 SR
Queue Stats
143W - 158L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
KingKoa777
Gilgamesh
Level 6
God Stats
6W - 3L
1,895 SR
Queue Stats
160W - 145L
1,533 Elo+
Solo
Artemis
Artemis
MexicanDestroyer
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,525 Elo+
Solo
Ganesha
Ganesha
Necknar Snow
Ganesha
Level 16
God Stats
2W - 6L
1,234 SR
Queue Stats
111W - 110L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bouncer0317
Hachiman
8
0 / 6 / 1
4,975
452
3,315
7,655
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Crackkorn
Horus
8
0 / 6 / 0
5,060
460
3,063
9,680
3,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Droid7704
Danzaburou
4
0 / 1 / 1
4,114
374
533
2,516
471
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Spiero13-
Freya
9
2 / 6 / 0
5,976
543
3,535
8,689
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Puch
Windt37
Ah Puch
10
2 / 4 / 1
5,872
534
3,843
8,402
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
6 / 3 / 1
6,794
618
7,076
6,630
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
11
4 / 1 / 0
6,672
607
1,470
7,086
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
KingKoa777
Gilgamesh
12
6 / 0 / 1
7,218
656
6,474
6,606
3,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 0 / 1
8,204
746
7,783
8,881
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Necknar Snow
Ganesha
1
0 / 0 / 0
3,795
345
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
23
23
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bouncer0317
Hachiman
0
6
1
0.08
L
Horus
Crackkorn
Horus
0
6
0
0
W
Merlin
6
3
1
2.17
L
Danzaburou
Droid7704
Danzaburou
0
1
1
0.5
W
Thanatos
4
1
0
4
W
Gilgamesh
KingKoa777
Gilgamesh
6
0
1
6.5
W
7
0
1
7.5
W
Ganesha
Necknar Snow
Ganesha
0
0
0
0
L
Freya
Spiero13-
Freya
2
6
0
0.33
L
Ah Puch
Windt37
Ah Puch
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,289
Damage
22,803
36,942
Taken
29,203
9,704
Mitigated
11,535
9,116
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bouncer0317
Hachiman
3,315
2,225
0
1,483
7,655
1,204
0
1,122
6,533
0
16,593
L
Horus
Crackkorn
Horus
3,063
2,052
0
2,146
9,680
3,585
300
0
9,680
0
19,792
W
Merlin
7,076
801
0
289
6,630
2,263
0
3,970
2,660
26,303
0
L
Danzaburou
Droid7704
Danzaburou
533
119
0
128
2,516
471
0
942
1,574
0
8,690
W
Thanatos
1,470
330
0
8,942
7,086
2,321
0
1,603
5,483
0
35,856
W
Gilgamesh
KingKoa777
Gilgamesh
6,474
2,246
0
552
6,606
3,995
248
1,021
5,585
0
37,885
W
7,783
5,629
0
5,803
8,881
2,956
1,125
931
7,950
0
53,369
W
Ganesha
Necknar Snow
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Freya
Spiero13-
Freya
3,535
1,445
0
2,709
8,689
2,251
0
592
8,097
27,255
0
L
Ah Puch
Windt37
Ah Puch
3,843
611
0
2,650
8,402
2,193
0
4,420
3,982
24,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
32,683
192
Minions Killed
295
0
Camps Cleared
0
794,693
Distance Traveled
845,684
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,975
452
25
2
0
162,698
4
L
Horus
5,060
460
40
4
0
198,856
0
W
Merlin
6,794
618
52
5
0
188,436
0
L
Danzaburou
4,114
374
16
1
0
66,498
0
W
Thanatos
6,672
607
79
7
0
235,903
1
W
Gilgamesh
7,218
656
71
6
0
216,247
3
W
Artemis
8,204
746
93
8
0
203,220
0
W
Ganesha
3,795
345
0
0
0
1,878
0
L
Freya
5,976
543
53
5
0
194,270
0
L
Ah Puch
5,872
534
58
5
0
172,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role