Player Matchup

Thor
Thor
Crimsonhunts
Thor
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
722W - 701L
1,411 Elo+
Party 2
Hades
Hades
HumdrumOyster78
Hades
Level 10
God Stats
2W - 0L
1,265 SR
Queue Stats
28W - 21L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
OvoKrillin
Cthulhu
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 19L
1,292 Elo+
Party 1
Heimdallr
Heimdallr
RsR_ZachrOw
Heimdallr
Level 17
God Stats
6W - 6L
1,459 SR
Queue Stats
28W - 31L
1,305 Elo+
Party 1
Ra
Ra
TheKids19904
Ra
Level 8
God Stats
2W - 3L
1,196 SR
Queue Stats
9W - 11L
1,174 Elo+
Solo
Team Averages
Level 28
1,384 SR
1,314 Elo+

VS

Team Averages
Level 10
1,463 SR
1,224 Elo+
Jormungandr
Jormungandr
Goblin_Eater29
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 3
Ares
Ares
M4fiaKiller-Lzz
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 3
Poseidon
Poseidon
Sensationalgod
Poseidon
Level 7
God Stats
2W - 5L
1,186 SR
Queue Stats
4W - 7L
1,353 Elo+
Party 3
Yemoja
Yemoja
TheRevenant2941
Yemoja
Level 8
God Stats
3W - 4L
1,629 SR
Queue Stats
18W - 26L
1,252 Elo+
Solo
Thoth
Thoth
xXfatalFrogXx
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 1
7,647
588
7,432
7,259
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 0
6,432
495
802
5,480
1,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OvoKrillin
Cthulhu
10
2 / 0 / 4
5,756
443
4,129
7,131
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
RsR_ZachrOw
Heimdallr
11
4 / 0 / 3
6,701
515
5,517
2,859
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

1
0 / 0 / 0
4,134
318
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Goblin_Eater29
Jormungandr
6
0 / 1 / 0
5,285
407
2,518
6,975
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 6 / 0
4,663
359
2,100
6,521
3,108
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
7
0 / 7 / 0
4,837
372
2,886
6,030
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,559
197
0
0
0
9
1 / 3 / 0
5,686
437
2,092
4,463
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
16
Kills
1
1
Deaths
17
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
Jormungandr
Goblin_Eater29
Jormungandr
0
1
0
0
W
1
0
0
1
L
0
6
0
0
W
Cthulhu
OvoKrillin
Cthulhu
2
0
4
4
W
Heimdallr
RsR_ZachrOw
Heimdallr
4
0
3
5.5
L
Poseidon
0
7
0
0
W
0
0
0
0
L
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,880
Damage
9,596
22,729
Taken
23,989
8,795
Mitigated
10,149
8,515
Healing
551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,432
2,557
0
600
7,259
2,509
770
2,364
4,895
0
44,010
L
Jormungandr
Goblin_Eater29
Jormungandr
2,518
267
0
0
6,975
4,590
0
1,853
4,665
9,618
0
W
802
142
91
2,664
5,480
1,860
905
1,067
4,413
24,859
0
L
2,100
427
0
0
6,521
3,108
0
1,070
5,209
5,260
0
W
Cthulhu
OvoKrillin
Cthulhu
4,129
603
100
3,602
7,131
3,371
54
4,540
2,591
11,947
0
W
Heimdallr
RsR_ZachrOw
Heimdallr
5,517
3,901
459
999
2,859
1,055
1,114
1,571
1,288
0
31,015
L
Poseidon
2,886
506
0
250
6,030
853
284
530
5,378
13,260
0
W
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,092
194
0
301
4,463
1,598
646
621
3,806
20,571
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
23,030
211
Minions Killed
73
0
Camps Cleared
0
914,416
Distance Traveled
955,032
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,647
588
79
6
0
229,509
0
L
Jormungandr
5,285
407
10
1
0
257,227
0
W
Hades
6,432
495
56
4
0
229,975
0
L
Ares
4,663
359
9
1
0
211,604
1
W
Cthulhu
5,756
443
20
2
0
252,084
0
W
Heimdallr
6,701
515
56
4
0
202,848
1
L
Poseidon
4,837
372
26
2
0
241,655
0
W
Ra
4,134
318
0
0
0
0
0
L
Yemoja
2,559
197
0
0
0
0
0
L
Thoth
5,686
437
28
2
0
244,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role