Player Matchup

Morgan Le Fay
Morgan Le Fay
Armendall
Morgan Le Fay
Level 128
God Stats
7W - 3L
1,500 SR
Queue Stats
265W - 249L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Ciyder
Aphrodite
Level 64
God Stats
44W - 21L
1,630 SR
Queue Stats
83W - 68L
1,487 Elo+
Party 1
Fenrir
Fenrir
RPG7
Fenrir
Level 105
God Stats
2W - 0L
1,479 SR
Queue Stats
15W - 13L
1,614 Elo+
Solo
Odin
Odin
Yamaguri
Odin
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,438 Elo+
Party 1
Cupid
Cupid
xXxPROstataXxXPL
Cupid
Level 104
God Stats
3W - 1L
1,726 SR
Queue Stats
63W - 59L
1,553 Elo+
Solo
Team Averages
Level 91
1,567 SR
1,518 Elo+

VS

Team Averages
Level 120
1,567 SR
1,573 Elo+
Thanatos
Thanatos
Aligator123
Thanatos
Level 91
God Stats
2W - 5L
1,729 SR
Queue Stats
21W - 34L
1,518 Elo+
Solo
Eset
Eset
Gregmor
Eset
Level 143
God Stats
31W - 39L
1,569 SR
Queue Stats
162W - 154L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
LordAlcachofa
Gilgamesh
Level 151
God Stats
0W - 1L
1,539 SR
Queue Stats
5W - 6L
1,696 Elo+
Solo
Jing Wei
Jing Wei
Mija667
Jing Wei
Level 125
God Stats
9W - 9L
1,601 SR
Queue Stats
47W - 34L
1,569 Elo+
Solo
Ra
Ra
RubIcoN1991
Ra
Level 89
God Stats
1W - 3L
1,394 SR
Queue Stats
150W - 139L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Armendall
Morgan Le Fay
19
9 / 1 / 17
12,505
1,137
22,362
10,373
3,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
Ciyder
Aphrodite
19
1 / 2 / 28
11,957
1,087
11,623
13,025
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RPG7
Fenrir
20
18 / 8 / 14
14,800
1,345
22,524
19,471
14,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
19
5 / 4 / 23
11,701
1,064
15,244
22,032
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 2 / 24
12,240
1,113
13,520
9,191
3,366
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

197

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aligator123
Thanatos
17
4 / 8 / 9
11,725
1,066
8,344
15,348
5,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eset
Gregmor
Eset
17
3 / 8 / 11
11,168
1,015
15,928
13,352
4,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LordAlcachofa
Gilgamesh
18
2 / 7 / 12
11,248
1,023
13,898
25,041
26,097
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Mija667
Jing Wei
18
6 / 7 / 6
11,769
1,070
13,918
20,416
6,639
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 8 / 11
10,813
983
16,801
15,066
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
66
38
Kills
17
17
Deaths
38
106
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aligator123
Thanatos
4
8
9
1.06
W
Morgan Le Fay
Armendall
Morgan Le Fay
9
1
17
17.5
W
Aphrodite
Ciyder
Aphrodite
1
2
28
7.5
L
Eset
Gregmor
Eset
3
8
11
1.06
L
Gilgamesh
LordAlcachofa
Gilgamesh
2
7
12
1.14
L
Jing Wei
Mija667
Jing Wei
6
7
6
1.29
W
Fenrir
RPG7
Fenrir
18
8
14
3.13
L
2
8
11
0.94
W
Odin
5
4
23
4.13
W
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,273
Damage
68,889
74,092
Taken
89,223
42,278
Mitigated
48,043
31,073
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aligator123
Thanatos
8,344
1,303
0
4,177
15,348
5,092
0
6,410
8,794
0
22,632
W
Morgan Le Fay
Armendall
Morgan Le Fay
22,362
1,970
0
1,782
10,373
3,665
0
6,071
4,195
48,936
0
W
Aphrodite
Ciyder
Aphrodite
11,623
884
11,456
9,062
13,025
8,440
0
6,128
6,733
48,550
0
L
Eset
Gregmor
Eset
15,928
618
967
967
13,352
4,666
0
5,262
7,847
28,023
0
L
Gilgamesh
LordAlcachofa
Gilgamesh
13,898
3,397
0
127
25,041
26,097
0
8,099
16,347
0
24,923
L
Jing Wei
Mija667
Jing Wei
13,918
12,537
324
667
20,416
6,639
0
8,043
12,052
0
43,570
W
Fenrir
RPG7
Fenrir
22,524
8,630
0
2,341
19,471
14,009
0
4,974
14,399
0
31,003
L
16,801
1,624
966
1,607
15,066
5,549
0
6,171
8,565
47,707
0
W
Odin
15,244
5,104
0
3,292
22,032
12,798
0
9,258
12,518
0
17,852
W
13,520
6,957
1,630
1,510
9,191
3,366
0
5,563
3,518
0
28,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,203
Gold Earned
56,723
204
Minions Killed
200
10
Camps Cleared
8
1,083,197
Distance Traveled
1,037,416
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,725
1,066
24
2
5
201,055
0
W
Morgan Le Fay
12,505
1,137
52
5
1
219,888
2
W
Aphrodite
11,957
1,087
81
7
2
222,953
0
L
Eset
11,168
1,015
24
2
0
211,843
0
L
Gilgamesh
11,248
1,023
15
1
1
233,458
0
L
Jing Wei
11,769
1,070
64
6
1
213,398
0
W
Fenrir
14,800
1,345
24
2
4
200,032
0
L
Ra
10,813
983
73
7
1
177,662
0
W
Odin
11,701
1,064
9
1
0
235,770
2
W
Cupid
12,240
1,113
38
3
3
204,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role